Monday, 30 September 2019 20:00
ENDLESS SPACE 2 V1.5.3.44624 S5 GOLD-Public (64-bit)

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20:00:03:354DefaultSTACKStarting the application, version is V1.5.3.44624 S5 GOLD-Public (64-bit)...
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20:00:03:356DefaultSTACKRunning 64-bit mode...
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20:00:03:356DefaultSTACKGame directory is "C:\Users\michael\Documents\Endless Space 2".
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20:00:03:356DefaultSTACK[Steam] Available game languages are 'english,german,french,koreana,spanish,schinese,tchinese,russian,polish,brazilian', current game language is 'english'.
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20:00:03:356DefaultSTACK[Steam] Steam user id is '0x0110000101e77aca'.
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20:00:03:356DefaultSTACK[Steam] Steam user name is 'register'.
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20:00:03:356DefaultSTACKLoading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2\Registry.xml'...
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20:00:03:356DefaultSTACKRegistry file 'C:\Users\michael\Documents\Endless Space 2\Registry.xml' does not exist.
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20:00:03:356DefaultSTACKLoading registry file 'C:\Users\michael\Documents\Endless Space 2\Users\31947466\Registry.xml'...
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20:00:03:546AudioSTACKInitializing the Wwise sound engine...
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20:00:03:546AudioSTACKSound engine initialized.
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20:00:03:547AudioSTACK4 audio modules have been loaded.
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20:00:03:547Audio, DataSTACK901 LipSync Data successfully loaded
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20:00:03:547DefaultSTACKPlaying with 17 downloadable content(s): The Pathfinders, The Cravers Prime, Stellar Prisoner, Target Locked, Halloween Update, DLC Vaulters Free Content, DLC Vaulters, Endless Day Update, Make War Not Love, Minor DLC Quests, Minor DLC Music, DLC Hisshos, Community Challenge 2, DLC UC, Update 12, Harmonic Memories, DLC Templars.
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20:00:03:547DefaultSTACKPlaying with 11 activated downloadable content(s): The Pathfinders, The Cravers Prime, DLC Vaulters, Minor DLC Quests, Minor DLC Music, DLC Hisshos, Community Challenge 2, DLC UC, Update 12, Harmonic Memories, DLC Templars.
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20:00:03:547DefaultSTACKHello 'register'!
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20:00:03:547DefaultSTACKChanging display settings to 1920x1080, 60Hz...
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20:00:03:547DefaultSTACK... skipped change because resolution remains the same.
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20:00:03:547DefaultSTACKSetting the general quality level to '2'.
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20:00:04:888DefaultSTACKCurrent game language is 'english'.
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20:00:04:888HxFxSTACKBinding service [IGPUColorEvolutionService] with context [AllwaysActivatedCamera] with an instance of type [GPUColorEvolutionManager]
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20:00:05:071PrismSTACKGame Session-Open: {"crc":"509A023302959083BD7DFF35D868D8EC,V1.5.3.44624 S5 GOLD-Public (64-bit),206760","hwid":"e619a5c38415163b305648776fdf9b04a7c6cf46","system_os":"Windows 10 (10.0.0) 64bit","system_processor":"Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz","system_memory":"8496611328","system_display":"NVIDIA GeForce GT 710","system_display_memory":"2104492032","eventID":"1.21.01","eventName":"Game Session-Open","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:00:03.736"}
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20:00:05:193DataSTACKThe database of type 'Amplitude.Unity.Localization.LocalizationDatatableElement' has overriden an element because its key name '%GroundBattleRemainsStandby' was already registered for the same revision number #1.
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20:00:05:641AISTACKAI assembly Amplitude.AI.Loader v1.0.3.0 loaded
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20:00:05:641AISTACKAI assembly Amplitude.AI.Common v1.0.0.0 loaded
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20:00:05:641AudioSTACKMute rear channels (since we are in mono or stereo speaker configuration)
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20:00:05:641AudioSTACKThe audio manager is ready.
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20:00:05:641DefaultSTACKError message modal is disabled.
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20:00:05:641DataSTACKThe database of type 'Amplitude.Unity.Localization.LocalizationDatatableElement' has overriden an element because its key name '%TempleOnSystemTooltip' was already registered for the same revision number #1.
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20:00:06:327DefaultSTACKRuntime configuration is null or empty; using the default module 'Endless Space 2' as new configuration.
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20:00:06:327DefaultSTACKLoading runtime module 'Endless Space 2'...
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20:00:06:327DefaultSTACKLoading plugin files for AI ...
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20:00:06:327AISTACKRegister AI plugin Amplitude.AI.Core v1.0.187.328 in Release configuration from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Release/Amplitude.AI.Core.dll
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20:00:06:566DefaultSTACKLoading plugin files for AI ...
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20:00:06:566AISTACKRegister AI plugin Amplitude.AI.Core (debug) v1.0.187.21924 in Debug configuration from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Debug/Amplitude.AI.Core.dll
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20:00:06:575DefaultSTACKLoading runtime registry files...
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20:00:06:626PrismSTACKApplication Start: {"graphicsDeviceId":4747,"graphicsDeviceVendorId":4318,"graphicsDeviceVersionId":"Direct3D 11.0 [level 11.0]","defaultSupportHxFxPlugin":"False","gameVersion":"V1.5.3.44624 S5 GOLD-Public (64-bit)","eventID":"5.01.03","eventName":"Application Start","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:00:06.566"}
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20:00:06:626DefaultSTACKLoading plugin files for database of type 'GalaxyGeneratorWeightTableDefinition'...
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20:00:06:637DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetaryResourceDefinition'...
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20:00:06:657DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetGameplayTypeDefinition'...
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20:00:06:688DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetTemperatureDefinition'...
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20:00:06:709DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.GalaxyShapeMergePlans'...
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20:00:06:723DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetTierDefinition'...
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20:00:06:755DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetPopulationCapacityGroupDefinition'...
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20:00:06:789DefaultSTACKLoading plugin files for database of type 'Generator.Definitions.PlanetaryAnomalyDefinition'...
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20:00:06:813DefaultSTACKLoading plugin files for database of type 'StarSystemNodeDefinition'...
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20:00:06:834DefaultSTACKLoading plugin files for database of type 'SpecialNodeDefinition'...
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20:00:06:843DefaultSTACKLoading plugin files for database of type 'NodeVisibilityConditionsDefinition'...
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20:00:07:512DefaultSTACKLoading plugin files for database of type 'EntityActionDefinition'...
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20:00:07:565DefaultSTACKLoading plugin files for database of type 'DiplomaticRelationState'...
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20:00:07:582DefaultSTACKLoading plugin files for database of type 'DiplomaticAbilityDefinition'...
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20:00:07:847DefaultSTACKLoading plugin files for database of type 'ForeignAffairsConstructibleElement'...
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20:00:07:866DefaultSTACKLoading plugin files for database of type 'DiplomaticPressureEffectDefinition'...
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20:00:07:888DefaultSTACKLoading plugin files for database of type 'DiplomaticFactionPactEffectDefinition'...
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20:00:07:906DefaultSTACKLoading plugin files for database of type 'WarPointsRewardDefinition'...
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20:00:07:938DefaultSTACKLoading plugin files for database of type 'ContractStubDefinition'...
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20:00:09:423DefaultSTACKLoading plugin files for database of type 'Amplitude.Unity.Simulation.SimulationDescriptor'...
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20:00:09:452DefaultSTACKLoading plugin files for database of type 'ResourceDefinition'...
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20:00:09:462DefaultSTACKLoading plugin files for database of type 'PlanetReserveDefinition'...
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20:00:09:474DefaultSTACKLoading plugin files for database of type 'PropagatedPlanetDescriptorDefinition'...
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20:00:09:504DefaultSTACKLoading plugin files for database of type 'PropagatedPlanetPropertyDefinition'...
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20:00:09:512DefaultSTACKLoading plugin files for database of type 'SystemDefenseThresholdDefinition'...
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20:00:09:539DefaultSTACKLoading plugin files for database of type 'LibrarianQuestionDefinition'...
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20:00:09:585DefaultSTACKLoading plugin files for database of type 'PopulationDefinition'...
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20:00:09:597DefaultSTACKLoading plugin files for database of type 'PopulationAspirationDefinition'...
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20:00:09:608DefaultSTACKLoading plugin files for database of type 'HappinessStatusSetDefinition'...
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20:00:09:639DefaultSTACKLoading plugin files for database of type 'HonorThresholdSetDefinition'...
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20:00:09:737DefaultSTACKLoading plugin files for database of type 'PopulationEventDefinition'...
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20:00:09:749DefaultSTACKLoading plugin files for database of type 'PopulationStateDefinition'...
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20:00:09:939DefaultSTACKLoading plugin files for database of type 'PopulationTrait'...
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20:00:09:946DefaultSTACKLoading plugin files for database of type 'PopulationPoliticalTraitDefinition'...
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20:00:09:982DefaultSTACKLoading plugin files for database of type 'PopulationModifiersTrait'...
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20:00:09:998DefaultSTACKLoading plugin files for database of type 'PopulationCollectionBonusTrait'...
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20:00:10:023DefaultSTACKLoading plugin files for database of type 'ResourceDepositDefinition'...
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20:00:10:055DefaultSTACKLoading plugin files for database of type 'AnomalyDefinition'...
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20:00:10:231DefaultSTACKLoading plugin files for database of type 'ShipDesignDefinition'...
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20:00:10:254DefaultSTACKLoading plugin files for database of type 'ShipRoleDefinition'...
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20:00:10:786DefaultSTACKLoading plugin files for database of type 'HullDefinition'...
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20:00:11:014DefaultSTACKLoading plugin files for database of type 'ModuleDefinition'...
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20:00:11:022DefaultSTACKLoading plugin files for database of type 'MedalDefinition'...
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20:00:11:040DefaultSTACKLoading plugin files for database of type 'RankDefinition'...
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20:00:11:072DefaultSTACKLoading plugin files for database of type 'RankPatternDefinition'...
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20:00:11:079DefaultSTACKLoading plugin files for database of type 'LevelUpRuleDefinition'...
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20:00:11:106DefaultSTACKLoading plugin files for database of type 'ShipConditionalConstructionEffectDefinition'...
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20:00:11:177DefaultSTACKLoading plugin files for database of type 'ShipDesignTemplateDefinition'...
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20:00:11:547DefaultSTACKLoading plugin files for database of type 'IndustryConstructibleElement'...
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20:00:11:571DefaultSTACKLoading plugin files for database of type 'AnomalyReductionDefinition'...
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20:00:11:590DefaultSTACKLoading plugin files for database of type 'PlanetCuriosityExpeditionDefinition'...
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20:00:11:612DefaultSTACKLoading plugin files for database of type 'RecipeIngredientDefinition'...
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20:00:11:650DefaultSTACKLoading plugin files for database of type 'RecipeSlotDefinition'...
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20:00:11:673DefaultSTACKLoading plugin files for database of type 'RecipeSpecialEffectDefinition'...
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20:00:11:710DefaultSTACKLoading plugin files for database of type 'PlanetColonizationConstructibleElement'...
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20:00:26:190DefaultSTACKLoading plugin files for database of type 'AcademyStateDefinition'...
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20:00:26:218DefaultSTACKLoading plugin files for database of type 'MinorStateDefinition'...
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20:00:26:233DefaultSTACKLoading plugin files for database of type 'ImprovementListDefinition'...
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20:00:26:233DataSTACKThe database of type 'ImprovementListDefinition' has overriden an element because its key name 'AcademyEra1' was already registered for the same revision number #3.
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20:00:26:233DataSTACKThe database of type 'ImprovementListDefinition' has overriden an element because its key name 'AcademyEra2' was already registered for the same revision number #3.
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20:00:26:242DefaultSTACKLoading plugin files for database of type 'PlanetImprovementMappingDefinition'...
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20:00:26:273DefaultSTACKLoading plugin files for database of type 'FleetMissionDefinition'...
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20:00:26:443DefaultSTACKLoading plugin files for database of type 'SystemDiscoverySequenceDefinition'...
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20:00:26:472DefaultSTACKLoading plugin files for database of type 'Amplitude.Unity.Framework.AnimationCurve'...
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20:00:26:482DefaultSTACKLoading plugin files for database of type 'GroundBattleViewerConfig'...
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20:00:26:523DefaultSTACKLoading plugin files for database of type 'GroundBattleUnitConfig'...
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20:00:26:552DefaultSTACKLoading plugin files for database of type 'GroundBattleStrategyDefinition'...
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20:00:26:606DefaultSTACKLoading plugin files for database of type 'GroundBattleOutcomeDefinition'...
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20:00:26:623DefaultSTACKLoading plugin files for database of type 'ManpowerUpgradeDefinition'...
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20:00:26:639DefaultSTACKLoading plugin files for database of type 'SystemSupervisorDefinition'...
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20:00:26:671DefaultSTACKLoading plugin files for database of type 'MinigameDefinition'...
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20:00:26:680DefaultSTACKLoading plugin files for database of type 'ConstellationOwnershipBonusDefinition'...
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20:00:26:733DefaultSTACKLoading plugin files for database of type 'ContextualDiplomaticTermDefinition'...
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20:00:26:760DefaultSTACKLoading plugin files for database of type 'PiratePowerLevelDefinition'...
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20:00:26:772DefaultSTACKLoading plugin files for database of type 'PirateRelationThresholdDefinition'...
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20:00:26:804DefaultSTACKLoading plugin files for database of type 'StarDestructionDefinition'...
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20:00:26:812DefaultSTACKLoading plugin files for database of type 'EffectZoneDefinition'...
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20:00:26:839DefaultSTACKLoading plugin files for database of type 'ZoneEffectDefinition'...
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20:00:26:855DefaultSTACKLoading plugin files for database of type 'CitadelDefinition'...
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20:00:26:872DefaultSTACKLoading plugin files for database of type 'BasicModuleDefinition'...
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20:00:26:889DefaultSTACKLoading plugin files for database of type 'RemainsDefinition'...
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20:00:26:913DefaultSTACKLoading plugin files for database of type 'GroundBattleFormationDefinition'...
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20:00:26:975DefaultSTACKLoading plugin files for database of type 'HackingProgramDefinition'...
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20:00:27:157DefaultSTACKLoading plugin files for database of type 'HackingOperationOutcomeDefinition'...
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20:00:27:168DefaultSTACKLoading plugin files for database of type 'TraitorBonusThresholdDefinition'...
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20:00:27:189DefaultSTACKLoading plugin files for database of type 'PopulationLossResourceGainDefinition'...
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20:00:27:221DefaultSTACKLoading plugin files for database of type 'DisplacementEffectDefinition'...
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20:00:27:238DefaultSTACKLoading plugin files for database of type 'Droplist'...
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20:00:27:256DefaultSTACKLoading plugin files for database of type 'AcademyReparationScoresDefinition'...
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20:00:36:953DefaultSTACKSpent 21.147468 second(s) loading the module plugins.
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20:00:36:953DefaultSTACKRuntime hash key = '4F41F5CC675A9E22883A4AD22FFD00E2'.
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20:00:36:953DefaultSTACKWaiting for Steam statistics and achievements reception callback...
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20:00:36:953DefaultSTACKWaiting for Steam statistics and achievements reception callback...
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20:00:36:953GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEmpireDevelopment1To5', so the extra source TechnologyDefinitionEmpireDevelopment5 will be ignored
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20:00:36:953GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEmpireDevelopment5To17', so the extra source TechnologyDefinitionEmpireDevelopment17Templars will be ignored
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20:00:36:953GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEmpireDevelopment17To12', so the extra source TechnologyDefinitionEmpireDevelopment12 will be ignored
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20:00:36:953GUISTACKWe already have the 2 extremities of link 'TechnologyLinkDefinitionEmpireDevelopment17To12Venetians', so the extra source TechnologyDefinitionEmpireDevelopment12Venetians will be ignored
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20:00:36:953GUISTACKThe windows '/[Application]/[Gui]/OverlayRenderer/LoadSaveModalWindow' and '/[Application]/[Gui]/OverlayRenderer/LoadSaveModalWindow' have the same type and should be used by name only.
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20:00:36:953AGESTACKCaching reflection information for target class 'AgePrimitiveImage, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
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20:00:36:953AGESTACKCaching reflection information for target class 'AgePrimitiveImage, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
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20:00:36:953AGESTACKCaching reflection information for target class 'AgePrimitiveLabel, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
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20:00:36:953AGESTACKCaching reflection information for target class 'AgePrimitiveLabel, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
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20:00:36:953AGESTACKCaching reflection information for target class 'AgeTransform, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
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20:00:36:953AGESTACKCaching reflection information for target class 'AgePrimitiveSector, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
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20:00:36:953AGESTACKCaching reflection information for target class 'AgePrimitiveSector, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
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20:00:36:953AGESTACKCaching reflection information for target class 'AgeTransform, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
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20:00:36:953AGESTACKCaching reflection information for target class 'AgePrimitiveArc, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
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20:00:36:953AGESTACKCaching reflection information for target class 'AgePrimitiveArc, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
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20:00:36:953AGESTACKCaching reflection information for target class 'AgePrimitiveLineIndented, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
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20:00:36:954AGESTACKCaching reflection information for target class 'AgePrimitiveLineIndented, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: SetPropertyValue).
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20:00:36:954AGESTACKCaching reflection information for target class 'GuiValueController, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
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20:00:36:954AGESTACKCaching reflection information for target class 'GuiBlurBackground, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
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20:00:36:954AGESTACKRebuilding the texture atlas...
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 at StartCoroutine_Auto_Internal in :line 0
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 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:36:954GUISTACKLoaded 177 modifier templates
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at RuntimeService_RuntimeChange in :line 0
 at OnRuntimeChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:36:954AGESTACKCaching reflection information for target class 'AgePrimitiveSector, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
 at GetPropertyValue in :line 0
 at GetTargetValue in :line 0
 at OnUpdateInteraction in :line 0
 at OnUpdateInteraction in :line 0
 at NotifyChange in :line 0
 at OnResetInteraction in :line 0
 at Init in :line 0
 at Start in :line 0
20:00:36:954AGESTACKCaching reflection information for target class 'AgePrimitiveLabel, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
 at GetPropertyValue in :line 0
 at GetTargetValue in :line 0
 at OnUpdateInteraction in :line 0
 at OnUpdateInteraction in :line 0
 at NotifyChange in :line 0
 at OnResetInteraction in :line 0
 at Init in :line 0
 at Start in :line 0
20:00:36:954AGESTACKCaching reflection information for target class 'AgeTransform, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
 at GetPropertyValue in :line 0
 at GetTargetValue in :line 0
 at OnUpdateInteraction in :line 0
 at OnUpdateInteraction in :line 0
 at OnUpdateInteraction in :line 0
 at NotifyChange in :line 0
 at OnResetInteraction in :line 0
 at Init in :line 0
 at Start in :line 0
20:00:36:954AGESTACKCaching reflection information for target class 'AgePrimitiveImage, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
 at GetPropertyValue in :line 0
 at GetTargetValue in :line 0
 at OnUpdateInteraction in :line 0
 at OnUpdateInteraction in :line 0
 at NotifyChange in :line 0
 at OnResetInteraction in :line 0
 at Init in :line 0
 at Start in :line 0
20:00:36:954AGESTACKCaching reflection information for target class 'AgePrimitiveArc, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: GetPropertyInfo).
 at GetPropertyValue in :line 0
 at GetTargetValue in :line 0
 at OnUpdateInteraction in :line 0
 at OnUpdateInteraction in :line 0
 at NotifyChange in :line 0
 at OnResetInteraction in :line 0
 at Init in :line 0
 at Start in :line 0
20:00:36:954DefaultSTACKSteamClientCallbacks_UserStatsReceivedCallback
 at SteamClientCallbacks_UserStatsReceivedCallback in :line 0
 at SteamAPI_RunCallbacks in :line 0
 at RunCallbacks in :line 0
 at FixedUpdate in :line 0
20:00:36:954RuntimeSTACKRuntimeState_Bootstrapper.End()
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:00:36:954RuntimeSTACKRuntimeState_OutGame.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:00:36:972DefaultSTACKLoading the outgame view...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:36:972DefaultSTACKForce Clear of AlwaysActiveCamera
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:39:436HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [BattleBackground] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
20:00:39:436HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [Battle] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
20:00:39:436DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent technique...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:436HxFxSTACKBinding service [ShipInvisibilityRenderer] with context [Battle] with an instance of type [ShipInvisibilityRenderer]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:436DefaultSTACKIn Technique Battle, Waiting for the ignition of all galaxy view technique ancillaries...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:436DefaultSTACKIn Technique Battle, all galaxy view technique ancillaries have been ignited
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:436DefaultSTACKLoading the GalaxyViewTechniqueLoaderComponent technique...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:436DefaultSTACKIn Technique Battle, Load
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:436DefaultSTACKIn Technique Battle, load rendering technique ancillaries PlanetoidRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437HxFxSTACKBinding service [IPlanetoidRendererService] with context [BattleBackground] with an instance of type [PlanetoidRendererManager]
 at AddService in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Battle, the ancillary service 'PlanetoidRendererManager' has been loaded in 0.0029977 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Battle, load rendering technique ancillaries TextRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437HxFxSTACKBinding service [ITextRendererService] with context [Battle] with an instance of type [TextRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Battle, the ancillary service 'TextRendererManager' has been loaded in 0.0009986 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Battle, load rendering technique ancillaries ScanViewBattleRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437HxFxSTACKBinding service [ScanViewBattleRenderer] with context [Battle] with an instance of type [ScanViewBattleRenderer]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Battle, the ancillary service 'ScanViewBattleRenderer' has been loaded in 0.0059964 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Battle, load rendering technique ancillaries ProceduralGeometryRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437HxFxSTACKBinding service [ProceduralGeometryRendererManager] with context [Battle] with an instance of type [ProceduralGeometryRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Battle, the ancillary service 'ProceduralGeometryRendererManager' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Battle, load rendering technique ancillaries ShipInvisibilityRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Battle, the ancillary service 'ShipInvisibilityRenderer' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent took 0 frames
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437HxFxSTACKBinding service [GPUGlobalTimeManager] with context [Default] with an instance of type [GPUGlobalTimeManager]
 at AddService in :line 0
 at Awake in :line 0
 at Internal_CloneSingle in :line 0
 at Instantiate in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent technique...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437HxFxSTACKBinding service [IInstancingRendererService] with context [Battle] with an instance of type [InstancingRenderer]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437HxFxSTACKBinding service [ICircleRendererService] with context [Battle] with an instance of type [CircleRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Prod, Waiting for the ignition of all galaxy view technique ancillaries...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Prod, all galaxy view technique ancillaries have been ignited
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKLoading the GalaxyViewTechniqueLoaderComponent technique...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Prod, Load
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Prod, load rendering technique ancillaries InstancingRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:437DefaultSTACKIn Technique Prod, the ancillary service 'InstancingRenderer' has been loaded in 0.1329192 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:438DefaultSTACKIn Technique Prod, load rendering technique ancillaries CircleRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:438DefaultSTACKIn Technique Prod, the ancillary service 'CircleRendererManager' has been loaded in 0.0049943 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:438HxFxSTACKChanging (push) global shader keyword from to INGAME_RENDERER
 at PushGlobalShaderKeyword in :line 0
 at PushInsideShaderKeyword in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:438DefaultSTACKInitializing GalaxyViewTechniqueLoaderComponent took 0 frames
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Start in :line 0
20:00:39:438DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 128x128 to 256x128xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at GetCharInfo in :line 0
 at DrawText in :line 0
 at Update in :line 0
20:00:39:438DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 256x128 to 256x256xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at GetCharInfo in :line 0
 at DrawText in :line 0
 at Update in :line 0
20:00:39:438DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 256x256 to 512x256xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at GetCharInfo in :line 0
 at DrawText in :line 0
 at Update in :line 0
20:00:39:438DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 512x256 to 512x512xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at GetCharInfo in :line 0
 at DrawText in :line 0
 at Update in :line 0
20:00:39:438DefaultSTACKResizing atlas [AgeAtlas:distanceFieldAtlas] from 512x512 to 1024x512xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at GetCharInfo in :line 0
 at DrawText in :line 0
 at Update in :line 0
20:00:39:438HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
20:00:39:438HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found BackgroundFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
20:00:39:438HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found OpaqueFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
20:00:39:438HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found PostProcessFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
20:00:39:438HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found DecalFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
20:00:39:438HxFxSTACK[HxFxSystemComponentTextureAtlasManager] assigning atlas [Assets/HxFx/Resources/Textures/Atlas_DecalFx.png] (2048x1024) to global name [_DecalAtlas]. From Tag [DecalFx]
 at LoadAtlas in :line 0
 at LoadAtlasAndExport in :line 0
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
20:00:39:438DefaultSTACKIn HxFxManagerComponent Unable to find a component [GalaxyEncounter] in hierarchy.
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
20:00:39:438HxFxSTACKBinding service [ILodService] with context [Default] with an instance of type [LodServiceImplementation]
 at AddService in :line 0
 at Load in :line 0
 at .ctor in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
20:00:39:438HxFxSTACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]
 at AddService in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at Start in :line 0
20:00:39:822DefaultSTACKRelease Clear of AlwaysActiveCamera
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:40:154AudioSTACKAudio receiver #1 has been initialized.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:283HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Light for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:283HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:284HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:284HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:284HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:284HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:284HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:284HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:284HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:284HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:284HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:284HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Engine for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:284HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:285HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:285HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:285HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionRight/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:285HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:285HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:285HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:285HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:285HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:285HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:285HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:285HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Light for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:286HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:287HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Engine for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Light for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/Decal_Abrasion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/FX_Explosion for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Engine for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Engine for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Light for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:00:52:288HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 100 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:03:996AGESTACKRebuilding the texture atlas...
 at Build in :line 0
 at SwitchHighDefinition in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:03:996GameplaySTACKSave test was successful.
 at OnEndShow in :line 0
 at SpecificUpdate in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:04:050AGESTACKExpandQuadToRenderBuffer
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
20:01:04:522AGESTACKExpandQuadToRenderBuffer
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Light for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Engine for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionRight/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:516HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Light for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Engine for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:517HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Light for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/Decal_Abrasion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/FX_Explosion for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Engine for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Engine for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Light for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 200 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:05:518DefaultSTACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 128x128 to 256x128xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at UpdateTextQuadInfos_BruteForce in :line 0
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 at UpdateRenderData in :line 0
 at UpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at UpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateRendering in :line 0
 at OnCameraPreCull in :line 0
 at FireOnPreCull in :line 0
20:01:09:118DefaultSTACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 256x128 to 256x256xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at UpdateTextQuadInfos_BruteForce in :line 0
 at UpdateQuadInfos in :line 0
 at UpdateRenderData in :line 0
 at UpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateRendering in :line 0
 at OnCameraPreCull in :line 0
 at FireOnPreCull in :line 0
20:01:09:118AGESTACKExpandQuadToRenderBuffer
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
20:01:09:118AGESTACKExpandQuadToRenderBuffer
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
20:01:14:873DefaultSTACKLoading file 'C:\Users\michael\Documents\Endless Space 2\Save Files\Cloud\bcde.sav'
 at LoadGame in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:14:873RuntimeSTACKRuntimeState_OutGame.End()
 at End in :line 0
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:873RuntimeSTACKRuntimeState_Lobby.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874RuntimeSTACKThe session has been created; opening the session in 'Single' mode (default)...
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874SessionSTACKOnSessionChange: Opening.
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874RuntimeSTACKThe session has been opened.
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer is null.
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 6257656 (GameSaveDescriptor).
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 6257656 (clients).
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874RuntimeSTACK[ChatMessage] RECV: l:/sbs/6257656 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 6257656 (GameSaveDescriptor).
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByServer, bitfield = 6257656 (clients).
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874RuntimeSTACK[ChatMessage] RECV: l:/sbs/6257656 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874DefaultSTACK[DownloadableContent] DownloadableContentSharing.SharedByClient, bitfield = 0
 at RefreshDownlodableContentSharing in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874RuntimeSTACK[ChatMessage] RECV: l:/_turn/97 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
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 at OnSessionOpened in :line 0
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 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:874RuntimeSTACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
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 at OnSessionOpened in :line 0
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 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
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 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/sessionname/register's game (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
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 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/sbs/6257656 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
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 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875SessionSTACK[ILobbySlotProvider] RefreshLobbySlotCount(8)
 at RefreshLobbySlotCount in :line 0
 at OnNumberOfSlotsChanged in :line 0
 at Session_LobbyDataChange in :line 0
 at LobbyDataController_LobbyDataChange in :line 0
 at NotifyLobbyDataChange in :line 0
 at SetLobbyDataInternal in :line 0
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 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
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 at SessionService_SessionChange in :line 0
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 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
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 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/competitorcount/8 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
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 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:875RuntimeSTACK[ChatMessage] RECV: l:/globaltimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/endturntimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/overtimemode/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:876RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:877RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:877RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:877RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:877RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:877RuntimeSTACK[ChatMessage] RECV: l:/allowspacebattlerewatch/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:877RuntimeSTACK[ChatMessage] RECV: l:/score/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:877RuntimeSTACK[ChatMessage] RECV: l:/military/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:877RuntimeSTACK[ChatMessage] RECV: l:/supremacy/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:877RuntimeSTACK[ChatMessage] RECV: l:/conquest/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:877RuntimeSTACK[ChatMessage] RECV: l:/science/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:877RuntimeSTACK[ChatMessage] RECV: l:/economy/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/wonder/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:878RuntimeSTACK[ChatMessage] RECV: l:/starbasedplanetorder/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/galaxygenerationseed/1954 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/TutorialMode/Expert (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879SessionSTACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/sessionname/register's game (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/owner/76561197992213194 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/version/281496451743749 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:879RuntimeSTACK[ChatMessage] RECV: l:/sbs/6257656 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/_turn/97 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/competitorcount/8 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/globaltimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/endturntimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:880RuntimeSTACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/overtimemode/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/allowspacebattlerewatch/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:881RuntimeSTACK[ChatMessage] RECV: l:/score/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/military/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/supremacy/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/conquest/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/science/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/economy/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/wonder/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:882RuntimeSTACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/starbasedplanetorder/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/galaxygenerationseed/1954 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883RuntimeSTACK[ChatMessage] RECV: l:/TutorialMode/Expert (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883SessionSTACK[ILobbySlotProvider] RefreshLobbySlotCount(8)
 at RefreshLobbySlotCount in :line 0
 at OnSessionOpened in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at Session_SessionChange in :line 0
 at OnSessionChange in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:883SessionSTACKOnSessionChange: Opened.
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:884RuntimeSTACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionChange in :line 0
 at Open in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:884RuntimeSTACK[ChatMessage] RECV: l:/runtimehash/4F41F5CC675A9E22883A4AD22FFD00E2 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:884RuntimeSTACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at OnSessionCreated in :line 0
 at SessionService_SessionChange in :line 0
 at OnSessionChange in :line 0
 at CreateSession in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
20:01:14:938SessionSTACKSessionState_Opened.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:938SessionSTACK[LobbyDataController] Reprocessing lobby data on lobby 0x ...
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:938RuntimeSTACK[ChatMessage] RECV: l:/sessionname/register's game (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:938RuntimeSTACK[ChatMessage] RECV: l:/sessionmode/Single (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:938RuntimeSTACK[ChatMessage] RECV: l:/owner/76561197992213194 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:938RuntimeSTACK[ChatMessage] RECV: l:/version/281496451743749 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:938RuntimeSTACK[ChatMessage] RECV: l:/versionlabel/GOLD-Public (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:938RuntimeSTACK[ChatMessage] RECV: l:/sbs/6257656 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:938RuntimeSTACK[ChatMessage] RECV: l:/_turn/97 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/_issavedgame/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/allowcustomfactions/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/competitorcount/8 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/gamespeed/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/gamedifficulty/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/withrandomevents/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/randomeventsrarity/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/metaplotprobability/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/multiplayerquestseventsprobability/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/juggernautquestenabled/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/allowsuperweapons/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/uniquerandom/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/animationspeedmultiplier/1 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/globaltimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/endturntimerglobalduration/14400 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/endturntimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/allplayertimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/endturntimerduration/60 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/endturntimereraadditionalduration/40 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/endturntimersystemadditionalduration/10 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:939RuntimeSTACK[ChatMessage] RECV: l:/overtimemode/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/maxovertime/180 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/lastplayertimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/endturntimerlastplayerduration/60 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/spacebattletimerduration/15 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/groundbattleautostarttimerduration/15 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/battleautostarttimerduration/20 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/battleoutcometimerduration/20 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/allowspacebattlerewatch/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/score/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/military/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/supremacy/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/conquest/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/science/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:940RuntimeSTACK[ChatMessage] RECV: l:/economy/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/wonder/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/allowalliancevictory/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/tutorialmode/None (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimer/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/hackingoutcometimerduration/20 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/galaxyshape/Ovoid (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/galaxysize/Large (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/empirespawnmethod/Standard (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/anomalyqualities/Standard (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/galaxyage/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/galaxydensity/Medium (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/constellationquantity/Several (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/resourcesabundance/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/connectivitydensity/Medium (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/anomalyabundance/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/curiosityabundance/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/specialnodesmultiplier/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/starbasedplanetorder/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:941RuntimeSTACK[ChatMessage] RECV: l:/allowanomaliesonhomeplanet/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942RuntimeSTACK[ChatMessage] RECV: l:/homesystemquality/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsquantity/Medium (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942RuntimeSTACK[ChatMessage] RECV: l:/minorfactionsdifficulty/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942RuntimeSTACK[ChatMessage] RECV: l:/piratesdifficulty/Easy (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942RuntimeSTACK[ChatMessage] RECV: l:/academydifficulty/Normal (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942RuntimeSTACK[ChatMessage] RECV: l:/galaxygenerationseed/1954 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942RuntimeSTACK[ChatMessage] RECV: l:/dumpingmethod/Text (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942RuntimeSTACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942RuntimeSTACK[ChatMessage] RECV: l:/TutorialMode/Expert (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942RuntimeSTACK[ChatMessage] RECV: l:/runtimehash/4F41F5CC675A9E22883A4AD22FFD00E2 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942RuntimeSTACK[ChatMessage] RECV: l:/runtimeconfiguration/Endless Space 2 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at Reprocess in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942SessionSTACKSessionState_Opened.End()
 at End in :line 0
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942SessionSTACKSessionState_OpenedAndReady.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942RuntimeSTACK[ChatMessage] RECV: q:/ready/0/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLocalMemberReady in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942SessionSTACKSessionState_OpenedAndReady.End()
 at End in :line 0
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:14:942SessionSTACKSessionState_OpenedAndCounting.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:062SessionSTACKSessionState_OpenedAndCounting.End()
 at End in :line 0
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:062SessionSTACKSessionState_OpenedAndLaunching.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:062RuntimeSTACK[ChatMessage] RECV: q:/ready/0/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLocalMemberReady in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:062RuntimeSTACK[ChatMessage] RECV: r:/0x0110000101e77aca/q:/ready/0/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLocalMemberReady in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:183DefaultSTACKLaunchAsync()
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:309SessionSTACKLaunching the game server...
 at IGameServerLauncher.Launch in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:310GameServerSTACKGameServerState_InitializeServer
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:310GameServerSTACKGameServerState_LaunchGame
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:446GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'GuiNotificationManager.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:15:447DefaultSTACKWaiting for the ignition of all game ancillaries...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:15:447SessionSTACKLaunching the game client...
 at IGameClientLauncher.Launch in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:447GameplaySTACK[IEndTurnService] RegisterCanExecuteValidator | Registered Method 'GameClient.CanExecuteEndTurn'.
 at RegisterCanExecuteValidator in :line 0
 at .ctor in :line 0
 at IGameClientLauncher.Launch in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:447SessionSTACKSessionState_OpenedAndLaunching.End()
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:447SessionSTACKSessionState_OpenedAndLaunched.Begin()
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:447RuntimeSTACK[ChatMessage] RECV: l:/gamelaunchedonce/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:447GameClientSTACKGameClientState_WaitingForServer
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:15:447GameClientSTACKGameClientState_ConnectingToServer
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:20:711DefaultSTACKAll game ancillaries have been ignited.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:711DefaultSTACKLoading from archive 'C:\Users\michael\Documents\Endless Space 2\Save Files\Cloud\bcde.sav'...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:711RuntimeSTACK[ChatMessage] RECV: l:/_turn/97 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at set_Turn in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712DefaultSTACKUsing path to archive: 'C:\Users\michael\Documents\Endless Space 2\Save Files\Cloud\bcde.sav'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712DefaultSTACKLoading my game...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712GUISTACKCannot find the GuiElement 'SuperAffinityTerrans'
 at GetTitle in :line 0
 at GetTitle in :line 0
 at GetLocalizedTitle in :line 0
 at get_LocalizedName in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712GUISTACKCannot find the GuiElement 'SuperAffinityCravers'
 at GetTitle in :line 0
 at GetTitle in :line 0
 at GetLocalizedTitle in :line 0
 at get_LocalizedName in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712GUISTACKCannot find the GuiElement 'SuperAffinityVampirilis'
 at GetTitle in :line 0
 at GetTitle in :line 0
 at GetLocalizedTitle in :line 0
 at get_LocalizedName in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712GUISTACKCannot find the GuiElement 'SuperAffinityVenetians'
 at GetTitle in :line 0
 at GetTitle in :line 0
 at GetLocalizedTitle in :line 0
 at get_LocalizedName in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712GUISTACKCannot find the GuiElement 'SuperAffinitySophons'
 at GetTitle in :line 0
 at GetTitle in :line 0
 at GetLocalizedTitle in :line 0
 at get_LocalizedName in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712GUISTACKCannot find the GuiElement 'SuperAffinityUnfallen'
 at GetTitle in :line 0
 at GetTitle in :line 0
 at GetLocalizedTitle in :line 0
 at get_LocalizedName in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712GUISTACKCannot find the GuiElement 'SuperAffinityTimeLords'
 at GetTitle in :line 0
 at GetTitle in :line 0
 at GetLocalizedTitle in :line 0
 at get_LocalizedName in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712GUISTACKCannot find the GuiElement 'SuperAffinityHoratio'
 at GetTitle in :line 0
 at GetTitle in :line 0
 at GetLocalizedTitle in :line 0
 at get_LocalizedName in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712RuntimeSTACK[ChatMessage] RECV: l:/_turn/97 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at set_Turn in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:712GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:713GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:713GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:713GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:713GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:713GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:713GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:713GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:713GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:713GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:714GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:714GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:714GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:714GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:714GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:714GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:714GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:714GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:715GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:715GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:715GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:715GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:715GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:715GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:715GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:715GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:716GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:716GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:716GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:716GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:716GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:716GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:716GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:717GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:717GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:717GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:717GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:717GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:717GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:717GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:717GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:718GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:718GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:718GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:718GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:718GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:718GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:718GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:718GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:718GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:719GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:719GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:719GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:719GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:719GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:719GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:719GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:719GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:719GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:719GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:719GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:720GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:720GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:720GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:720GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:720GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:720GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:720GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:720GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:720GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:720GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:721GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:722GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:722GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:722GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:722GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:722GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:722GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:722GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:722GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:722GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:723GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:723GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:723GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:723GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:723GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:723GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:723GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:723GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:723GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:723GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:724GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:724GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfScience.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:724GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIntelligence.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:724GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:724GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:724GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:724GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:724GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:724GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:724GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:724GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:725GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfIndustry.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:725GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheInterior.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:725GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfTheTreasury.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:725GameplaySTACK[IEndTurnService] RegisterValidator | Registered Method 'DepartmentOfEducation.EndTurnValidator'
 at RegisterValidator in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SerializeElements in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SerializeSubElement in :line 0
 at SerializeElement in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:725DefaultSTACKThe game ancillary (type of: PlayerControllerRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:725GameServerSTACKInitiate connection to server with steamIDRemote: 0x110000101e77aca, steamIDUser: 0x110000101e77aca.
 at ProcessMessage in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:20:725GameClientSTACKGot initiate connection response from server.
 at ProcessMessage in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:20:725GameClientSTACKEmpire index unset. Retrieved #0 from lobby slot.
 at ProcessMessage in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:20:902DefaultSTACKThe game ancillary (type of: GuiNotificationManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:20:902GameClientSTACKSuccessfully connected to SteamGameServer.
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:20:902GameClientSTACKGameClientState_ConnectedToServer
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:20:902GameClientSTACKGameClientState_LaunchGame
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:20:902NetworkSTACKDumping method set to 'Text'.
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:20:902DefaultSTACKWaiting for the game server to launch the game...
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:21:025GameplaySTACKThe pathfinding service is ready.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:21:025DefaultSTACKThe game ancillary (type of: PathfindingManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:21:025GameClientSTACKEmpire index unset. Retrieved #0 from lobby slot.
 at ProcessMessage in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:21:025GameClientSTACKEmpire index unset. Retrieved #0 from lobby slot.
 at ProcessMessage in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:21:152DefaultSTACKThe game ancillary (type of: PositioningService) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:21:274DefaultSTACKThe game ancillary (type of: VisibilityController) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:21:395DefaultSTACKThe game ancillary (type of: GameEntityRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:21:521DefaultSTACKThe game ancillary (type of: ShipDesignRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:21:645DefaultSTACKThe game ancillary (type of: ConstructibleRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:21:768DefaultSTACKThe game ancillary (type of: EncounterRepository) has been loaded (in 0.0009967 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:21:892DefaultSTACKThe game ancillary (type of: ColonizedStarSystemRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:22:014DefaultSTACKThe game ancillary (type of: PlayerRepository) has been loaded (in 0.0010004 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:22:133DefaultSTACKThe game ancillary (type of: TutorialManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:22:257DefaultSTACKThe game ancillary (type of: QuestManager) has been loaded (in 0.0010007 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:22:380DefaultSTACKThe game ancillary (type of: DiplomaticAlliancesManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:22:499DefaultSTACKThe game ancillary (type of: DiplomaticContractsManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:22:624DefaultSTACKThe game ancillary (type of: VictoryManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:22:746DefaultSTACKThe game ancillary (type of: TradingCompanyRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:22:867DefaultSTACKThe game ancillary (type of: DiplomacyManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:22:991DefaultSTACKThe game ancillary (type of: DiplomaticWarManager) has been loaded (in 0.0009967 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:114DefaultSTACKThe game ancillary (type of: Marketplace) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:235DefaultSTACKThe game ancillary (type of: MinorManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:357DefaultSTACKThe game ancillary (type of: FleetMissionManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:480DefaultSTACKThe game ancillary (type of: GroundBattleRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:602DefaultSTACKThe game ancillary (type of: ServerGroundBattleRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:725HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Light for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:725HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:725HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:725HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:725HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:725HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:725HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Engine for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionRight/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBackRight/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:726HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontLeft/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/Hull_Decal_Disparition for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Fx_Light for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionHull/FX_Explosion_Finale for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFront/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/SS_Templars_Large_01 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:727HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFront/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionFrontLeft/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackLeft/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBack/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Engine for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionCore/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionBackRight/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionCore/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionFrontRight/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Module_SHIELD/Fx_DisabledShield_EMP for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/SS_Templars_Medium_01_Collision/Fx_Light for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionRight/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SectionLeft/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/Decal_Abrasion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SectionBack/FX_Explosion for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:728HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_01/SS_Templars_Medium_01(Clone)/SS_Templars_Medium_02/Dummy_Root/Base/SS_Templars_Medium_02 (1)_Collision/Fx_Engine for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:729HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Medium_02/SS_Templars_Medium_02(Clone)/SS_Templars_Medium_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:729HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Small_01_01/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Engine for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:729HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/GameObject/OGV_SS_Templars_Small_01_02/SS_Templars_Small_01(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_02_Collision/Fx_Light for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:729HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Engine for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:729HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/GameObject/OGV_SS_Templars_Small_02/SS_Templars_Small_02(Clone)/SS_Templars_Small_01/Dummy_Root/Base/SS_Templars_Small_01_Collision/Fx_Light for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:729HxFxSTACKStill waiting service Amplitude.Unity.Graphics.IHxFxSystem with context Default by component HxFxParticleShooter in [OutGameView_Layout]/GameObject/OGV_Templars_Fleet_01/OGV_SS_Templars_Large_01/SS_Templars_Large_01(Clone)/SS_Templars_Large_01/Dummy_Root/Base/MainLogo/Hull_Decal_MainLogoPlaceholder for 300 iterations.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:729DefaultSTACKThe game ancillary (type of: NodesVisibilityManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:849DefaultSTACKThe game ancillary (type of: EternalImprovementManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:23:967DefaultSTACKThe game ancillary (type of: TimeBubbleRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:24:088DefaultSTACKThe game ancillary (type of: MinigamesManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:24:212DefaultSTACKThe game ancillary (type of: PopulationsManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:24:335DefaultSTACKThe game ancillary (type of: GuardiansManager) has been loaded (in 0.0010001 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:24:459DefaultSTACKThe game ancillary (type of: ConstellationStatusManager) has been loaded (in 0.0029975 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:24:581DefaultSTACKThe game ancillary (type of: ContextualDiplomacyManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:24:698DefaultSTACKThe game ancillary (type of: PiratesManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:24:818DefaultSTACKThe game ancillary (type of: CoordinationRequestsManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:24:934DefaultSTACKThe game ancillary (type of: DiplomaticPressureManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:25:051DefaultSTACKThe game ancillary (type of: NodeEffectRepository) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:25:166DefaultSTACKThe game ancillary (type of: GalaxyManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:25:283DefaultSTACKThe game ancillary (type of: EffectZoneController) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:25:410DefaultSTACKThe game ancillary (type of: HackingManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:25:541DefaultSTACKThe game ancillary (type of: AcademyRequestsManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:25:672DefaultSTACKThe game ancillary (type of: AcademyRolesManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:25:798DefaultSTACKThe game ancillary (type of: QuestionsManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:25:923DefaultSTACKThe game ancillary (type of: RelicsManager) has been loaded (in 0 second(s)).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:26:569DefaultSTACKGalaxy Seed = 1954
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:26:569DefaultSTACKFog of war texture format: RGB24.
 at LoadFogOfWar in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:540DefaultSTACK[Game] Empire#0 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:540DefaultSTACK[Game] Empire#1 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:540DefaultSTACK[Game] Empire#2 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:540DefaultSTACK[Game] Empire#3 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:540DefaultSTACK[Game] Empire#4 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:540DefaultSTACK[Game] Empire#5 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:540DefaultSTACK[Game] Empire#6 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:540DefaultSTACK[Game] Empire#7 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:540DefaultSTACK[Game] MinorEmpire#0 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:540DefaultSTACK[Game] MinorEmpire#1 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] MinorEmpire#2 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] MinorEmpire#3 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] MinorEmpire#4 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] MinorEmpire#5 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] MinorEmpire#6 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] MinorEmpire#7 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] MinorEmpire#8 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] MinorEmpire#9 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] MinorEmpire#10 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] MinorEmpire#11 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] AcademyEmpire#0 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] LesserEmpire#0 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACK[Game] PirateEmpire#0 loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541RuntimeSTACK[ChatMessage] RECV: l:/TutorialMode/Advanced (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at InitializeTutorial in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACKGame has been loaded.
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACKCannot add a simulation object twice to the same parent, ignoring...
 at Unsafe_AddChild in :line 0
 at AddChild in :line 0
 at Load in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541DefaultSTACKCannot add a simulation object twice to the same parent, ignoring...
 at Unsafe_AddChild in :line 0
 at AddChild in :line 0
 at Load in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541GameplaySTACK[Population] 'PopulationPoliticalEventOutpostConcurrenced' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541GameplaySTACK[Population] 'PopulationPoliticalEventOutpostConcurrenced' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:541GameplaySTACK[Population] 'PopulationPoliticalEventOutpostConcurrenced' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:542GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:542GameplaySTACK[Population] 'PopulationPoliticalEventOutpostConcurrenced' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:542GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:542GameplaySTACK[Population] 'PopulationPoliticalEventOutpostConcurrenced' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:542GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:542GameplaySTACK[Population] 'PopulationPoliticalEventOutpostConcurrenced' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:542GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:542GameplaySTACK[Population] 'PopulationPoliticalEventOutpostConcurrenced' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:542GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:542GameplaySTACK[Population] 'PopulationPoliticalEventOutpostConcurrenced' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:542GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:543GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9117. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:543GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:543GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:543GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:543GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:543GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:543GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:543GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:543GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:543GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:543GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:544GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACK[Population] 'PopulationPoliticalEventSharedOutpostCreated' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9286. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9232. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9232. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9232. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9232. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9232. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9232. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACK[Population] 'PopulationPoliticalEventOutpostLost' LoadGame() failed: Could not find game entity #9232. If errors follow, this is a data problem.
 at LoadGame in :line 0
 at LoadGame in :line 0
 at LoadPopulationEventModifiers in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GameplaySTACKGame created.
 at GameService_CreateGameComplete in :line 0
 at OnCreateGameComplete in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GUISTACK[PropertyFiltering] Empire Empire 0 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:545GUISTACK[PropertyFiltering] Empire Empire 1 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 2 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 3 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 4 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 5 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 6 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 7 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 8 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 9 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 10 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 11 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 12 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 13 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 14 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 15 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 16 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 17 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 18 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 19 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 20 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 21 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546GUISTACK[PropertyFiltering] Empire Empire 22 subscribed to PropertyFilteringRule RuleNoHonorOrObedience
 at RefreshPropertyFiltering in :line 0
 at BuildEmpireRelatedGuiWrappers in :line 0
 at OnGameCreated in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546AISTACKLoad AI0 in Release configuration.
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:546AISTACKLoad AI plugin Amplitude.AI.Core v1.0.187.328 from file C:/Program Files (x86)/Steam/steamapps/common/Endless Space 2/Public/AI/Release/Amplitude.AI.Core.dll
 at LoadAIAssemblies in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547AISTACKAI app domain created
 at LoadAIAssemblies in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547AISTACKAI module 'E.N.F.E.R' has been loaded.
 at LoadAIAssemblies in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547AISTACKAI module 'Communication' has been loaded.
 at LoadAIAssemblies in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547AISTACKAI module 'Debug' has been loaded.
 at LoadAIAssemblies in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547AISTACKAI module 'Diagnostics' has been loaded.
 at LoadAIAssemblies in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547AISTACKInitialize AI modules communication interfaces.
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547AISTACKInitialize AI modules.
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547AISTACK[AI] Initialization of AIModule E.N.F.E.R [AI0]
 at Initialize in :line 0
 at Initialize in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547AISTACK[AI] Initialization of Communication module. [AI0]
 at Initialize in :line 0
 at Initialize in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547AISTACK[AI] Initialization of Diagnostics module. [AI0]
 at Initialize in :line 0
 at Initialize in :line 0
 at Initialize in :line 0
 at Load in :line 0
 at LoadAI in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547DefaultSTACKThe game interface (GameServer) has recieved the game change notification: 'Created'.
 at GameService_GameChange in :line 0
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547DefaultSTACKThe game interface (GameClient) has recieved the game change notification: 'Created'.
 at GameService_GameChange in :line 0
 at OnGameChange in :line 0
 at OnGameChange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:547GameServerSTACKGameServerState_GameLaunchedAndReady
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:39:547GameClientSTACKGameClientState_GameLaunched
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:39:547DefaultSTACKChanging the active player controller from 'null' to 'Empire#0'.
 at SetActivePlayerController in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:39:547AGESTACKCaching reflection information for target class 'TechnologyLinkSpark, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' (issued from: IsScalable).
 at IsScalable in :line 0
 at Init in :line 0
 at InitItem in :line 0
 at Init in :line 0
 at Init in :line 0
 at Init in :line 0
 at InstantiateChild in :line 0
 at ReserveChildren in :line 0
 at BindTechnologyLinks in :line 0
 at BindInspectedEmpire in :line 0
 at OnPlayerEmpireChanged in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at SendMessageNullable in :line 0
 at set_PlayerEmpire in :line 0
 at PlayerControllerRepository_ActivePlayerControllerChange in :line 0
 at SetActivePlayerController in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:39:547GameplaySTACK[PlayerRepository] Player 'register' has been registered (Graphical/Local) on Empire #0.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:39:547GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #1.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:39:547GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #2.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:39:547GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #3.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:39:547GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #4.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:39:547GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #5.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:39:548GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #6.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:39:548GameplaySTACK[PlayerRepository] Player 'AI' has been registered (Headless/Local) on Empire #7.
 at Register in :line 0
 at BindPlayer in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:39:548HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [Default] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
 at SetActive in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Update in :line 0
20:01:39:548AISTACK[AI] [Event]Remove 0 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at InitializeAsync in :line 0
20:01:39:548AISTACK[AI] [Event]Remove [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at InitializeAsync in :line 0
20:01:39:548AISTACK[AI] [Event]keep 0 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at InitializeAsync in :line 0
20:01:39:548AISTACK[AI] [Event]keep [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at InitializeAsync in :line 0
20:01:39:764PrismSTACKGame Start: {"gameDifficulty":"Normal","factionAffinity":"AffinityGameplayTerrans","customFaction":"False","playerCount":8,"galaxySize":"Large","galaxyShape":"Ovoid","gameSpeed":"Normal","tutorialDifficulty":"Advanced","sessionMode":"Single","isNewGame":"False","isAutoTest":"False","IsModded":"False","gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.03.06","eventName":"Game Start","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:01:26.176"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:934AudioSTACKAudio receiver #0 has been initialized.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:39:934HxFxSTACKUnbinding service [CameraPreRenderHookHandler] with context [Battle]
 at RemoveService in :line 0
 at Unload in :line 0
 at OnDestroy in :line 0
20:01:39:934HxFxSTACKUnbinding service [CameraPreRenderHookHandler] with context [BattleBackground]
 at RemoveService in :line 0
 at Unload in :line 0
 at OnDestroy in :line 0
20:01:39:934DefaultSTACKReleasing the current world view technique...
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:934DefaultSTACKIn technique Prod, unloading ancillaries.
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:934DefaultSTACKIn Technique Prod, unloading ancillary CircleRendererManager
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:934HxFxSTACKUnbinding service [ICircleRendererService] with context [Battle]
 at RemoveService in :line 0
 at UnbindServices in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:934DefaultSTACKIn Technique Prod, unloading ancillary InstancingRenderer
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:934HxFxSTACKUnbinding service [IInstancingRendererService] with context [Battle]
 at RemoveService in :line 0
 at UnbindServices in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:934DefaultSTACKIn Technique Prod, ancillaries unloaded.
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935HxFxSTACKChanging (pop) global shader keyword from INGAME_RENDERER to INGAME_RENDERER
 at PopGlobalShaderKeyword in :line 0
 at PopInsideShaderKeyword in :line 0
 at Unload in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935DefaultSTACKReleasing Technique Prod
 at Release in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935DefaultSTACKTechnique Prod released
 at Release in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935HxFxSTACKUnbinding service [GPUGlobalTimeManager] with context [Default]
 at RemoveService in :line 0
 at OnDestroy in :line 0
 at DestroyImmediate in :line 0
 at DestroyImmediate in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935DefaultSTACKReleasing the current world view technique...
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935DefaultSTACKIn technique Battle, unloading ancillaries.
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935DefaultSTACKIn Technique Battle, unloading ancillary ShipInvisibilityRenderer
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935HxFxSTACKUnbinding service [ShipInvisibilityRenderer] with context [Battle]
 at RemoveService in :line 0
 at UnbindServices in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935DefaultSTACKIn Technique Battle, unloading ancillary ProceduralGeometryRendererManager
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935HxFxSTACKUnbinding service [ProceduralGeometryRendererManager] with context [Battle]
 at RemoveService in :line 0
 at Unload in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935DefaultSTACKIn Technique Battle, unloading ancillary ScanViewBattleRenderer
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935HxFxSTACKUnbinding service [ScanViewBattleRenderer] with context [Battle]
 at RemoveService in :line 0
 at Unload in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935DefaultSTACKIn Technique Battle, unloading ancillary TextRendererManager
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935HxFxSTACKUnbinding service [ITextRendererService] with context [Battle]
 at RemoveService in :line 0
 at Unload in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935DefaultSTACKIn Technique Battle, unloading ancillary PlanetoidRendererManager
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935HxFxSTACKUnbinding service [IPlanetoidRendererService] with context [BattleBackground]
 at RemoveService in :line 0
 at Unload in :line 0
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935DefaultSTACKIn Technique Battle, ancillaries unloaded.
 at UnloadAncillaries in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935DefaultSTACKReleasing Technique Battle
 at Release in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:935DefaultSTACKTechnique Battle released
 at Release in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:936HxFxSTACKUnbinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle]
 at RemoveService in :line 0
 at Unload in :line 0
 at OnDestroy in :line 0
 at DestroyImmediate in :line 0
 at DestroyImmediate in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:936HxFxSTACK[HxFxSystemComponentTextureAtlasManager] unassigning atlas [Atlas_DecalFx] (2048x1024) from Tag [DecalFx] to global name [_DecalAtlas].
 at Unload in :line 0
 at Unload in :line 0
 at Unload in :line 0
 at OnDestroy in :line 0
 at DestroyImmediate in :line 0
 at DestroyImmediate in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:39:936HxFxSTACKUnbinding service [ILodService] with context [Default]
 at RemoveService in :line 0
 at Unload in :line 0
 at Unload in :line 0
 at Unload in :line 0
 at OnDestroy in :line 0
 at DestroyImmediate in :line 0
 at DestroyImmediate in :line 0
 at ReleaseCurrentWorldViewTechnique in :line 0
 at OnDestroy in :line 0
20:01:42:207HxFxSTACKBinding service [GPUGlobalTimeManager] with context [Default] with an instance of type [GPUGlobalTimeManager]
 at AddService in :line 0
 at Awake in :line 0
 at Internal_CloneSingle in :line 0
 at Instantiate in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:207DefaultSTACKInitializing the render view technique...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:207HxFxSTACKBinding service [IInstancingRendererService] with context [Default] with an instance of type [InstancingRenderer]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:207HxFxSTACKBinding service [ICircleRendererService] with context [Default] with an instance of type [CircleRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:207HxFxSTACKBinding service [IQuadRendererService] with context [Default] with an instance of type [QuadRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:207DefaultSTACKIn Technique Default, Waiting for the ignition of all galaxy view technique ancillaries...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:207DefaultSTACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:207DefaultSTACKIn Technique Default, ancillary of type GalaxyEntityCulling is not yet ready
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:207DefaultSTACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:207DefaultSTACKIn Technique Default, ancillary of type HackingOperationRenderer is not yet ready
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at ReloadCurrentGalaxyViewTechnique in :line 0
 at Focus in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:207HxFxSTACKBinding service [GalaxyLifeRendererManager] with context [Default] with an instance of type [GalaxyLifeRendererManager]
 at AddService in :line 0
 at Start in :line 0
20:01:42:207HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [Battle] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
 at SetActive in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:207HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [BattleBackground] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
 at SetActive in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:207HxFxSTACKBinding service [CameraPreRenderHookHandler] with context [ShipDesignReflection] with an instance of type [CameraPreRenderHookHandler]
 at AddService in :line 0
 at Load in :line 0
 at Awake in :line 0
 at SetActive in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found BackgroundFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found OpaqueFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found PostProcessFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found DecalFx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208HxFxSTACK[HxFxSystemComponentTextureAtlasManager] assigning atlas [Assets/HxFx/Resources/Textures/Atlas_DecalFx.png] (2048x1024) to global name [_DecalAtlas]. From Tag [DecalFx]
 at LoadAtlas in :line 0
 at LoadAtlasAndExport in :line 0
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208HxFxSTACK[HxFxSystemComponentTextureAtlasManager] Found Fx in AtlasBuilderMapping.
 at InitializeAtlasInfo in :line 0
 at Load in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208HxFxSTACKBinding service [ILodService] with context [Default] with an instance of type [LodServiceImplementation]
 at AddService in :line 0
 at Load in :line 0
 at .ctor in :line 0
 at Load in :line 0
 at LoadComponent in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208HxFxSTACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Default] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]
 at AddService in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208HxFxSTACKBinding service [Amplitude.Unity.Graphics.IHxFxSystem] with context [Battle] with an instance of type [Amplitude.Unity.Graphics.HxFxSystemManager]
 at AddService in :line 0
 at Load in :line 0
 at LoadIFN in :line 0
 at LoadFxSystem in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208HxFxSTACKBinding service [IPlanetoidRendererService] with context [Battle] with an instance of type [PlanetoidRendererManager]
 at AddService in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208DefaultSTACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208HxFxSTACKBinding service [ScanViewBattleRenderer] with context [Battle] with an instance of type [ScanViewBattleRenderer]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208DefaultSTACKIn ExternalViewRenderer ShipDesignAndDiscovery, the ancillary service 'ScanViewBattleRenderer' has been loaded in 0.0009998 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at Load in :line 0
 at Start in :line 0
20:01:42:208ViewSTACKIn ShipDesignAndDiscovery ShipDesignPrefab ShipDesignRenderer (UnityEngine.GameObject), the top game object should not be enabled.
 at Load in :line 0
 at Start in :line 0
20:01:42:218DefaultSTACKIn Technique Default, ancillary of type GalaxyEntityFactory is not yet ready
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:218DefaultSTACKIn Technique Default, ancillary of type GalaxyPositioning is not yet ready
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:237AudioSTACKAudio receiver #1 has been initialized.
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:237DefaultSTACKIn Technique Default, all galaxy view technique ancillaries have been ignited
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:237DefaultSTACKLoading the render view technique...
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:237DefaultSTACKIn Technique Default, Load
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:238DefaultSTACKIn Technique Default, load rendering technique ancillaries InstancingRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:238DefaultSTACKIn Technique Default, the ancillary service 'InstancingRenderer' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:238DefaultSTACKIn Technique Default, load rendering technique ancillaries CircleRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:238DefaultSTACKIn Technique Default, the ancillary service 'CircleRendererManager' has been loaded in 0.0009995 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:238DefaultSTACKIn Technique Default, load rendering technique ancillaries LineRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:238DefaultSTACKIn Technique Default, the ancillary service 'LineRendererManager' has been loaded in 0.0039972 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:238DefaultSTACKIn Technique Default, load rendering technique ancillaries CurvedLineRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:238DefaultSTACKIn Technique Default, the ancillary service 'CurvedLineRendererManager' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:238DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:256DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:256DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:293DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:42:293DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:44:053DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:44:053DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:624DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManager' has been loaded in 1 frames(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:625DefaultSTACKIn Technique Default, load rendering technique ancillaries DiskRendererManagerDispatcher
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:625DefaultSTACKIn Technique Default, the ancillary service 'DiskRendererManagerDispatcher' has been loaded in 0.0029959 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:625DefaultSTACKIn Technique Default, load rendering technique ancillaries FOWRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:625DefaultSTACKIn Technique Default, the ancillary service 'FOWRendererManager' has been loaded in 0.7679543 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:625DefaultSTACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:625HxFxSTACKBinding service [IPlanetoidRendererService] with context [Default] with an instance of type [PlanetoidRendererManager]
 at AddService in :line 0
 at LoadNoCoroutine in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:625DefaultSTACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:625DefaultSTACKIn Technique Default, load rendering technique ancillaries ProbeLaunchingRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:625DefaultSTACKIn Technique Default, the ancillary service 'ProbeLaunchingRenderer' has been loaded in 0.0009995 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:628DefaultSTACKIn Technique Default, load rendering technique ancillaries DashRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:628DefaultSTACKIn Technique Default, the ancillary service 'DashRendererManager' has been loaded in 0.0099939 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:628DefaultSTACKIn Technique Default, load rendering technique ancillaries EncodedMeshInTextureManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:628DefaultSTACKIn Technique Default, the ancillary service 'EncodedMeshInTextureManager' has been loaded in 0.0099946 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:628DefaultSTACKIn Technique Default, load rendering technique ancillaries PastEncounterRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:628DefaultSTACKIn Technique Default, the ancillary service 'PastEncounterRendererManager' has been loaded in 0.0009986 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:628DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyEntityFactory
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:628DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName58'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:628DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName42'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:628DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName44'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:628DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName1'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:628DefaultSTACK[Galaxy] Ignite GalaxyConstellation '%ConstellationName59'
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, the ancillary service 'GalaxyEntityFactory' has been loaded in 4.9741195 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyEntityMapping
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, the ancillary service 'GalaxyEntityMapping' has been loaded in 0.0009994 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyEntityCulling
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, the ancillary service 'GalaxyEntityCulling' has been loaded in 0.0009986 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyLayerController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, the ancillary service 'GalaxyLayerController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, load rendering technique ancillaries PrimitiveMaskComputer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629HxFxSTACKBinding service [IPrimitiveMaskFilterService] with context [Default] with an instance of type [PrimitiveMaskComputer]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, the ancillary service 'PrimitiveMaskComputer' has been loaded in 0.0019989 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0.0010001 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:629DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0.0009988 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:630DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:630DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:630DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantMouseKeyController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:630DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantMouseKeyController' has been loaded in 0.0009995 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:630DefaultSTACKIn Technique Default, load rendering technique ancillaries PathRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:630DefaultSTACKIn Technique Default, the ancillary service 'PathRenderer' has been loaded in 0.0019986 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:631DefaultSTACKIn Technique Default, load rendering technique ancillaries GalaxyPositioning
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:631DefaultSTACKIn Technique Default, the ancillary service 'GalaxyPositioning' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:631DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:631DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:631DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:631DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:631DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:632DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:632DefaultSTACKIn Technique Default, load rendering technique ancillaries RenderStatisticsService
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:632DefaultSTACKIn Technique Default, the ancillary service 'RenderStatisticsService' has been loaded in 0.0009991 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:632DefaultSTACKIn Technique Default, load rendering technique ancillaries VisibleDockingSlotRepository
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:632DefaultSTACKIn Technique Default, the ancillary service 'VisibleDockingSlotRepository' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:632DefaultSTACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyFleetRepository
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:632GUISTACKTrying to register a GalaxyFleet which was already registered.
 at Register in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:632GUISTACKTrying to register a GalaxyFleet which was already registered.
 at Register in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:632GUISTACKTrying to register a GalaxyFleet which was already registered.
 at Register in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:632DefaultSTACKIn Technique Default, the ancillary service 'VisibleGalaxyFleetRepository' has been loaded in 0.0029987 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, load rendering technique ancillaries VisibleGalaxyHangarRepository
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, the ancillary service 'VisibleGalaxyHangarRepository' has been loaded in 0.0009998 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, load rendering technique ancillaries AtlasManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, the ancillary service 'AtlasManager' has been loaded in 0.0169886 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, load rendering technique ancillaries QuadRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, the ancillary service 'QuadRendererManager' has been loaded in 0.0009995 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, load rendering technique ancillaries GuiSelectedGarrisonsRepository
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, the ancillary service 'GuiSelectedGarrisonsRepository' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, load rendering technique ancillaries TradeRouteRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, the ancillary service 'TradeRouteRenderer' has been loaded in 0.0019989 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, load rendering technique ancillaries FIDSIRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633HxFxSTACKBinding service [IFIDSIRendererService] with context [Default] with an instance of type [FIDSIRendererManager]
 at AddService in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, the ancillary service 'FIDSIRendererManager' has been loaded in 0.0009994 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, load rendering technique ancillaries SpaceRootsRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, the ancillary service 'SpaceRootsRenderer' has been loaded in 0.0049967 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, load rendering technique ancillaries HackingOperationRenderer
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:633DefaultSTACKIn Technique Default, the ancillary service 'HackingOperationRenderer' has been loaded in 0.0089951 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:634DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:634DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:634DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:634DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:634DefaultSTACKIn Technique Default, load rendering technique ancillaries LayerDependantShaderValueController
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:634DefaultSTACKIn Technique Default, the ancillary service 'LayerDependantShaderValueController' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:634DefaultSTACKIn Technique Default, load rendering technique ancillaries PlanetoidRendererManager
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:634DefaultSTACKIn Technique Default, the ancillary service 'PlanetoidRendererManager' has been loaded in 0 second(s).
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:634HxFxSTACKChanging (push) global shader keyword from to INGAME_RENDERER
 at PushGlobalShaderKeyword in :line 0
 at PushInsideShaderKeyword in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:51:634GameClientSTACKGameClientState_GameLaunchedAndReady
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:867RuntimeSTACK[ChatMessage] RECV: l:/_launching/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:867RuntimeSTACK[ChatMessage] RECV: l:/_gameinprogress/True (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at set_GameInProgress in :line 0
 at End in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:867GameServerSTACKGameServerState_Turn_Begin
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:925DefaultSTACKAcademy ship buyout search. Hull: HullLarge01Academy, Cost: 3795.12
 at TryGetCompositionDesignsWithBuyoutCost in :line 0
 at Server_SpawnAffordableFleets in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:925DefaultSTACKAcademy ship buyout search. Hull: HullSmall01Academy, Cost: 448.56
 at TryGetCompositionDesignsWithBuyoutCost in :line 0
 at Server_SpawnAffordableFleets in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926DefaultSTACKAcademy ship buyout search. Hull: HullSmall02Academy, Cost: 408.24
 at TryGetCompositionDesignsWithBuyoutCost in :line 0
 at Server_SpawnAffordableFleets in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926DefaultSTACKAcademy ship buyout search. Hull: HullMedium02Academy, Cost: 1144.08
 at TryGetCompositionDesignsWithBuyoutCost in :line 0
 at Server_SpawnAffordableFleets in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#00000000; EmpireIndex:2; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#00000001; EmpireIndex:8; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#00000002; EmpireIndex:9; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#00000003; EmpireIndex:10; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#00000004; EmpireIndex:11; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#00000005; EmpireIndex:12; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#00000006; EmpireIndex:13; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#00000007; EmpireIndex:14; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#00000008; EmpireIndex:15; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#00000009; EmpireIndex:16; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#0000000A; EmpireIndex:17; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#0000000B; EmpireIndex:18; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdateBestSystem#0000000C; EmpireIndex:19; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:51:926OrderSTACKOrderUpdatePiratePhantomGarrison#0000000D
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:52:679GameClientSTACKGameClientState_Turn_BeginEventDispatch
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:52:679GameClientSTACKGameClientState_Turn_BeginEventDispatched
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:52:957GameServerSTACKGameServerState_Turn_AI_Begin
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:01:52:999GUISTACK[ShipDesignRenderer] InitializeShipView: this=/BackgroundRenderer/MilitaryScreen/MainContainer/ShipDesignOverviewPanel currentViewIndex=0
 at InitializeShipView in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:01:52:999AISTACKGame object 'Game' map to AI snapshot 'GameSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:045AISTACKGame object 'Galaxy' map to AI snapshot 'GalaxySnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:091AISTACKGame object 'Marketplace' map to AI snapshot 'MarketplaceSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:091AISTACKGame object 'AIEventDiplomaticContractRefused' map to AI snapshot 'AIEventDiplomaticContractRefused'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:091AISTACKGame object 'EventGroundBattleOutcomeSelection' map to AI snapshot 'EventGroundBattleOutcomeSelection'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:134AISTACKGame object 'EventHackingOperationOutcomeSelection' map to AI snapshot 'EventHackingOperationOutcomeSelection'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:134AISTACKGame object 'EventOnQuest' map to AI snapshot 'EventOnQuest'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:134AISTACKGame object 'EventContextualDiplomaticExchangeUpdated' map to AI snapshot 'EventContextualDiplomaticExchangeUpdated'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:181AISTACKGame object 'EventDiplomaticContractTermCollectionChange' map to AI snapshot 'EventDiplomaticContractTermCollectionChange'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:181AISTACKGame object 'EventContextualDiplomaticExchangeStarted' map to AI snapshot 'EventContextualDiplomaticExchangeStarted'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:181AISTACKGame object 'EventFleetDocked' map to AI snapshot 'EventFleetDocked'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:181AISTACKGame object 'EventDiplomaticContractStateChange' map to AI snapshot 'EventDiplomaticContractStateChange'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:181AISTACKGame object 'EventProbeDestroyed' map to AI snapshot 'EventProbeDestroyed'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:227AISTACKGame object 'EventQuestBegun' map to AI snapshot 'EventQuestBegun'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:227AISTACKGame object 'EventObliteratorAttackReport' map to AI snapshot 'EventSystemObliteratedAttackReport'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:228AISTACKGame object 'EventObliteratorVictimReport' map to AI snapshot 'EventSystemObliteratedVictimReport'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:271AISTACKGame object 'EventWarEnd' map to AI snapshot 'EventWarEnd'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:271AISTACKGame object 'AIEventCivilianShipAttacked' map to AI snapshot 'AIEventCivilianShipAttacked'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:271AISTACKGame object 'EventAllianceDestroyed' map to AI snapshot 'EventAllianceDestroyed'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:317AISTACKGame object 'EventBattleSetup' map to AI snapshot 'EventBattleSetup'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:317AISTACKGame object 'EventGuardianAwaken' map to AI snapshot 'EventGuardianAwaken'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:317AISTACKGame object 'EventLeaveAlliance' map to AI snapshot 'EventLeaveAlliance'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:362AISTACKGame object 'EventMothershipAttached' map to AI snapshot 'EventMothershipAttached'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:362AISTACKGame object 'EventOutpostCompetitionEnded' map to AI snapshot 'EventOutpostCompetitionEnded'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:362AISTACKGame object 'EventPlanetDestroyed' map to AI snapshot 'EventPlanetDestroyed'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:408AISTACKGame object 'EventProbeLaunched' map to AI snapshot 'EventProbeLaunched'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:408AISTACKGame object 'EventSystemGainedFromInfluence' map to AI snapshot 'EventSystemGainedFromInfluence'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:452AISTACKGame object 'EventTimeBubbleCreated' map to AI snapshot 'EventTimeBubbleCreated'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:452AISTACKGame object 'AIEvent' map to AI snapshot 'AIEvent'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:452AISTACKGame object 'AIEventBattleSetup' map to AI snapshot 'AIEventBattleSetup'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:452AISTACKGame object 'AIEventDiplomaticContractSigned' map to AI snapshot 'AIEventDiplomaticContractSigned'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:500AISTACKGame object 'AIEventGroundBattleCreated' map to AI snapshot 'AIEventGroundBattleCreated'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:53:500AISTACKGame object 'EventFleetMoveStarted' map to AI snapshot 'EventFleetMoveStarted'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:297AISTACKGame object 'EventOutpostCreated' map to AI snapshot 'EventOutpostCreated'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:297AISTACKGame object 'EventSystemLostToGroundBattle' map to AI snapshot 'EventSystemLostToGroundBattle'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:308AISTACKGame object 'EmpireEvent' map to AI snapshot 'EmpireEvent'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:356AISTACKGame object 'DiplomaticTermPressureReductionDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:528AISTACKGame object 'DiplomaticTermDeclareWarDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:528AISTACKGame object 'DiplomaticTermResourceExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:528AISTACKGame object 'DiplomaticTermTechnologyExchangeDemandDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:528AISTACKGame object 'DiplomaticTermResourceExchangeDefinition' map to AI snapshot 'DiplomaticTermResourceExchangeDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'DiplomaticTermTechnologyExchangeDefinition' map to AI snapshot 'DiplomaticTermTechnologyExchangeDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'DiplomaticTermStarSystemColonyExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'DiplomaticTermStarSystemOutpostExchangeDefinition' map to AI snapshot 'DiplomaticTermStarSystemExchangeDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'DiplomaticTermDiplomaticRelationStateDefinition' map to AI snapshot 'DiplomaticTermDiplomaticRelationStateDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'DiplomaticTermAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'DiplomaticTermBreakAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'DiplomaticTermRenounceAllianceDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'DiplomaticTermProposalDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'DiplomaticTermPressureEffectDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'DiplomaticTermDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'DiplomaticTermMapSharingDefinition' map to AI snapshot 'DiplomaticTermMapSharingDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'DiplomaticTermFactionPactDefinition' map to AI snapshot 'DiplomaticTermDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'StarSystemImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:529AISTACKGame object 'PlanetImprovementDefinition' map to AI snapshot 'PlanetImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:530AISTACKGame object 'PlanetColonizationConstructibleElement' map to AI snapshot 'PlanetColonizationSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:530AISTACKGame object 'StarSystemDecolonizeImprovementDefinition' map to AI snapshot 'StarSystemDecolonizeImprovementDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:530AISTACKGame object 'StarSystemPopulationTransformImprovementDefinition' map to AI snapshot 'StarSystemPopulationTransformImprovementDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:530AISTACKGame object 'StarSystemResourceImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:530AISTACKGame object 'PlanetTerraformationDefinition' map to AI snapshot 'PlanetTerraformationDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:530AISTACKGame object 'StarSystemTimeBubbleImprovementDefinition' map to AI snapshot 'StarSystemImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:530AISTACKGame object 'AnomalyReductionDefinition' map to AI snapshot 'AnomalyReductionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:530AISTACKGame object 'TechnologyDefinition' map to AI snapshot 'TechnologySnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:571AISTACKGame object 'TechnologyStageDefinition' map to AI snapshot 'TechnologyStageSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:615AISTACKGame object 'TradingCompanyImprovementDefinition' map to AI snapshot 'TradingCompanyImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:661AISTACKGame object 'HullDefinition' map to AI snapshot 'HullDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:661AISTACKGame object 'ResourceDefinition' map to AI snapshot 'ResourceSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:705AISTACKGame object 'LuxuryResourceDefinition' map to AI snapshot 'ResourceSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:705AISTACKGame object 'RecipeSlotDefinition' map to AI snapshot 'RecipeSlotSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:705AISTACKGame object 'LawDefinition' map to AI snapshot 'LawSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:705AISTACKGame object 'DiplomaticRelationState' map to AI snapshot 'DiplomaticRelationStateSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:705AISTACKGame object 'HeroSkillDefinition' map to AI snapshot 'HeroSkillSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:752AISTACKGame object 'OffenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:797AISTACKGame object 'DefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:797AISTACKGame object 'RerouteOffenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:797AISTACKGame object 'BackdoorProtectionDefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:797AISTACKGame object 'PlaceViewerDefenseHackingProgramDefinition' map to AI snapshot 'HackingProgramDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:797AISTACKGame object 'TimedHackingProgramDefinition' map to AI snapshot 'TimedHackingProgramDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:797AISTACKGame object 'ContextualDiplomaticTermDefinition' map to AI snapshot 'ContextualTermSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:932AISTACKGame object 'DefenseModuleDefinition' map to AI snapshot 'DefenseModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:932AISTACKGame object 'SupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:932AISTACKGame object 'WeaponModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:932AISTACKGame object 'SystemSupportModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:975AISTACKGame object 'LogisticsModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:975AISTACKGame object 'MothershipModuleDefinition' map to AI snapshot 'SupportModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:54:976AISTACKGame object 'SquadronModuleDefinition' map to AI snapshot 'SquadronModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:55:024AISTACKGame object 'DestructionModuleDefinition' map to AI snapshot 'WeaponModuleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:55:024AISTACKGame object 'TraitorBonusThresholdDefinition' map to AI snapshot 'TraitorBonusThresholdDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:55:024AISTACKGame object 'AcademyRolePreference' map to AI snapshot 'AcademyRolePreferenceSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:55:024AISTACKGame object 'HeroDefinition' map to AI snapshot 'HeroSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:55:024AISTACKGame object 'EncounterPlayDefinition' map to AI snapshot 'EncounterPlayDefinitionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:55:024AISTACKGame object 'RecipeIngredientDefinition' map to AI snapshot 'RecipeIngredientSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:55:024AISTACKGame object 'TradableResource' map to AI snapshot 'TradableResourceSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:55:024AISTACKGame object 'TradableHero' map to AI snapshot 'TradableHeroSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:55:070AISTACKGame object 'TradableShip' map to AI snapshot 'TradableShipSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:55:800AISTACKGame object 'Construction' map to AI snapshot 'ConstructionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:55:849AISTACKGame object 'ShipDesign' map to AI snapshot 'ShipDesignSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:57:563AISTACKGame object 'ColonizedPlanet' map to AI snapshot 'ColonizedPlanetSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:57:609AISTACKGame object 'ColonizedStarSystem' map to AI snapshot 'ColonizedStarSystemSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:57:689AISTACKGame object 'PirateLair' map to AI snapshot 'PirateLairSnapshotSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:58:540AISTACKGame object 'Quest' map to AI snapshot 'QuestSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:58:895AISTACKGame object 'QuestEffect' map to AI snapshot 'QuestEffect'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:58:895AISTACKGame object 'HeroShip' map to AI snapshot 'HeroShipSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:120AISTACKGame object 'FleetMission' map to AI snapshot 'FleetMissionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:121AISTACKGame object 'Ship' map to AI snapshot 'ShipSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:145AISTACKGame object 'Fleet' map to AI snapshot 'FleetSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:213AISTACKGame object 'Senator' map to AI snapshot 'SenatorSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:213AISTACKGame object 'Recipe' map to AI snapshot 'RecipeSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:213AISTACKGame object 'Hero' map to AI snapshot 'HeroSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:213AISTACK[AI] No snapshot type have been found for game entity type id: 'Remains' [AI0]
 at TryCreateSnapshotInstanceOf in :line 0
 at CheckForSyncMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:273AISTACKGame object 'TradingCompanyStructure' map to AI snapshot 'TradingCompanyStructureSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:273AISTACKGame object 'MajorEmpire' map to AI snapshot 'MajorEmpireSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:501AISTACKGame object 'MinorEmpire' map to AI snapshot 'MinorEmpireSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:643AISTACKGame object 'AcademyEmpire' map to AI snapshot 'AcademyEmpireSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:733AISTACKGame object 'LesserEmpire' map to AI snapshot 'LesserEmpireSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:780AISTACK[AI] No snapshot type have been found for game entity type id: 'TraitorPopulation' [AI0]
 at TryCreateSnapshotInstanceOf in :line 0
 at CheckForSyncMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:780AISTACKGame object 'PirateEmpire' map to AI snapshot 'PirateEmpireSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:875AISTACK[AI] No snapshot type have been found for game entity type id: 'Garrison' [AI0]
 at TryCreateSnapshotInstanceOf in :line 0
 at CheckForSyncMessage in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:875AISTACKGame object 'Constellation' map to AI snapshot 'ConstellationSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:875AISTACKGame object 'Curiosity' map to AI snapshot 'CuriositySnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:875AISTACKGame object 'Planet' map to AI snapshot 'PlanetSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:926AISTACKGame object 'StarSystemNode' map to AI snapshot 'StarSystemNodeSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:972AISTACKGame object 'Remains' map to AI snapshot 'EntitySnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:972AISTACKGame object 'Mothership' map to AI snapshot 'MothershipSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:972AISTACKGame object 'WreckedMothership' map to AI snapshot 'WreckedMothershipSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:01:59:972AISTACKGame object 'SpecialNode' map to AI snapshot 'SpecialNodeSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:072GUISTACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/ShipDesignModalWindow/MainContainer/ShipDesignEditionPanel currentViewIndex=1
 at InitializeShipView in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:02:00:072AISTACKGame object 'WarpLink' map to AI snapshot 'WarpLinkSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:072AISTACKGame object 'WormholeLink' map to AI snapshot 'WormholeLinkSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:289GUISTACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/HeroOverviewPanel/ShipDesignOverview currentViewIndex=2
 at InitializeShipView in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:02:00:289GUISTACK[ShipDesignRenderer] InitializeShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/ShipDesignHolder/ShipDesignEditionPanel currentViewIndex=3
 at InitializeShipView in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:02:00:406AISTACKGame object 'Hangar' map to AI snapshot 'HangarSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:453AISTACKGame object 'ActiveLaw' map to AI snapshot 'ActiveLawSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:453AISTACKGame object 'StarSystemImprovement' map to AI snapshot 'StarSystemImprovementSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:453AISTACKGame object 'TradingCompany' map to AI snapshot 'TradingCompanySnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:493AISTACKGame object 'DetectionProbe' map to AI snapshot 'DetectionProbeSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:493AISTACKGame object 'TimeBubble' map to AI snapshot 'TimeBubbleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:532AISTACKGame object 'TraitorPopulation' map to AI snapshot 'EntitySnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:532AISTACKGame object 'QuestMarker' map to AI snapshot 'QuestMarkerSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:532AISTACKGame object 'DiplomaticContract' map to AI snapshot 'DiplomaticContractSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:618AISTACKGame object 'WarInstance' map to AI snapshot 'WarInstanceSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:659AISTACKGame object 'GroundBattle' map to AI snapshot 'GroundBattleSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:659AISTACKGame object 'DefenseHackingProgram' map to AI snapshot 'DefenseHackingProgramSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:700AISTACKGame object 'BackdoorProtectionDefenseHackingProgram' map to AI snapshot 'BackdoorProtectionDefenseHackingProgramSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:700AISTACKGame object 'OffenseHackingProgram' map to AI snapshot 'OffenseHackingProgramSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:700AISTACKGame object 'TimedHackingProgram' map to AI snapshot 'TimedHackingProgramSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:701AISTACKGame object 'HackingOperationBackdoor' map to AI snapshot 'BackdoorOperationSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:00:750AISTACKGame object 'HackingOperation' map to AI snapshot 'HackingOperationSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:01:493AISTACK[AI] GatherGenerators for 23 empire [AI0]
 at GatherGenerators in :line 0
 at InitializeAsync in :line 0
20:02:05:885AISTACKOpen archive C:\Users\michael\Documents\Endless Space 2\Save Files\Cloud\bcde.sav
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:05:939AISTACKGet ai serialization file from archive: 'ENFER.xml'.
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:05:939AISTACKClose archive C:\Users\michael\Documents\Endless Space 2\Save Files\Cloud\bcde.sav
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:06:997AISTACKCorrectly received InitializationComplete signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at InitializeAsync in :line 0
20:02:06:997AISTACK[AI] [Event]Remove 0 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:06:997AISTACK[AI] [Event]Remove [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:06:997AISTACK[AI] [Event]keep 0 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:06:997AISTACK[AI] [Event]keep [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:07:968AISTACKGame object 'Garrison' map to AI snapshot 'EntitySnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:14:906AISTACKCorrectly received ReadyToBeginTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:14:952DefaultSTACKEnd of AI begin turn: Running
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:167GameClientSTACKGameClientState_Turn_Begin
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:282QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:282QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:283QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:283QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:325QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:325QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:325QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:386QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:386QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:386QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:386QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:386QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:411QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:411QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:411QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:411QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:411QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:444QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:444QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:498QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:499QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:499QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:499QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:499QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:547QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:15:548QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:319GameClientSTACKGameClientState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:319DefaultSTACKDefault camera renders active portrait layer (index: 1). Renderer will disable this layer!!!
 at DisableDrawLayerOnMainCamera in :line 0
 at InternalShow in :line 0
 at OnShowPortrait in :line 0
 at Show in :line 0
 at ShowPortrait in :line 0
 at Bind in :line 0
 at RefreshPortrait in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowGuiNotification in :line 0
 at ShowNextUnreadGuiNotification in :line 0
 at set_CanShowNotifications in :line 0
 at UpdateGameWindowsVisibility in :line 0
 at Refresh in :line 0
 at ManualRefresh in :line 0
 at Update_IGuiGamePanelService in :line 0
 at Update in :line 0
20:02:17:319DefaultSTACKDefault camera renders inactive portrait layer (index: 14). Renderer will disable this layer!!!
 at DisableDrawLayerOnMainCamera in :line 0
 at InternalShow in :line 0
 at OnShowPortrait in :line 0
 at Show in :line 0
 at ShowPortrait in :line 0
 at Bind in :line 0
 at RefreshPortrait in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowGuiNotification in :line 0
 at ShowNextUnreadGuiNotification in :line 0
 at set_CanShowNotifications in :line 0
 at UpdateGameWindowsVisibility in :line 0
 at Refresh in :line 0
 at ManualRefresh in :line 0
 at Update_IGuiGamePanelService in :line 0
 at Update in :line 0
20:02:17:319AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at Execute in :line 0
 at CreateActuatorFromTask in :line 0
 at ExecuteDecisionsFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:17:319AISTACK[AI] Unassign fleet 10876/0 from TF [AI0]
 at Unassign in :line 0
 at ManageFront in :line 0
 at Compute in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:17:319AISTACK[AI] Unassign fleet 10876/0 from TF [AI0]
 at Unassign in :line 0
 at ManageFront in :line 0
 at Compute in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:17:472GameplaySTACKIVisibilityService.AllowSendOrders(True)
 at IVisibilityService.AllowSendOrders in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:472GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:472OrderSTACKOrderAIClientStateChange#0000000E; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:473AISTACKChange AI client state from None to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:473AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:17:473AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:17:638GameplaySTACKfleet action with feedback 1873 finished : ETA 4.08948516845703, Game.Time 62.6569595336914, true ETA 5.08948516845703
 at ServerUpdate in :line 0
 at ServerUpdate in :line 0
 at IGameStateUpdatable.Update in :line 0
 at Update in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:638GameplaySTACKServerGroundBattle#11248 Entering ServerGroundBattleState_WaitForNextTurn
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at UpdateGroundBattles in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:638GameplaySTACKServerGroundBattle#11352 Entering ServerGroundBattleState_WaitForNextTurn
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at UpdateGroundBattles in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:638OrderSTACKOrderTerminateEntityAction#00000010; EmpireIndex:1; EntityActionId: 1873
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:638GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanet in :line 0
 at ClientTerminate in :line 0
 at ClientExecute in :line 0
 at DoTerminateAction in :line 0
 at TerminateEntityAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:638GUISTACKTrying to unregister a GalaxyHangar which wasn't registered.
 at Unregister in :line 0
 at SetVisible in :line 0
 at RefreshVisibility in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine_Auto_Internal in :line 0
 at StartCoroutine in :line 0
 at StartCoroutine in :line 0
 at GameEntityRepository_GameEntityRepositoryChange in :line 0
 at OnGameEntityRepositoryChange in :line 0
 at Register in :line 0
 at AddHangarTo in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanet in :line 0
 at ClientTerminate in :line 0
 at ClientExecute in :line 0
 at DoTerminateAction in :line 0
 at TerminateEntityAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:639GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at AddPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at TransferPopulationOnStarSystem in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanet in :line 0
 at ClientTerminate in :line 0
 at ClientExecute in :line 0
 at DoTerminateAction in :line 0
 at TerminateEntityAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:639OrderSTACKOrderCompleteMoveToFleetAction#00000011; EmpireIndex:3; EntityActionId: 1667
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:700OrderSTACKOrderCompleteMoveToFleetAction#00000012; EmpireIndex:3; EntityActionId: 1666
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:700OrderSTACKOrderCompleteMoveToFleetAction#00000013; EmpireIndex:4; EntityActionId: 810
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:701OrderSTACKOrderCompleteMoveToFleetAction#00000014; EmpireIndex:6; EntityActionId: 969
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:701OrderSTACKOrderEntityAction#00000015, Ticket: 00000002; EmpireIndex:7; MoveToFleetAction#985, InitiatorGUID:2498, Context:EntityActionContext_Movement, 3->4 (Cost: 2.976281) from 0 to 0.2694547.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:701OrderSTACKOrderCompleteMoveToFleetAction#00000016; EmpireIndex:20; EntityActionId: 599
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:742OrderSTACKOrderCompleteMoveToFleetAction#00000017; EmpireIndex:20; EntityActionId: 598
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:743OrderSTACKOrderEntityAction#00000018; EmpireIndex:22; SiegeStarSystemAction#1358, InitiatorGUID:7100
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:743OrderSTACKOrderUpdateAutoImprovements#00000019, ColonizedStarSystemGUID:11379, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:743OrderSTACKOrderUpdateVisibility#0000001A
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:743OrderSTACKOrderTerminateEntityAction#0000001B; EmpireIndex:3; EntityActionId: 1667
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:743OrderSTACKOrderUpdateVisibility#0000001C
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:768OrderSTACKOrderTerminateEntityAction#0000001D; EmpireIndex:3; EntityActionId: 1666
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:768OrderSTACKOrderTerminateEntityAction#0000001E; EmpireIndex:4; EntityActionId: 810
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:768OrderSTACKOrderTerminateEntityAction#0000001F; EmpireIndex:6; EntityActionId: 969
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:812OrderSTACKOrderTerminateEntityAction#00000020; EmpireIndex:20; EntityActionId: 599
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:813OrderSTACKOrderTerminateEntityAction#00000021; EmpireIndex:20; EntityActionId: 598
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:813OrderSTACKOrderEntityAction#00000022, Ticket: 00000003; EmpireIndex:3; MoveToFleetAction#1668, InitiatorGUID:10984, Context:EntityActionContext_Movement, 47->17 (Cost: 0.1970091) from 0 to 0.006553296.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:17:813OrderSTACKOrderEntityAction#00000023, Ticket: 00000004; EmpireIndex:4; MoveToFleetAction#811, InitiatorGUID:11275, Context:EntityActionContext_Movement, 112->116 (Cost: 0.7148094) from 0 to 0.08117391.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:20:421OrderSTACKOrderCompleteMoveToFleetAction#00000024; EmpireIndex:3; EntityActionId: 1668
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:20:421OrderSTACKOrderTerminateEntityAction#00000025; EmpireIndex:3; EntityActionId: 1668
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:20:461OrderSTACKOrderUpdateVisibility#00000026
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:20:589OrderSTACKOrderCompleteMoveToFleetAction#00000027; EmpireIndex:4; EntityActionId: 811
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:20:589OrderSTACKOrderTerminateEntityAction#00000028; EmpireIndex:4; EntityActionId: 811
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:20:813OrderSTACKOrderUpdateVisibility#00000029
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:20:887AISTACK[AI] Cancel task 22739 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:20:887AISTACK[AI] Cancel task 22741 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:20:887AISTACK[AI] Cancel task 22743 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:20:887AISTACK[AI] Cancel task 22746 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:20:887AISTACK[AI] Cancel task 22747 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:20:964AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:20:964AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:20:964AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:20:964AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:20:964AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:040OrderSTACKOrderCompleteMoveToFleetAction#0000002A; EmpireIndex:7; EntityActionId: 985
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:21:040OrderSTACKOrderUpdateVisibility#0000002B
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:21:040OrderSTACKOrderTerminateEntityAction#0000002C; EmpireIndex:7; EntityActionId: 985
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:21:259AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:259AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:259AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:259AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:259AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:259AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:259AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:259AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:259AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:259AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:330AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:331AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:331AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:331AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:331AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:404AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:404AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:404AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:404AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:404AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:404AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:404AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:405AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:405AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:405AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Cancel task 17460 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Cancel task 17462 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Cancel task 17465 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Cancel task 17466 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Cancel task 17468 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:478AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:555AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:556AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:556AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:556AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:556AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:633AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:633AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:633AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:633AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:633AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:783AISTACK[AI] Unassign fleet 10391/0 from TF [AI0]
 at Unassign in :line 0
 at ValidateInstanceAssignation in :line 0
 at ValidateInstanceAssignation in :line 0
 at AllocateResources in :line 0
 at AllocateResources in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:783AISTACK[AI] Unassign fleet 10391/0 from TF [AI0]
 at Unassign in :line 0
 at ValidateInstanceAssignation in :line 0
 at ValidateInstanceAssignation in :line 0
 at AllocateResources in :line 0
 at AllocateResources in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:932AISTACK[AI] Cancel task 14199 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:932AISTACK[AI] Cancel task 14201 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:932AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:21:932AISTACK[AI] Want make contract AskAlliance from 6 to 7 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:007AISTACK[AI] Unassign fleet 7066/0 from TF [AI0]
 at Unassign in :line 0
 at ValidateInstanceAssignation in :line 0
 at ValidateInstanceAssignation in :line 0
 at AllocateResources in :line 0
 at AllocateResources in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:007AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:007AISTACK[AI] Want make contract AskAlliance from 6 to 7 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:081AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:081AISTACK[AI] Want make contract AskAlliance from 6 to 7 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:161AISTACK[AI] Can't retrieve want make contract goal 22531. [AI0]
 at Execute in :line 0
 at CreateActuatorFromTask in :line 0
 at ExecuteDecisionsFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:161AISTACKStart 10 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:161AISTACKInvalid initiator guid. Name=ColonizeFleetAction
 at OrderFromEntityActionMessage in :line 0
 at GenerateOrderFromMessage in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:161AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:234OrderSTACKOrderSetSpaceportDestination#0000002D, Ticket: 00000005; EmpireIndex:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000002E, Ticket: 00000006
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000002F, Ticket: 00000007
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000030, Ticket: 00000008
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000031, Ticket: 00000009
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000032, Ticket: 0000000A
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000033, Ticket: 0000000B
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000034, Ticket: 0000000C
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234OrderSTACKOrderCreateDiplomaticContract#00000035, Ticket: 0000000F; EmpireWhichInitiatedIndex:1, EmpireWhichReceivesIndex:6, ContractGUID:11389.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234DefaultSTACKOrderCreateDiplomaticContract#00000035, Ticket: 0000000F; EmpireWhichInitiatedIndex:1, EmpireWhichReceivesIndex:6, ContractGUID:11389.
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234DefaultSTACKRegister new contract DiplomaticContract#11389.
 at Register in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234OrderSTACKOrderChangeDiplomaticContractState#00000036; ContractGUID:11389, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234GameplaySTACKOrderChangeDiplomaticContractState#00000036; ContractGUID:11389, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234GameplaySTACKContract 11389 pass from state Inactive to state Negotiation.
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:234AISTACK[AI] Cancel task 5718 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:234AISTACK[AI] Cancel task 5721 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:234AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:234AISTACK[AI] Want make contract AskAlliance from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:235AISTACKStart 32 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:308OrderSTACKOrderEntityAction#00000037, Ticket: 00000010; EmpireIndex:3; GoToFleetAction#1669, InitiatorGUID:9614, Context:Path: 29->81, Path: Path: 29->81
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:308OrderSTACKOrderEntityAction#00000038, Ticket: 00000011; EmpireIndex:3; GoToFleetAction#1670, InitiatorGUID:9127, Context:Path: 16->13, Path: Path: 16->13
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:308OrderSTACKOrderSetSpaceportDestination#00000039, Ticket: 00000012; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:308GameplaySTACK[Empire 3] OrderDisbandShips preprocessor failed because there is no ships to disband.
 at DisbandShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:308OrderSTACKOrderCancelConstruction#0000003A, Ticket: 00000014; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11383
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:308OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000003B, Ticket: 00000015
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:308AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:308AISTACK[AI] Want make contract AskAlliance from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:308AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:406OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000003C, Ticket: 00000016
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:406OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000003D, Ticket: 00000017
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:406OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000003E, Ticket: 00000018
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:406OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000003F, Ticket: 00000019
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:406OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000040, Ticket: 0000001A
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:406OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000041, Ticket: 0000001B
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:406OrderSTACKOrderUnlockHeroSkill#00000042, Ticket: 0000001C; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:406GameplaySTACKOrderCreateAndApplyShipDesign preprocessor failed: Impossible to retrofit Ship#9507: 'CannotAffordRetrofit'
 at CreateAndApplyShipDesignPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:406AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:406OrderSTACKOrderEntityAction#00000043, Ticket: 0000001E; EmpireIndex:4; InitiateGuardFleetAction#812, InitiatorGUID:8660, Context:Lynx (608) (StarSystemNode), Path: Lynx (608) (StarSystemNode)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000044, Ticket: 0000001F
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000045, Ticket: 00000020
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000046, Ticket: 00000021
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000047, Ticket: 00000022
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000048, Ticket: 00000023
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000049, Ticket: 00000024
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000004A, Ticket: 00000025
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderEntityAction#0000004B, Ticket: 00000026; EmpireIndex:5; GoToFleetAction#204, InitiatorGUID:11245, Context:Path: 121->122, Path: Path: 121->122
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000004C, Ticket: 00000027
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000004D, Ticket: 00000028
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000004E, Ticket: 00000029
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000004F, Ticket: 0000002A
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:464OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000050, Ticket: 0000002B
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:465OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000051, Ticket: 0000002C
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:465OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000052, Ticket: 0000002D
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:465DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:465OrderSTACKOrderEntityAction#00000053, Ticket: 0000002F; EmpireIndex:3; MoveToFleetAction#1671, InitiatorGUID:9127, Context:EntityActionContext_Movement, 16->13 (Cost: 3.744153) from 0 to 0.6081138.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:465AISTACKStart 25 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:465AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:22:538OrderSTACKOrderEntityAction#00000054, Ticket: 00000030; EmpireIndex:3; MoveToFleetAction#1672, InitiatorGUID:9614, Context:EntityActionContext_Movement, 29->81 (Cost: 0.6523581) from 0 to 0.03521837.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:538OrderSTACKOrderEntityAction#00000055; EmpireIndex:4; GuardEmpireLocalAction#813, InitiatorGUID:998, Context:Lynx (608) (StarSystemNode)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:538GameplaySTACKCancelling actions on Lynx (608) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 4
 at ExecuteAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:539OrderSTACKOrderAddQuestMarkers#00000056
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:642OrderSTACKOrderBeginQuest#00000057, Ticket: 00000031
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:642AudioSTACKAudio bank G_Dialog_Sophons has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at OnEndHide in :line 0
 at SpecificUpdate in :line 0
 at Update in :line 0
 at Update in :line 0
20:02:22:679OrderSTACKOrderCreateDiplomaticContract#00000058, Ticket: 00000033; EmpireWhichInitiatedIndex:6, EmpireWhichReceivesIndex:7, ContractGUID:11393.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:679DefaultSTACKOrderCreateDiplomaticContract#00000058, Ticket: 00000033; EmpireWhichInitiatedIndex:6, EmpireWhichReceivesIndex:7, ContractGUID:11393.
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:679DefaultSTACKRegister new contract DiplomaticContract#11393.
 at Register in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:679OrderSTACKOrderApplyRebellionSuppressionAction#00000059, Ticket: 00000034; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:679OrderSTACKOrderApplyRebellionSuppressionAction#0000005A, Ticket: 00000035; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:679OrderSTACKOrderChangeDiplomaticContractState#0000005B, Ticket: 00000036; ContractGUID:11321, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-308.125, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:679GameplaySTACKOrderChangeDiplomaticContractState#0000005B, Ticket: 00000036; ContractGUID:11321, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-308.125, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:679GameplaySTACKContract 11321 pass from state Proposed to state Refused.
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:679OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000005C, Ticket: 00000037
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000005D, Ticket: 00000038
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000005E, Ticket: 00000039
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000005F, Ticket: 0000003A
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000060, Ticket: 0000003B
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000061, Ticket: 0000003C
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000062, Ticket: 0000003D
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderEntityAction#00000063, Ticket: 0000003F; EmpireIndex:7; GoToFleetAction#986, InitiatorGUID:11335, Context:Path: 51->52->68, Path: Path: 51->52->68
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderEntityAction#00000064, Ticket: 00000040; EmpireIndex:7; GoToFleetAction#987, InitiatorGUID:2498, Context:Path: 4, Path: Path: 4
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000065, Ticket: 00000041
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000066, Ticket: 00000042
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000067, Ticket: 00000043
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000068, Ticket: 00000044
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000069, Ticket: 00000045
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000006A, Ticket: 00000046
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000006B, Ticket: 00000047
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:745OrderSTACKOrderUnlockHeroSkill#0000006C, Ticket: 00000048; EmpireIndex:7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:746OrderSTACKOrderCreateShipDesign#0000006D, Ticket: 00000049; EmpireIndex:7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:746OrderSTACKOrderCreateShipDesign#0000006E, Ticket: 0000004A; EmpireIndex:7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:746GameplaySTACK[Optim] Disposed 1 obsolete ship designs:
 at DisposeObsoleteUnusedShipDesignsIFN in :line 0
 at Register in :line 0
 at RegisterShipDesign in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:812OrderSTACKOrderCreateAndApplyShipDesign#0000006F, Ticket: 0000004B; EmpireIndex:7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:812DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:812OrderSTACKOrderEntityAction#00000070, Ticket: 0000004D; EmpireIndex:5; MoveToFleetAction#205, InitiatorGUID:11245, Context:EntityActionContext_Movement, 121->122 (Cost: 3.016378) from 0 to 0.7037495.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:812OrderSTACKOrderChangeDiplomaticContractState#00000071; ContractGUID:11393, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:812GameplaySTACKOrderChangeDiplomaticContractState#00000071; ContractGUID:11393, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:812GameplaySTACKContract 11393 pass from state Inactive to state Negotiation.
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:812OrderSTACKOrderTransferResource#00000072; EmpireIndex:6; ContextGUID:0, ResourceName:EmpireManpower, Amount:-10
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:812OrderSTACKOrderTransferResource#00000073; EmpireIndex:6; ContextGUID:0, ResourceName:EmpireManpower, Amount:-10
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:812OrderSTACKOrderEntityAction#00000074, Ticket: 0000004E; EmpireIndex:7; MoveToFleetAction#988, InitiatorGUID:11335, Context:EntityActionContext_Movement, 51->52 (Cost: 5) from 0 to 0.4941322.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:22:869PrismSTACKQuest Started: {"turn":97,"technologyCount":34,"questName":"Tutorial_Hook-Approval","category":"Tutorial","subcategory":"Advanced","questid":11391,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:02:22.596"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:02:24:347AISTACK[AI] [Event]Remove 0 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:24:347AISTACK[AI] [Event]Remove [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:24:347AISTACK[AI] [Event]keep 153 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:24:347AISTACK[AI] [Event]keep EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionCancelled,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventSystemBlockaded,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventQuestBegun,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction, [AI0]
 at BeforeSynchronization in :line 0
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20:02:24:413GameServerSTACKGameServerState_Turn_AI_PrepareSync
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20:02:24:728GameServerSTACKGameServerState_Turn_AI_Sync
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20:02:25:122GameServerSTACKGameServerState_Turn_Main
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20:02:25:177GameServerSTACKGameServerState_Turn_AI_PrepareSync
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20:02:25:504GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
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20:02:25:628GameServerSTACKGameServerState_Turn_Main
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20:02:25:628AISTACK[AI] Unassign fleet 10391/0 from TF [AI0]
 at Unassign in :line 0
 at ManageFront in :line 0
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 at WorkerThreadRun in :line 0
20:02:25:628AISTACK[AI] Cancel task 23257 : can find context 8576 : for empire 1 [AI0]
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 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
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20:02:25:628AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:628AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:629AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:629AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:629AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:02:25:690OrderSTACKOrderCompleteMoveToFleetAction#00000075; EmpireIndex:3; EntityActionId: 1672
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20:02:25:691OrderSTACKOrderTerminateEntityAction#00000076; EmpireIndex:3; EntityActionId: 1672
 at Log in :line 0
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20:02:25:691AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:691AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:691AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:691AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:691AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:02:25:760AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:760AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:760AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:02:25:760AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:25:760AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:02:25:822AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:822AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:822AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:822AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:822AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:02:25:882OrderSTACKOrderCompleteMoveToFleetAction#00000077; EmpireIndex:3; EntityActionId: 1671
 at Log in :line 0
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20:02:25:882OrderSTACKOrderTerminateEntityAction#00000078; EmpireIndex:3; EntityActionId: 1671
 at Log in :line 0
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20:02:25:882AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:882AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:882AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:882AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:25:882AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:02:25:882AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:25:882AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:25:882AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:25:882AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:25:882AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:25:946AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:25:946AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:25:946AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:25:946AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:077AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:077AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:077AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:077AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:138AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:138AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:138AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:138AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:206AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:206AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:206AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:206AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:397AISTACK[AI] Cancel task 14715 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:397AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:397AISTACK[AI] Want make contract AskAlliance from 6 to 7 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:463AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:463AISTACK[AI] Want make contract AskAlliance from 6 to 7 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:588AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:588AISTACK[AI] Want make contract AskAlliance from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:588AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:589AISTACK[AI] Want make contract AskAlliance from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:651AISTACK[AI] [Important]Stop empire 1 actuators execution after 9 iterations (1 actuator(s) remaining). [AI0]
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:651AISTACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI0]
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:651AISTACK[AI] [Important]Stop empire 6 actuators execution after 9 iterations (1 actuator(s) remaining). [AI0]
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:651AISTACKStart 13 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:651AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:26:717OrderSTACKOrderProposeForceTruce#00000079, Ticket: 0000004F, WarInstanteGUID:9239, EmpireIndexWhichInitiates:1, EmpireIndexWhichReceives:6, DiplomaticTributes:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:717GameplaySTACKOrderProposeForceTruce#00000079, Ticket: 0000004F, WarInstanteGUID:9239, EmpireIndexWhichInitiates:1, EmpireIndexWhichReceives:6, DiplomaticTributes:1
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:782GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:782AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:782OrderSTACKOrderChangeOutpostGrowthProvider#0000007A, Ticket: 00000051; EmpireIndex:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:782OrderSTACKOrderSelloutTradableResource#0000007B, Ticket: 00000052; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:782OrderSTACKOrderQueueConstruction#0000007C, Ticket: 00000053; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:845DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:845OrderSTACKOrderQueueConstruction#0000007D, Ticket: 00000055; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:845OrderSTACKOrderSelloutTradableResource#0000007E, Ticket: 00000056; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:845DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:845OrderSTACKOrderUnlockHeroSkill#0000007F, Ticket: 00000058; EmpireIndex:7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:845DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:845OrderSTACKOrderTransferShips#00000080, Ticket: 0000005A; EmpireIndex:7; ShipGUIDs: [4901, 8929, 9676], HeroGUID:0, Position:NodeIndex:48, DestinationGarrisonGUID:11401
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:845OrderSTACKOrderTransferShips#00000081, Ticket: 0000005B; EmpireIndex:7; ShipGUIDs: [9218], HeroGUID:0, Position:NodeIndex:52, DestinationGarrisonGUID:11402
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:908OrderSTACKOrderChangeDiplomaticContractTermsCollection#00000082, Ticket: 0000005C; ContractGUID:11389
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:908GameplaySTACKOrderChangeDiplomaticContractTermsCollection#00000082, Ticket: 0000005C; ContractGUID:11389
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:908GameplaySTACKPreprocessor failed because term 'AskAlliance' is not valid to be added in contract #4733.
 at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:908AISTACK[AI] The filling of the contract between empire 3 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:909OrderSTACKOrderChangeDiplomaticContractTermsCollection#00000083, Ticket: 0000005E; ContractGUID:11393
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:909GameplaySTACKOrderChangeDiplomaticContractTermsCollection#00000083, Ticket: 0000005E; ContractGUID:11393
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:909OrderSTACKOrderUpdateVisibility#00000084
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:969OrderSTACKOrderFinishDockingFleet#00000085, Ticket: 0000005F; EmpireIndex:7; FleetGUID:11401
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:969OrderSTACKOrderCompleteMoveToFleetAction#00000086; EmpireIndex:5; EntityActionId: 205
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:969OrderSTACKOrderFinishDockingFleet#00000087, Ticket: 00000060; EmpireIndex:7; FleetGUID:11402
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:969OrderSTACKOrderCompleteMoveToFleetAction#00000088; EmpireIndex:7; EntityActionId: 988
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:969OrderSTACKOrderTerminateEntityAction#00000089; EmpireIndex:5; EntityActionId: 205
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:26:970OrderSTACKOrderTerminateEntityAction#0000008A; EmpireIndex:7; EntityActionId: 988
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:28:669AISTACK[AI] [Event]Remove 153 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:28:669AISTACK[AI] [Event]Remove EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventOutpostCreated,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetStartedMoveToFleetAction,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetMoveStarted,EventFleetMoveStarted,EventConstructionCancelled,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventSystemBlockaded,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventQuestBegun,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipLayoutChanged,EventFleetStartedMoveToFleetAction,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:28:669AISTACK[AI] [Event]keep 16 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:28:669AISTACK[AI] [Event]keep EventForceTruceProposed,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventEmpireSeen, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:28:731GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:29:050GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:29:423GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:29:678AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:678AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:678AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:678AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:678AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:678AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:678AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:678AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:738AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:738AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:738AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:738AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:738AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:799AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:799AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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20:02:29:799AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:29:800AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:29:800AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:02:29:800AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:29:800AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:29:800AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:29:800AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:29:800AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:02:29:862AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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20:02:29:862AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:29:862AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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20:02:29:862AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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20:02:29:863AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:02:29:925AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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20:02:29:925AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:29:925AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:29:925AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:29:925AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:02:29:986AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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20:02:29:986AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at WorkerThreadRun in :line 0
20:02:29:986AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:986AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:29:986AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:02:30:046AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:046AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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20:02:30:046AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at WorkerThreadRun in :line 0
20:02:30:046AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:046AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:110AISTACK[AI] Cancel task 18215 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
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 at Run in :line 0
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20:02:30:110AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:02:30:110AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:02:30:110AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:02:30:110AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:02:30:169AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:02:30:169AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:02:30:169AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:02:30:169AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:234AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:02:30:235AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:235AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:235AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:235AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:235AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:235AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:235AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:448DefaultSTACKFailed resizing atlas [AgeAtlas:softwareRasterAtlas] from 256x256 to 512x256xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at UpdateTextQuadInfos_BruteForce in :line 0
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 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateRendering in :line 0
 at OnCameraPreCull in :line 0
 at FireOnPreCull in :line 0
20:02:30:448DefaultSTACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 256x256 to 512x512xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at UpdateTextQuadInfos_BruteForce in :line 0
 at UpdateQuadInfos in :line 0
 at UpdateRenderData in :line 0
 at UpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateRendering in :line 0
 at OnCameraPreCull in :line 0
 at FireOnPreCull in :line 0
20:02:30:448AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:448AISTACK[AI] Want make contract AskAlliance from 6 to 7 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:472AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:472AISTACK[AI] Want make contract AskAlliance from 6 to 7 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:564AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:565AISTACK[AI] Want make contract AskAlliance from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:565AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:565AISTACK[AI] Want make contract AskAlliance from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:641AISTACK[AI] [Important]Stop empire 1 actuators execution after 9 iterations (1 actuator(s) remaining). [AI0]
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:641AISTACK[AI] [Important]Stop empire 6 actuators execution after 9 iterations (1 actuator(s) remaining). [AI0]
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:641AISTACKStart 16 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:641AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:30:721OrderSTACKOrderEntityAction#0000008C, Ticket: 00000062; EmpireIndex:1; OutpostActionIncreaseMigrationRate#1874, InitiatorGUID:11379
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:804GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:804AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
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 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:804Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:804AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:804OrderSTACKOrderCancelConstruction#0000008D, Ticket: 00000065; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11397
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:804DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:804OrderSTACKOrderBuyoutConstruction#0000008E, Ticket: 00000067; EmpireIndex:6; ContextGUID:2592, ConstructionGameEntityGUID:11298, ResourceName:EmpireMoney, BuyoutCost:1566.649
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:804DefaultSTACKThe construction 11298 is already at the index 0.
 at Move in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:804OrderSTACKOrderCancelConstruction#0000008F, Ticket: 00000068; EmpireIndex:6; ContextGUID:3657, ConstructionGameEntityGUID:11060
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:904OrderSTACKOrderAnswerForceTruce#00000090, Ticket: 00000069; WarInstanceGUID:9239, NewState:Accepted
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:904GameplaySTACK[DIPLOMACY] Empire#6 + Empire#1 = DiplomaticRelationStateTruce
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at ClientAccept in :line 0
 at TryApplyClientEffect in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:904GameplaySTACKCan't find the element 'TruceCount' in database of simulation descriptors.
 at GetSimulationDescriptorsFromXmlReferences in :line 0
 at get_Descriptors in :line 0
 at IForeignAffairsManagement.AddDiplomaticRelationAbility in :line 0
 at IForeignAffairsManagement.ApplyDiplomaticRelationAbilityChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at ClientAccept in :line 0
 at TryApplyClientEffect in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:904GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureWar -> Ended.
 at ChangeState in :line 0
 at End in :line 0
 at RequestEnd in :line 0
 at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
 at OnDiplomaticRelationStateChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at ClientAccept in :line 0
 at TryApplyClientEffect in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:904GameplaySTACK[DIPLOMACY] Empire#1 + Empire#6 = DiplomaticRelationStateTruce
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at ClientAccept in :line 0
 at TryApplyClientEffect in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:904GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureWar -> Ended.
 at ChangeState in :line 0
 at End in :line 0
 at RequestEnd in :line 0
 at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
 at OnDiplomaticRelationStateChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at ClientAccept in :line 0
 at TryApplyClientEffect in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:904GameplaySTACK[Tribute] Add 'DiplomaticTribute: 215.18 EmpireMoney from Empire#1 to Empire#6 for 15 turns.'
 at NotifyActiveDiplomaticTributeCollectionChange in :line 0
 at StartNewDiplomaticTribute in :line 0
 at ClientAccept in :line 0
 at TryApplyClientEffect in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:970GameplaySTACKServerGroundBattle#11248 Entering ServerGroundBattleState_Finish (Parameters: Aborted_DiplomaticRelationChange)
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at UpdateGroundBattles in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:970DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:971GameplaySTACKThe transition between state Negotiation and state Proposed is invalid for contract 11389.
 at ChangeDiplomaticContractStatePreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:971AISTACK[AI] The proposition of the contract between empire 1 and empire 6 has failed. OrderChangeDiplomaticContractState failed to be processed. [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:971OrderSTACKOrderDisbandShips#00000091, Ticket: 0000006C; EmpireIndex:7; ShipGUIDs: 9218
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:971OrderSTACKOrderEntityAction#00000092, Ticket: 0000006D; EmpireIndex:7; GoToFleetAction#989, InitiatorGUID:11401, Context:Path: 48->50->49->51->52, Path: Path: 48->50->49->51->52
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:30:971OrderSTACKOrderUnlockHeroSkill#00000093, Ticket: 0000006E; EmpireIndex:7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:31:054OrderSTACKOrderRetrofitShips#00000094, Ticket: 0000006F; EmpireIndex:7; Ships: [4901 -> 9309], [8929 -> 9309]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:31:054DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:31:054OrderSTACKOrderChangeDiplomaticContractState#00000095, Ticket: 00000071; ContractGUID:11393, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:531.25, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:31:054GameplaySTACKOrderChangeDiplomaticContractState#00000095, Ticket: 00000071; ContractGUID:11393, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:531.25, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:31:054GameplaySTACKContract 11393 pass from state Negotiation to state Proposed.
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:31:054OrderSTACKOrderFinishGroundBattle#00000096, Ticket: 00000072
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:31:142GameplaySTACKServerGroundBattle#11248 Entering ServerGroundBattleState_Finished
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at UpdateGroundBattles in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:31:143OrderSTACKOrderEntityAction#00000097, Ticket: 00000073; EmpireIndex:7; MoveToFleetAction#990, InitiatorGUID:11401, Context:EntityActionContext_Movement, 48->50 (Cost: 6) from 0 to 0.6483789.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:31:219OrderSTACKOrderUpdateVisibility#00000098
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:32:634AISTACK[AI] [Event]Remove 16 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:32:634AISTACK[AI] [Event]Remove EventForceTruceProposed,EventConstructionQueued,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventEmpireSeen, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:32:634AISTACK[AI] [Event]keep 37 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:32:634AISTACK[AI] [Event]keep EventOutpostActionStarted,EventConstructionCancelled,EventConstructionBuyout,EventConstructionCancelled,EventForceTruceAnswered,EventForceTruceAnswered,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventWarEnd,EventDiplomaticRelationChange,EventWarEnd,EventSystemInfluenceChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventGroundBattleAborted,EventGroundBattleFinished,EventGroundBattleFinished,EventFleetStartedMoveToFleetAction, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:32:722GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:33:136GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:33:644GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:33:727GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:34:141GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:34:321GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:34:395AGESTACKExpandQuadToRenderBuffer
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
20:02:34:479AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:479AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:480AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:480AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:480AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:554AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:554AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:554AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:554AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:554AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:626AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:626AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:626AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:626AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:626AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:626AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:626AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:626AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:626AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:626AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:626AISTACKStart 3 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:626AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:687GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:34:687AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:34:688OrderSTACKOrderUpdateAttitude#00000099, Ticket: 00000075; EmpireIndex:1; AttitudeName:Recovering, TargetEmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:34:688OrderSTACKOrderChangeOutpostGrowthProvider#0000009A, Ticket: 00000076; EmpireIndex:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:34:688AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:688AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:688AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:688AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:688AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:746AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:746AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:746AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:746AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:746AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:872AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:872AISTACK[AI] Want make contract AskAlliance from 6 to 7 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:934AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:934AISTACK[AI] Want make contract AskAlliance from 6 to 7 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:997AISTACK[AI] Cancel task 6232 : can find context 11402 : for empire 7 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:997AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:998AISTACK[AI] Want make contract AskAlliance from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:998AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:34:998AISTACK[AI] Want make contract AskAlliance from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:35:058AISTACKStart 10 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:35:058AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:35:119OrderSTACKOrderQueueConstruction#0000009B, Ticket: 00000077; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:119Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:119AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:119DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:119OrderSTACKOrderBuyoutTradable#0000009C, Ticket: 0000007A; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:119OrderSTACKOrderDestroyTimeBubble#0000009D, Ticket: 0000007B; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:266OrderSTACKOrderUpdateAttitude#0000009E, Ticket: 0000007C; EmpireIndex:6; AttitudeName:Triumphant, TargetEmpireIndex:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:266DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:266OrderSTACKOrderTransferShips#0000009F, Ticket: 0000007E; EmpireIndex:6; ShipGUIDs: [9933, 10435, 5580, 5959], HeroGUID:0, Position:NodeIndex:87, DestinationGarrisonGUID:11406
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:266OrderSTACKOrderChangeDiplomaticContractState#000000A0, Ticket: 0000007F; ContractGUID:11393, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:266GameplaySTACKOrderChangeDiplomaticContractState#000000A0, Ticket: 0000007F; ContractGUID:11393, DiplomaticContractNewState:Signed, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:266GameplaySTACK[DIPLOMACY] Empire#6 + Empire#7 = DiplomaticRelationStateAlliance
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureAlliance -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[DIPLOMACY] Empire#7 + Empire#6 = DiplomaticRelationStateAlliance
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureAlliance -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[DIPLOMACY] Empire#7 + Empire#1 = DiplomaticRelationStateTruce
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[DIPLOMACY] Empire#1 + Empire#7 = DiplomaticRelationStateTruce
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[DIPLOMACY] Empire#6 + Empire#3 = DiplomaticRelationStateWar
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureWar -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[DIPLOMACY] Empire#3 + Empire#6 = DiplomaticRelationStateWar
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureWar -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[DIPLOMACY] Empire#7 + Empire#4 = DiplomaticRelationStateColdWar
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.
 at ChangeState in :line 0
 at End in :line 0
 at RequestEnd in :line 0
 at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
 at OnDiplomaticRelationStateChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[DIPLOMACY] Empire#4 + Empire#7 = DiplomaticRelationStateColdWar
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACK[Diplo] DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown -> Ended.
 at ChangeState in :line 0
 at End in :line 0
 at RequestEnd in :line 0
 at DepartmentOfForeignAffairs_DiplomaticRelationStateChange in :line 0
 at OnDiplomaticRelationStateChange in :line 0
 at SetDiplomaticRelationState in :line 0
 at ApplyDiplomaticRelationStateChanges in :line 0
 at ApplyEffectInternal in :line 0
 at IDiplomaticTermManagement.ApplyEffects in :line 0
 at IDiplomaticOptionManagement.ApplyTerms in :line 0
 at ApplyTerms in :line 0
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:267GameplaySTACKContract 11393 pass from state Proposed to state Signed.
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:335DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:335OrderSTACKOrderCreateAlliance#000000A1; GUID:11407, AllianceName:AllianceName04
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
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20:02:35:419OrderSTACKOrderUpdateVisibility#000000A2
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20:02:35:419QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
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20:02:35:419QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
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20:02:35:419QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
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20:02:35:419QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
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 at LateUpdate in :line 0
20:02:35:419QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:419QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:419QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:419QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
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 at LateUpdate in :line 0
20:02:35:419QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:420QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:420QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:420QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:420QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:420QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
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 at Execute in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:420QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:420QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:02:35:452OrderSTACKOrderFinishDockingFleet#000000A3, Ticket: 00000081; EmpireIndex:6; FleetGUID:11406
 at Log in :line 0
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20:02:35:452OrderSTACKOrderCreateWarInstance#000000A4; GUID:11408
 at Log in :line 0
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20:02:35:452OrderSTACKOrderCompleteMoveToFleetAction#000000A5; EmpireIndex:7; EntityActionId: 990
 at Log in :line 0
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20:02:35:517OrderSTACKOrderTerminateEntityAction#000000A6; EmpireIndex:7; EntityActionId: 990
 at Log in :line 0
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20:02:37:093AISTACK[AI] [Event]Remove 37 events [AI0]
 at BeforeSynchronization in :line 0
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 at Update in :line 0
 at Update in :line 0
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20:02:37:093AISTACK[AI] [Event]Remove EventOutpostActionStarted,EventConstructionCancelled,EventConstructionBuyout,EventConstructionCancelled,EventForceTruceAnswered,EventForceTruceAnswered,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventWarEnd,EventDiplomaticRelationChange,EventWarEnd,EventSystemInfluenceChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventShipDisbanded,EventFleetMoveStarted,EventShipLayoutChanged,EventShipLayoutChanged,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventGroundBattleAborted,EventGroundBattleFinished,EventGroundBattleFinished,EventFleetStartedMoveToFleetAction, [AI0]
 at BeforeSynchronization in :line 0
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 at StartSynchronization in :line 0
 at Update in :line 0
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20:02:37:093AISTACK[AI] [Event]keep 196 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:37:093AISTACK[AI] [Event]keep EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventAllianceCreated,EventAllianceCreated,EventAllianceCreated,EventAllianceCreated,EventAllianceCreated,EventAllianceCreated,EventAllianceCreated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventLuxuryDiscovered,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen, [AI0]
 at BeforeSynchronization in :line 0
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20:02:37:171GameServerSTACKGameServerState_Turn_AI_PrepareSync
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20:02:37:552GameServerSTACKGameServerState_Turn_AI_Sync
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20:02:37:884AISTACKGame object 'Alliance' map to AI snapshot 'AllianceSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
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20:02:38:010AudioSTACKAudio bank G_Dialog_Cravers has correctly been released.
 at UnloadBank in :line 0
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20:02:38:149GameServerSTACKGameServerState_Turn_Main
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20:02:38:149AISTACK[AI] ATTACK PROBE 10152 [AI0]
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20:02:38:149AISTACKStart 1 order messages treatment (delayed over 0ms).
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20:02:38:149AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
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20:02:38:752AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:38:752AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:38:752AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
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20:02:38:752AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:38:752AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:02:38:813AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:38:813AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:38:813AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
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20:02:38:813AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:38:813AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:02:38:871AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:38:871AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:38:871AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
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20:02:38:871AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:02:38:871AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
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 at WorkerThreadRun in :line 0
20:02:38:871AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at Run in :line 0
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20:02:38:871AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:02:38:871AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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20:02:38:871AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:02:38:935AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:02:38:935AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:02:38:935AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:02:38:935AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:38:997AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at Run in :line 0
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20:02:38:997AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:02:38:997AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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20:02:38:997AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:02:39:060AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:02:39:060AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:02:39:061AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:02:39:061AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:02:39:240AISTACK[AI] Cancel task 14947 : can find context 10511 : for empire 6 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
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20:02:39:240AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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20:02:39:240AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
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20:02:39:241AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:303AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:303AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:303AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:364AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:364AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:364AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:426AISTACK[AI] Cancel task 6241 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:426AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:426AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:426AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:427AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:484AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:484AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:484AISTACKStart 17 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:484AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:39:550OrderSTACKOrderCreateDiplomaticContract#000000A8, Ticket: 00000084; EmpireWhichInitiatedIndex:7, EmpireWhichReceivesIndex:6, ContractGUID:11409.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551DefaultSTACKOrderCreateDiplomaticContract#000000A8, Ticket: 00000084; EmpireWhichInitiatedIndex:7, EmpireWhichReceivesIndex:6, ContractGUID:11409.
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551DefaultSTACKRegister new contract DiplomaticContract#11409.
 at Register in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551OrderSTACKOrderCancelConstruction#000000A9, Ticket: 00000086; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11404
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551OrderSTACKOrderMoodMessage#000000AA, Ticket: 00000088; EmpireIndex:3; MoodMessageID:WarAmAlreadyAtWar, TargetEmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551OrderSTACKOrderUpdateAttitude#000000AB, Ticket: 00000089; EmpireIndex:3; AttitudeName:Distressed, TargetEmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551OrderSTACKOrderUpdateAttitude#000000AC, Ticket: 0000008A; EmpireIndex:4; AttitudeName:Reserved, TargetEmpireIndex:7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551OrderSTACKOrderCreateCoordinationRequest#000000AD, Ticket: 0000008C; EmpireIndex:6; RequestType:Attack; GalaxyPosition:GalaxyPosition(63.12596,42.07052); CoordinationRequestGUID:11410; Message:
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551OrderSTACKOrderMoodMessage#000000AE, Ticket: 0000008D; EmpireIndex:6; MoodMessageID:NeutralHelpingAlly, TargetEmpireIndex:7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:551OrderSTACKOrderUpdateAttitude#000000AF, Ticket: 0000008E; EmpireIndex:6; AttitudeName:Worried, TargetEmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:608OrderSTACKOrderUpdateAttitude#000000B0, Ticket: 0000008F; EmpireIndex:6; AttitudeName:Loyal, TargetEmpireIndex:7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:608DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:608OrderSTACKOrderCreateCoordinationRequest#000000B1, Ticket: 00000091; EmpireIndex:7; RequestType:Attack; GalaxyPosition:GalaxyPosition(-47.83564,40.80064); CoordinationRequestGUID:11411; Message:
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:608OrderSTACKOrderMoodMessage#000000B2, Ticket: 00000092; EmpireIndex:7; MoodMessageID:NeutralHelpingAlly, TargetEmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:608OrderSTACKOrderUpdateAttitude#000000B3, Ticket: 00000093; EmpireIndex:7; AttitudeName:Reserved, TargetEmpireIndex:4
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:608OrderSTACKOrderUpdateAttitude#000000B4, Ticket: 00000094; EmpireIndex:7; AttitudeName:Loyal, TargetEmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:608DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:608OrderSTACKOrderChangeDiplomaticContractState#000000B5; ContractGUID:11409, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:608GameplaySTACKOrderChangeDiplomaticContractState#000000B5; ContractGUID:11409, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:39:609GameplaySTACKContract 11409 pass from state Inactive to state Negotiation.
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:41:523AISTACK[AI] [Event]Remove 196 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:41:523AISTACK[AI] [Event]Remove EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventConstructionQueued,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventSystemBlockaded,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticAbilityGained,EventDiplomaticRelationChange,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractSigned,EventAllianceCreated,EventAllianceCreated,EventAllianceCreated,EventAllianceCreated,EventAllianceCreated,EventAllianceCreated,EventAllianceCreated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventSpecialNodeDiscovered,EventSpecialNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventUniquePlanetDiscovered,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventLuxuryDiscovered,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventEmpireSeen,EventEmpireSeen, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:41:523AISTACK[AI] [Event]keep 8 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:41:523AISTACK[AI] [Event]keep EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventConstructionCancelled,EventDiplomaticMoodMessage,EventDiplomaticMoodMessage,EventDiplomaticMoodMessage,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:41:587GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:41:929GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:42:174AISTACKGame object 'CoordinationRequest' map to AI snapshot 'CoordinationRequestSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:414AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:414AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:415AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:415AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:499GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:42:499AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:499AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:499AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:499AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:499AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:499AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:499AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:499AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:577AISTACK[AI] Cancel task 18247 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:577AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:577AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:577AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:577AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:661AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:661AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:661AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:661AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:661AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:661AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:661AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:661AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:741AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:741AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:741AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:741AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:827AISTACK[AI] Cancel task 14928 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:827AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:827AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:910AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:910AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:910AISTACK[AI] Cancel task 6077 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:910AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:910AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:985AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:42:986AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:43:063AISTACK[AI] [Important]Stop empire 7 actuators execution after 9 iterations (1 actuator(s) remaining). [AI0]
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:43:063AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:43:063AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:43:146GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:43:147AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:43:147OrderSTACKOrderQueueConstruction#000000B6, Ticket: 00000097; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:43:147GameplaySTACKPreprocessor failed because term 'ScienceAgreement' is not valid to be added in contract #11409.
 at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:43:147AISTACK[AI] The filling of the contract between empire 7 and empire 6 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:43:147Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:43:147AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:43:147DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:43:147DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:43:147DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:45:014AISTACK[AI] [Event]Remove 8 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:45:014AISTACK[AI] [Event]Remove EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventConstructionCancelled,EventDiplomaticMoodMessage,EventDiplomaticMoodMessage,EventDiplomaticMoodMessage,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:45:014AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:45:014AISTACK[AI] [Event]keep EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:45:097GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:45:504GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:45:991AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:076GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:46:076AISTACK[AI] Cancel task 23358 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:076AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:076AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:076AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:076AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:076AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:076AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:076AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:076AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:077AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:077AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:154AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:154AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:154AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:154AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:154AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:154AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:154AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:154AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:237AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:237AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:237AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:237AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:237AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:237AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:237AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:237AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:400AISTACK[AI] Cancel task 14960 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:400AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:400AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:479AISTACK[AI] Unassign fleet 11406/0 from TF [AI0]
 at Unassign in :line 0
 at ValidateInstanceAssignation in :line 0
 at ValidateInstanceAssignation in :line 0
 at AllocateResources in :line 0
 at AllocateResources in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:480AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:480AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:480AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:480AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:560AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:560AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:560AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:560AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:642AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:46:642AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:642AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:46:720OrderSTACKOrderAIClientStateChange#000000B8; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:46:721AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:46:721GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:46:721AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:46:721OrderSTACKOrderCancelConstruction#000000B9, Ticket: 0000009F; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11412
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:46:721Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:46:721AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:46:721DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:46:721DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:46:721DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:48:943AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:48:943AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:48:943AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:48:943AISTACK[AI] [Event]Remove EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:48:943AISTACK[AI] [Event]keep 3 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:48:943AISTACK[AI] [Event]keep EventConstructionCancelled,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:49:017OrderSTACKOrderAIClientStateChange#000000BA; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:49:017AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:49:101GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:49:447GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:50:596GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:50:886GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:209GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:334GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:334AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:334AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:334AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:334AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:334AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:334AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:334AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:334AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:398AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:398AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:398AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:398AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:398AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:398AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:398AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:398AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:470AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:471AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:471AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:471AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:538AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:538AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:538AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:539AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:666AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:666AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:732AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:732AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:732AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:732AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 10 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:800AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:800AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 10 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:800AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:800AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 10 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:866AISTACKStart 7 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:867AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:51:935GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:936AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:936OrderSTACKOrderQueueConstruction#000000BB, Ticket: 000000A5; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:936Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:936AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:936DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:936OrderSTACKOrderEntityAction#000000BC, Ticket: 000000A8; EmpireIndex:6; InitiateGuardFleetAction#970, InitiatorGUID:11406, Context:Rigel (587) (StarSystemNode), Path: Rigel (587) (StarSystemNode)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:936DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:936DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:936OrderSTACKOrderEntityAction#000000BD; EmpireIndex:6; GuardEmpireLocalAction#971, InitiatorGUID:1000, Context:Rigel (587) (StarSystemNode)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:51:936GameplaySTACKCancelling actions on Rigel (587) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 6
 at ExecuteAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:53:868AISTACK[AI] [Event]Remove 3 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:53:868AISTACK[AI] [Event]Remove EventConstructionCancelled,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:53:868AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:53:868AISTACK[AI] [Event]keep EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:53:945GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:54:375GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:54:874AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:54:961GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:54:962AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:54:962AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:54:962AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:54:962AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:54:962AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:54:962AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:54:962AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:54:962AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:54:962AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:54:962AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:042AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:042AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:042AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:042AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:042AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:042AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:042AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:042AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:129AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:129AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:129AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:129AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:129AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:129AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:129AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:129AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:296AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:296AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:296AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:296AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:377AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:377AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:463AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:55:463AISTACKStart 7 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:463AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:55:545OrderSTACKOrderAIClientStateChange#000000BF; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:545AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:545GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:545AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:545OrderSTACKOrderCancelConstruction#000000C0, Ticket: 000000AD; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11414
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:545Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:545AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:545DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:545DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:545OrderSTACKOrderEntityAction#000000C1, Ticket: 000000B1; EmpireIndex:6; GoToFleetAction#972, InitiatorGUID:11406, Context:Path: 87->85->86, Path: Path: 87->85->86
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:545DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:545AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:55:545AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:55:545AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:55:545AISTACK[AI] [Event]Remove EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:55:545AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:55:546AISTACK[AI] [Event]keep EventConstructionCancelled,EventFleetMoveStarted, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:55:631GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:631OrderSTACKOrderAIClientStateChange#000000C2; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:55:631AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:56:054GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:56:468GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:56:552GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:56:972GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:57:058AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:058AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:058AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:058AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:139GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:57:139AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:139AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:139AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:139AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:139AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:139AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:139AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:139AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:224OrderSTACKOrderEntityAction#000000C3, Ticket: 000000B3; EmpireIndex:6; MoveToFleetAction#973, InitiatorGUID:11406, Context:EntityActionContext_Movement, 87->85 (Cost: 5) from 0 to 0.5019155.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:57:224AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:224AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:224AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:224AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:224AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:224AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:224AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:224AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:307AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:308AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:308AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:308AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:471AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:471AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:471AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:471AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:555AISTACK[AI] Cancel task 6250 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:555AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:555AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:643AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:643AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:02:57:726GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:57:726AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:57:726OrderSTACKOrderQueueConstruction#000000C4, Ticket: 000000B5; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:57:726Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:57:727AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:57:727DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:57:727DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:57:727DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:02:59:573AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:59:667AISTACK[AI] [Event]Remove EventConstructionCancelled,EventFleetMoveStarted, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:59:667AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:59:668AISTACK[AI] [Event]keep EventFleetStartedMoveToFleetAction,EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:02:59:751GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:00:449GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:00:744GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:00:807GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:01:102GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:01:211GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:01:211AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:211AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:211AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:211AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:211AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:211AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:211AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:318OrderSTACKOrderCompleteMoveToFleetAction#000000C6; EmpireIndex:6; EntityActionId: 973
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:01:318OrderSTACKOrderTerminateEntityAction#000000C7; EmpireIndex:6; EntityActionId: 973
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:01:318AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:319AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:319AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:319AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:373AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:373AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:03:01:373AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:373AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:479AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:479AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:479AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:479AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:535AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:535AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:535AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:535AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:587AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:587AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:587AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:587AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:761AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:761AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:864AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:865AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:01:926AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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20:03:01:981AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:02:052AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:02:052AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:02:124GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:02:124AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:02:124OrderSTACKOrderCancelConstruction#000000C8, Ticket: 000000BC; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11416
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:02:124Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:02:124AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:02:124DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:02:124DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:02:124DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:04:055AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:04:055AISTACK[AI] [Event]Remove EventFleetStartedMoveToFleetAction,EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:04:055AISTACK[AI] [Event]keep 3 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:04:055AISTACK[AI] [Event]keep EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:04:098GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:04:323GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:04:553GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:04:642GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:04:870GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:04:959GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:05:003AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:003AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:003AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:003AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:053AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:053AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:053AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:053AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:097AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:097AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:097AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:097AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:144AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:144AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:144AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:144AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:190AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:190AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:191AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:191AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:282AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:283AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:283AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:283AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:419AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:419AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:465AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:465AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:558AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:605AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:649AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:649AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:05:697GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:05:697AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:05:697OrderSTACKOrderQueueConstruction#000000C9, Ticket: 000000C2; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:05:697Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:05:697AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:05:697DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:05:697DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:05:697DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:07:662AISTACK[AI] [Event]Remove 3 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:07:662AISTACK[AI] [Event]Remove EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:07:662AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:07:662AISTACK[AI] [Event]keep EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:07:710GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:07:939GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:08:214GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:08:260GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:08:494GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:08:583GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:08:630AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:630AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:630AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:630AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:630AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:630AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:630AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:677AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:677AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:677AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:677AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:720AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:720AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:720AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:720AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:813AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:813AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:813AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:813AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:859AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:859AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:859AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:859AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:907AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:907AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:907AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:08:907AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:09:135AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:09:135AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:09:178AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:09:178AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:09:227AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:09:265AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:09:315AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:09:315AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:09:315AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:09:360OrderSTACKOrderAIClientStateChange#000000CB; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:09:360AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:09:360GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:09:361AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:09:361OrderSTACKOrderCancelConstruction#000000CC, Ticket: 000000C9; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11418
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:09:361Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:09:361AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:09:361DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:09:361DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:09:361DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:28:483OrderSTACKOrderBeginQuest#000000CD, Ticket: 000000CE
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:28:484AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:28:484AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:28:484AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:28:484AISTACK[AI] [Event]Remove EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:28:484AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:28:484AISTACK[AI] [Event]keep EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:28:515GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:28:515OrderSTACKOrderAIClientStateChange#000000CE; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:28:515AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:28:636PrismSTACKQuest Started: {"turn":97,"technologyCount":34,"questName":"Tutorial_StudyingCuriosities","category":"Tutorial","subcategory":"Advanced","questid":11420,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:03:28.452"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:03:28:711GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:28:945GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:28:991GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:29:223GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:29:268GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:29:349AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:349AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:349AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:349AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:381AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:381AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:381AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:381AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:431AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:432AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:432AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:432AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:479AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:479AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:479AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:479AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:539AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:539AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:539AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:539AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:614AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:614AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:614AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:614AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:856AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:856AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:910AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:29:910AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:30:001AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:30:040AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:30:108AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:30:108AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:30:159GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:30:159AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:30:159OrderSTACKOrderQueueConstruction#000000CF, Ticket: 000000D0; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:30:159Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:30:159AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:30:159DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:30:159DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:30:159DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:32:106AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:32:106AISTACK[AI] [Event]Remove EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:32:106AISTACK[AI] [Event]keep 3 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:32:106AISTACK[AI] [Event]keep EventTutorial_DisplayedTutorialChanged,EventQuestBegun,EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:32:180GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:32:319GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:32:529GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:32:565GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:32:755GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:32:836GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
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20:03:32:877AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
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 at Behave in :line 0
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 at UpdateActuators in :line 0
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 at WorkerThreadRun in :line 0
20:03:32:877AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:03:32:877AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:03:32:877AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:03:32:877AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:03:32:877AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:32:877AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
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20:03:32:915AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:03:32:915AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:03:32:915AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:03:32:915AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:03:32:996AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:03:32:996AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:03:32:996AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:03:32:996AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:03:33:032AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:03:33:032AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:03:33:032AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:03:33:032AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:03:33:076AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:03:33:076AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:03:33:076AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:03:33:076AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:03:33:159AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:03:33:159AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:03:33:159AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:03:33:159AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:03:33:314AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:03:33:314AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:03:33:391AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:03:33:391AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:03:33:434AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:03:33:459AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:03:33:499AISTACKStart 3 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:33:499AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:33:521GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
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 at LateUpdate in :line 0
20:03:33:521AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
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20:03:33:521OrderSTACKOrderCancelConstruction#000000D1, Ticket: 000000D7; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11421
 at Log in :line 0
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20:03:33:521Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
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20:03:33:521AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
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20:03:33:521AISTACKStart 3 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:33:521AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
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 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:33:555DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
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 at LateUpdate in :line 0
20:03:33:555DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
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 at Invoke in :line 0
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 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:33:555DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
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20:03:35:543AISTACK[AI] [Event]Remove 3 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:35:543AISTACK[AI] [Event]Remove EventTutorial_DisplayedTutorialChanged,EventQuestBegun,EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
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 at Run in :line 0
20:03:35:544AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:35:544AISTACK[AI] [Event]keep EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
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20:03:35:586GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
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 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
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20:03:35:823GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
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 at Update in :line 0
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20:03:36:040GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
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20:03:36:073GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
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20:03:36:218GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
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 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:36:305GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:36:361AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:361AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:361AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:361AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:361AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:361AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:361AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:361AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:411AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:412AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:412AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:412AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:500AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:500AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:500AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:500AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:544AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:544AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:544AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:544AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:591AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:591AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:591AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:591AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:774AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:774AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:825AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:825AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:870AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:916AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:916AISTACKStart 5 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:916AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:966GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:36:966AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:36:966OrderSTACKOrderQueueConstruction#000000D2, Ticket: 000000DD; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:36:966Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:36:966AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:36:966DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:36:966DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:36:966OrderSTACKOrderAIClientStateChange#000000D3; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:36:966AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:36:966AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:03:36:966AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:36:966AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:03:37:010DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:44:443OrderSTACKOrderSetSystemSupervisor#000000D4; EmpireIndex:0; StarSystemGUID:1018, SystemSupervisorDefinitionName:SystemSupervisorIndustry
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:44:504OrderSTACKOrderQueueConstruction#000000D5; EmpireIndex:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:44:504OrderSTACKOrderReorganizePopulationsOnSystem#000000D6; EmpireIndex:0; StarSystemGUID:1018
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:51:339OrderSTACKOrderSetSystemSupervisor#000000D7; EmpireIndex:0; StarSystemGUID:1018, SystemSupervisorDefinitionName:SystemSupervisorFood
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:51:339OrderSTACKOrderReorganizePopulationsOnSystem#000000D8; EmpireIndex:0; StarSystemGUID:1018
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:03:57:382OrderSTACKOrderSetSystemSupervisor#000000D9; EmpireIndex:0; StarSystemGUID:1018, SystemSupervisorDefinitionName:
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:04:15:975OrderSTACKOrderCancelConstruction#000000DA; EmpireIndex:0; ContextGUID:1018, ConstructionGameEntityGUID:11425
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:04:38:761OrderSTACKOrderQueueConstruction#000000DB; EmpireIndex:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:04:38:761GameplaySTACK[WonderDebug] StarSystemImprovementWonder3 queued by Empire#0 at turn 97
 at ClientQueueConstruction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:01:772AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:01:772AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:01:772AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:01:773AISTACK[AI] [Event]Remove EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:01:773AISTACK[AI] [Event]keep 6 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:01:773AISTACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:01:810OrderSTACKOrderAIClientStateChange#000000DC; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:01:810AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:01:861GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:02:334GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:03:803AISTACK[AI] [Important][MainState] Start decision number 20 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:03:875GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:03:875AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:875AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:875AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:875AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:875AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:875AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:875AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:933AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:933AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:933AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:933AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:995AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:995AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:995AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:03:995AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:065AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:065AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:065AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:065AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:065AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:065AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:065AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:065AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:130AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:130AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:130AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:130AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:260AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:260AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:322AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:322AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:391AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:391AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:391AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:391AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:04:464GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:04:464AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:04:464OrderSTACKOrderCancelConstruction#000000DE, Ticket: 000000E4; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11423
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:04:464Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:04:464AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:04:464DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:04:464DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:04:464DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:06:410AISTACK[AI] [Event]Remove 6 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:06:410AISTACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:06:410AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:06:410AISTACK[AI] [Event]keep EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:06:468GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:06:752GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:07:038GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:07:096GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:07:378GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:07:427AISTACK[AI] [Important][MainState] Start decision number 21 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:07:478GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:07:478AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:478AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:478AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:478AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:534AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:535AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:535AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:535AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:583AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:583AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:583AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:583AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:633AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:634AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:634AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:634AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:684AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:684AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:684AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:684AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:784AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:784AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:784AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:784AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:930AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:930AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:976AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:07:977AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:08:023AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:08:075AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:08:121AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:08:121AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:08:121AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:08:169OrderSTACKOrderAIClientStateChange#000000DF; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:08:169AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:08:169GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:08:169AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:08:169OrderSTACKOrderQueueConstruction#000000E0, Ticket: 000000EA; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:08:169Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:08:169AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:08:169DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:08:169DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:08:169DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:18:446AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:18:446AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:18:446AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:18:446AISTACK[AI] [Event]Remove EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:18:446AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:18:446AISTACK[AI] [Event]keep EventConstructionQueued,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:18:503OrderSTACKOrderAIClientStateChange#000000E1; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:18:503AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:18:551GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:18:783GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:19:066GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:19:119GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:19:361GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:19:417AISTACK[AI] [Important][MainState] Start decision number 22 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:19:465GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:19:465AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:466AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:466AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:466AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:466AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:466AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:466AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:564AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:564AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:564AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:564AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:564AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:564AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:564AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:565AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:655AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:655AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:655AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:655AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:705AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:705AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:705AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:706AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:753AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:754AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:754AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:754AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:928AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:19:929AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:20:014AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:20:014AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:20:055AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:20:092AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:20:133AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:20:134AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:20:173GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:20:174AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:20:174OrderSTACKOrderCancelConstruction#000000E3, Ticket: 000000F1; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11429
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:20:174Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:20:174AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:20:174DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:20:174DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:20:174DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:22:171AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:22:171AISTACK[AI] [Event]Remove EventConstructionQueued,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:22:171AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:22:172AISTACK[AI] [Event]keep EventTutorial_DisplayedTutorialChanged,EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:22:214GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:22:416GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:22:627GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:22:712GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:22:915GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:22:958AISTACK[AI] [Important][MainState] Start decision number 23 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:23:002GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
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 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:23:038AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:038AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:038AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:038AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:084AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:085AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:085AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at WorkerThreadRun in :line 0
20:05:23:085AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:122AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:122AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:05:23:122AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:122AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
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 at WorkerThreadRun in :line 0
20:05:23:165AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:166AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:166AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:166AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:05:23:208AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:208AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:208AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:208AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:05:23:289AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:289AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:289AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:289AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:458AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:458AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:499AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:499AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:586AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:05:23:625AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:663AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:663AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:23:708GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:23:709AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
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 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:23:709OrderSTACKOrderQueueConstruction#000000E4, Ticket: 000000F7; EmpireIndex:3
 at Log in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:23:709Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:23:709AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
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 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:23:709DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
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 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:23:709DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:23:709DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:25:671AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:25:671AISTACK[AI] [Event]Remove EventTutorial_DisplayedTutorialChanged,EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:25:671AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:25:671AISTACK[AI] [Event]keep EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:25:715GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:25:931GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:26:193GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:26:237GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:26:458GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:26:499AISTACK[AI] [Important][MainState] Start decision number 24 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:26:542GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:26:594AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:595AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:595AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:595AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:595AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:595AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:595AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:634AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:634AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:634AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:634AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:682AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:682AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:682AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:682AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:761AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:761AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:761AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:761AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:806AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:806AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:806AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:806AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:851AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:851AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:851AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:26:851AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:27:027AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:27:027AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:27:070AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:27:070AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:27:113AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:27:113AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:27:157AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:05:27:157AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:27:157AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:05:27:200OrderSTACKOrderAIClientStateChange#000000E6; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:27:200AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:27:200GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:27:200AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:27:200OrderSTACKOrderCancelConstruction#000000E7, Ticket: 000000FE; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11431
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:27:200Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:27:200AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:27:200DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:27:200DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:27:201DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:53:534OrderSTACKOrderQueuePlanetCuriosityExpedition#000000E8; EmpireIndex:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:05:56:006OrderSTACKOrderQueueConstruction#000000E9; EmpireIndex:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:33:906OrderSTACKOrderQueueConstruction#000000EA; EmpireIndex:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:43:061OrderSTACKOrderMoveIdleFleets#000000EB; EmpireIndex:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:43:104OrderSTACKOrderEntityAction#000000EC, Ticket: 00000103; EmpireIndex:0; MoveToFleetAction#1262, InitiatorGUID:4930, Context:EntityActionContext_Movement, 89->96 (Cost: 4) from 0.31238 to 0.6124833.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:44:483OrderSTACKOrderCompleteMoveToFleetAction#000000ED; EmpireIndex:0; EntityActionId: 1262
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:44:483OrderSTACKOrderTerminateEntityAction#000000EE; EmpireIndex:0; EntityActionId: 1262
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:48:236AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:48:236AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:48:236AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:48:236AISTACK[AI] [Event]Remove EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:48:236AISTACK[AI] [Event]keep 7 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:48:236AISTACK[AI] [Event]keep EventConstructionCancelled,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:48:271OrderSTACKOrderAIClientStateChange#000000EF; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:48:271AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:48:299GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:48:562GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:48:775AISTACKGame object 'PlanetCuriosityExpeditionConstruction' map to AI snapshot 'PlanetCuriosityExpeditionConstructionSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:011AISTACK[AI] [Important][MainState] Start decision number 25 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:49:090GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:49:090AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:090AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:090AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:090AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:090AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:090AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:090AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:090AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:168AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:168AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:168AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:168AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:168AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:168AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:168AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:168AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:244AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:244AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:244AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:244AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:317AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:317AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:317AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:318AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:473AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:473AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:473AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:473AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:551AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:551AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:624AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:625AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:49:701GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:49:701AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:49:701OrderSTACKOrderQueueConstruction#000000F0, Ticket: 00000105; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:49:702Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:49:702AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:49:702DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:49:702DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:49:702DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:51:580AISTACK[AI] [Event]Remove 7 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:51:580AISTACK[AI] [Event]Remove EventConstructionCancelled,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:51:580AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:51:580AISTACK[AI] [Event]keep EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:51:722GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:52:101GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:52:556AISTACK[AI] [Important][MainState] Start decision number 26 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:52:632GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:52:632AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:632AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:632AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:632AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:632AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:632AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:632AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:632AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:632AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:633AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:633AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:712AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:712AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:712AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:712AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:712AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:712AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:712AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:712AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:791AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:791AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:791AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:791AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:791AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:792AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:792AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:792AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:953AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:52:953AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:53:031AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:53:031AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:53:099AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:53:099AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:53:177AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:06:53:178AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:53:178AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:06:53:256OrderSTACKOrderAIClientStateChange#000000F2; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:53:256AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:53:256GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:53:256AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:53:256OrderSTACKOrderCancelConstruction#000000F3, Ticket: 0000010C; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11438
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:53:256Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:53:256AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:53:256DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:53:256DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:06:53:256DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:09:511GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at OnControlBannerToggle in :line 0
 at OnToggleCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:07:09:512GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at OnControlBannerToggle in :line 0
 at OnToggleCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:07:09:512GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at OnControlBannerToggle in :line 0
 at OnToggleCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:07:09:512GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at OnControlBannerToggle in :line 0
 at OnToggleCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:07:09:512GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at OnControlBannerToggle in :line 0
 at OnToggleCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:07:09:512GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at OnControlBannerToggle in :line 0
 at OnToggleCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:07:09:512GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at OnControlBannerToggle in :line 0
 at OnToggleCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:07:09:512GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at OnControlBannerToggle in :line 0
 at OnToggleCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:07:09:512GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at OnControlBannerToggle in :line 0
 at OnToggleCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:07:09:512GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at OnControlBannerToggle in :line 0
 at OnToggleCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:07:09:512GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at RefreshNow in :line 0
 at OnBeginShow in :line 0
 at Show in :line 0
 at InternalShow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at ShowWindow in :line 0
 at OnControlBannerToggle in :line 0
 at OnToggleCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseDown in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:07:09:729OrderSTACKOrderBeginQuest#000000F4, Ticket: 00000111
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:09:729AudioSTACKAudio bank G_Dialog_UnitedEmpire has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:729AudioSTACKAudio bank G_Dialog_RiftBorn has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:729AudioSTACKAudio bank G_Dialog_Horatio has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:729AudioSTACKAudio bank G_Dialog_Cravers has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:729AudioSTACKAudio bank G_Dialog_Lumeris has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:729AudioSTACKAudio bank G_Dialog_Sophons has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:729GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:729GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:729GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:729GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:729GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:729GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:730GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:730GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:730GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:730GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:730GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:07:09:730AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:09:730AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:09:730AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:09:730AISTACK[AI] [Event]Remove EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:09:730AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:09:730AISTACK[AI] [Event]keep EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:09:778GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:09:778OrderSTACKOrderAIClientStateChange#000000F5; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:09:778AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:09:889PrismSTACKQuest Started: {"turn":97,"technologyCount":34,"questName":"Tutorial_Diplomacy02","category":"Tutorial","subcategory":"Advanced","questid":11440,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:07:09.541"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:07:09:972GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:10:208GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:10:255GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:10:505GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:10:551AISTACK[AI] [Important][MainState] Start decision number 27 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:10:599GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:07:10:653AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:10:654AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:10:654AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:10:654AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:07:10:700AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:10:700AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:10:700AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:10:700AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:07:10:753AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:10:753AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:10:753AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:10:754AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:07:10:809AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:10:809AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:07:10:809AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:10:809AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:07:10:856AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:10:856AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:07:10:856AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:10:856AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:07:10:905AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:10:905AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:07:10:905AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:10:905AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:07:11:056AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:11:056AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:11:109AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:11:109AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:11:203AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:11:203AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:11:251AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:11:251AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:11:302GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:11:302AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
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20:07:11:302OrderSTACKOrderQueueConstruction#000000F6, Ticket: 00000113; EmpireIndex:3
 at Log in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:07:11:303Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
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 at Invoke in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:07:11:303AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
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 at LateUpdate in :line 0
20:07:11:303DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:07:11:303DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
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 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:07:11:303DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
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 at Invoke in :line 0
 at Preprocess in :line 0
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 at LateUpdate in :line 0
20:07:13:267AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:13:267AISTACK[AI] [Event]Remove EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
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20:07:13:267AISTACK[AI] [Event]keep 3 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:13:267AISTACK[AI] [Event]keep EventTutorial_DisplayedTutorialChanged,EventQuestBegun,EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
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20:07:13:316GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
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 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:13:574GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:13:881GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
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 at Update in :line 0
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20:07:13:933GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:14:193GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:14:246AISTACK[AI] [Important][MainState] Start decision number 28 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:14:293GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:14:293AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:293AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:293AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:293AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:293AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:293AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:293AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:348AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:348AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:348AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:348AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:399AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:400AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:400AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:400AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:448AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:448AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:448AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:448AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
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20:07:14:501AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:14:501AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
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20:07:14:501AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
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20:07:14:501AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
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20:07:14:552AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:14:552AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:07:14:552AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:14:552AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:07:14:700AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:14:700AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:14:753AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:14:753AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:14:848AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:14:848AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:14:896AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:896AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:14:946GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:14:946AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:14:947OrderSTACKOrderCancelConstruction#000000F8, Ticket: 0000011A; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11441
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:14:947Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:14:947AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:07:14:947DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:14:947DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:14:947DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:16:920AISTACK[AI] [Event]Remove 3 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:16:920AISTACK[AI] [Event]Remove EventTutorial_DisplayedTutorialChanged,EventQuestBegun,EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:16:920AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:16:920AISTACK[AI] [Event]keep EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:16:965GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:17:223GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:17:481GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:17:582GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:17:846GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:17:891AISTACK[AI] [Important][MainState] Start decision number 29 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:18:825GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:18:826AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:18:826AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:18:826AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:18:826AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:18:987AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:18:987AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:18:987AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:18:987AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:18:987AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:18:987AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:18:987AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:18:987AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:031AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:031AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:031AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:031AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:083AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:083AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:083AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:083AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:126AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:126AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:126AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:126AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:222AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:222AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:271AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:271AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:315AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:362AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:362AISTACKStart 4 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:362AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:408GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:19:409AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:19:409OrderSTACKOrderQueueConstruction#000000F9, Ticket: 00000120; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:19:409Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:19:409AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:19:409DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:19:409AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:19:409AISTACKStart 2 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:409AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:19:455OrderSTACKOrderAIClientStateChange#000000FA; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:19:455AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:19:455DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:19:455DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:29:637OrderSTACKOrderChangeDiplomaticContractState#000000FB; ContractGUID:4468, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:29:637GameplaySTACKOrderChangeDiplomaticContractState#000000FB; ContractGUID:4468, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:29:638GameplaySTACKContract 4468 pass from state Inactive to state Negotiation.
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:29:638OrderSTACKOrderChangeDiplomaticContractTermsCollection#000000FC, Ticket: 00000126; ContractGUID:4468
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:29:638GameplaySTACKOrderChangeDiplomaticContractTermsCollection#000000FC, Ticket: 00000126; ContractGUID:4468
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:29:638OrderSTACKOrderAIClientStateChange#000000FD; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:29:638AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:29:638AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:29:638AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:29:638AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:29:638AISTACK[AI] [Event]Remove EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:29:638AISTACK[AI] [Event]keep 5 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:29:638AISTACK[AI] [Event]keep EventConstructionQueued,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:29:708GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:29:708OrderSTACKOrderBeginQuest#000000FE, Ticket: 00000127
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:29:753OrderSTACKOrderUpdateQuests#000000FF, Ticket: 00000128
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:29:753OrderSTACKOrderCompleteQuest#00000100, Ticket: 00000129
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:29:884PrismSTACKQuest Started: {"turn":97,"technologyCount":34,"questName":"Tutorial_Negotiations01","category":"Tutorial","subcategory":"Advanced","questid":11445,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:07:29.681"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:07:29:967GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:30:169GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:30:210PrismSTACKQuest Finished: {"turn":97,"questName":"Tutorial_Diplomacy02","category":"Tutorial","subcategory":"Advanced","state":"Completed","questid":11440,"choiceIndex":-1,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:07:30.002"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:07:30:210GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:30:434GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:30:479AISTACK[AI] [Important][MainState] Start decision number 30 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:30:523GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:30:523AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:566AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:566AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:566AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:566AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:566AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:566AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:610AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:610AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:610AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:610AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:658AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:658AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:658AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:658AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:703AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:703AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:703AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:703AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:746AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:746AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:746AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:746AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:833AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:833AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:833AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:833AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:971AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:30:972AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:31:017AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:31:017AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:31:107AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:31:107AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:31:146AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:31:146AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:31:193GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:31:193AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:31:193OrderSTACKOrderCancelConstruction#00000102, Ticket: 0000012C; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11443
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:31:193Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:31:193AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:31:193DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:31:193DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:31:193DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:33:167AISTACK[AI] [Event]Remove 5 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:33:167AISTACK[AI] [Event]Remove EventConstructionQueued,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:33:167AISTACK[AI] [Event]keep 7 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:33:168AISTACK[AI] [Event]keep EventTutorialPageOpened,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventQuestBegun,EventQuestUpdated,EventQuestCompleted,EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:33:213GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:33:438GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:33:662GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:33:755GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:33:978GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:34:020AISTACK[AI] [Important][MainState] Start decision number 31 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:34:067GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:34:113AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:113AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:113AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:113AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:154AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:154AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:154AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:154AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:200AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:201AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:201AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:201AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:246AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:246AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:246AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:246AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:293AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:293AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:293AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:293AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:335AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:335AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:335AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:335AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:517AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:517AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:561AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:562AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:605AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:653AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:696AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:696AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:34:743GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:34:743AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:34:743OrderSTACKOrderQueueConstruction#00000103, Ticket: 00000132; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:34:743Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:34:743AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:34:743DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:34:743DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:34:743DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:36:715AISTACK[AI] [Event]Remove 7 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:36:715AISTACK[AI] [Event]Remove EventTutorialPageOpened,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventQuestBegun,EventQuestUpdated,EventQuestCompleted,EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:36:715AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:36:715AISTACK[AI] [Event]keep EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:36:763GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:36:984GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:37:252GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:37:302GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:37:525GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:37:569AISTACK[AI] [Important][MainState] Start decision number 32 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:37:613GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:37:613AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:658AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:658AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:658AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:658AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:658AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:658AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:706AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:706AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:707AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:707AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:750AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:750AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:750AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:750AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:793AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:793AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:793AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:793AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:839AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:839AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:839AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:839AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:931AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:932AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:932AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:37:932AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:38:061AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:38:062AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:38:110AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:38:110AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:38:152AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:38:200AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:38:242AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:38:242AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:38:242AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:38:286OrderSTACKOrderAIClientStateChange#00000105; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:38:286AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:38:286GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:38:286AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:38:286OrderSTACKOrderCancelConstruction#00000106, Ticket: 00000139; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11446
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:38:286Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:38:287AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:38:287DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:38:287DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:38:287DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:43:964OrderSTACKOrderAIClientStateChange#00000107; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:43:964AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:43:964AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:43:965AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:43:965AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:43:965AISTACK[AI] [Event]Remove EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:43:965AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:43:965AISTACK[AI] [Event]keep EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:44:009GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:44:235GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:44:459GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:44:549GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:44:771GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:44:819AISTACK[AI] [Important][MainState] Start decision number 33 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:44:859GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:44:907AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:44:908AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:44:908AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:44:908AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:44:951AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:44:951AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:44:951AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:44:951AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:44:993AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:44:993AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:44:993AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:44:993AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
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20:07:45:040AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:45:040AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
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20:07:45:040AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
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20:07:45:040AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
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20:07:45:085AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
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20:07:45:085AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
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20:07:45:085AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
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20:07:45:085AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
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20:07:45:132AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
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20:07:45:132AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
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20:07:45:132AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
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20:07:45:132AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
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20:07:45:310AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:45:310AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:45:352AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:45:353AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:45:448AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
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20:07:45:490AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
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20:07:45:532AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
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20:07:45:532AISTACKEnd order messages treatement.
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20:07:45:579GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
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20:07:45:579AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
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20:07:45:579OrderSTACKOrderQueueConstruction#00000108, Ticket: 0000013F; EmpireIndex:3
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20:07:45:579Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
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20:07:45:579AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
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20:07:45:579DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
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20:07:45:579DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
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20:07:45:579DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
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20:07:47:560AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
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20:07:47:560AISTACK[AI] [Event]Remove EventConstructionCancelled,EventTutorialPageOpened, [AI0]
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20:07:47:560AISTACK[AI] [Event]keep 1 events [AI0]
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20:07:47:561AISTACK[AI] [Event]keep EventConstructionQueued, [AI0]
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20:07:47:606GameServerSTACKGameServerState_Turn_AI_PrepareSync
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20:07:47:829GameServerSTACKGameServerState_Turn_AI_Sync
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20:07:48:101GameServerSTACKGameServerState_Turn_Main
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20:07:48:145GameServerSTACKGameServerState_Turn_AI_PrepareSync
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20:07:48:369GameServerSTACKGameServerState_Turn_AI_Sync
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20:07:48:413AISTACK[AI] [Important][MainState] Start decision number 34 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
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20:07:48:456GameServerSTACKGameServerState_Turn_Main
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20:07:48:456AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
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20:07:48:504AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:48:504AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:48:504AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:48:504AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:505AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:48:505AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:48:547AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:547AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:48:547AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:48:547AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:07:48:595AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:595AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:48:595AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:595AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:636AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:636AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:07:48:636AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:48:636AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:684AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:48:684AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:07:48:684AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:684AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:771AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:771AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:771AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:771AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:07:48:905AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:48:905AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:48:952AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:48:952AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:49:041AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:49:041AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:49:085AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:49:085AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:49:086AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:49:135OrderSTACKOrderAIClientStateChange#0000010A; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:135AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:135GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:135AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:136OrderSTACKOrderCancelConstruction#0000010B, Ticket: 00000146; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11448
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:136Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:136AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:136DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:136DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:136DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:136OrderSTACKOrderAIClientStateChange#0000010C; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:136AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:136AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:49:136AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:49:136AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:49:136AISTACK[AI] [Event]Remove EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:49:136AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:49:136AISTACK[AI] [Event]keep EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:49:178GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:403GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:629GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:721GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:943GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:49:987AISTACK[AI] [Important][MainState] Start decision number 35 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:50:033GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:50:033AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:033AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:033AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:033AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:077AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:077AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:077AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:077AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:125AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:125AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:125AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:125AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:168AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:168AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:168AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:168AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:259AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:259AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:259AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:259AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:301AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:301AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:301AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:301AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:435AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:435AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:523AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:523AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:571AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:614AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:656AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:656AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:50:700GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:50:701AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:50:701OrderSTACKOrderQueueConstruction#0000010D, Ticket: 0000014C; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:50:701Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:50:701AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:50:701DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:50:701DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:50:701DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:52:675AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:52:675AISTACK[AI] [Event]Remove EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:52:676AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:52:676AISTACK[AI] [Event]keep EventConstructionCancelled,EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:52:721GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:52:947GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:53:217GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:53:264GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:53:485GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:53:531AISTACK[AI] [Important][MainState] Start decision number 36 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:53:574GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:53:574AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:574AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:574AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:574AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:574AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:574AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:574AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:622AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:622AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:622AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:622AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:667AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:714AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:714AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:714AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:760AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:760AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:760AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:760AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:803AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:803AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:803AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:803AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:847AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:847AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:847AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:53:847AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:54:027AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:54:027AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:54:072AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:54:072AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:54:120AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:54:162AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:54:208AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:54:209AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:54:209AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:54:253OrderSTACKOrderAIClientStateChange#0000010F; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:54:253AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:54:253GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:54:253AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:54:253OrderSTACKOrderCancelConstruction#00000110, Ticket: 00000153; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11450
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:54:254Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:54:254AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:54:254DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:54:254DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:54:254DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:56:226OrderSTACKOrderAIClientStateChange#00000111; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:56:226AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:56:227AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:56:227AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:56:227AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:56:227AISTACK[AI] [Event]Remove EventConstructionCancelled,EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:56:227AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:56:227AISTACK[AI] [Event]keep EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:56:272GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:56:495GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:56:723GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:56:809GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:57:039GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:57:079AISTACK[AI] [Important][MainState] Start decision number 37 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:57:125GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:57:173AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
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20:07:57:173AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:57:173AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:57:173AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:07:57:214AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:57:214AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:57:215AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:57:215AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:07:57:259AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:57:259AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
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20:07:57:259AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:07:57:259AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:07:57:304AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:57:304AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:07:57:304AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:57:305AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:07:57:351AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:57:351AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:07:57:351AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:57:351AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:07:57:396AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:57:396AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:07:57:396AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:57:396AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:07:57:574AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:57:575AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:57:621AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:57:621AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:57:710AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:57:710AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:07:57:752AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:57:752AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
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 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:07:57:797GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
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 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:07:57:797AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
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20:07:57:797OrderSTACKOrderQueueConstruction#00000112, Ticket: 00000159; EmpireIndex:3
 at Log in :line 0
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20:07:57:797Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
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 at LateUpdate in :line 0
20:07:57:797AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
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20:07:57:797DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
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20:07:57:797DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
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 at LateUpdate in :line 0
20:07:57:797DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
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20:07:59:795AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
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 at Run in :line 0
20:07:59:795AISTACK[AI] [Event]Remove EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
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20:07:59:795AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:07:59:795AISTACK[AI] [Event]keep EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
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 at Update in :line 0
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20:07:59:839GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
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20:08:00:067GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
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20:08:00:342GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
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20:08:00:387GameServerSTACKGameServerState_Turn_AI_PrepareSync
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20:08:00:611GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
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 at Update in :line 0
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20:08:00:699GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:00:699AISTACK[AI] [Important][MainState] Start decision number 38 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:00:746AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
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 at FleetTick in :line 0
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 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:746AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:747AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:747AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:747AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:747AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:747AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:793AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:793AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:793AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:793AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:875AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:875AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:875AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:875AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:922AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:922AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:922AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:00:922AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:014AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:014AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:014AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:014AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:059AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:059AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:059AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:059AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:237AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:237AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:329AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:329AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:375AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:421AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:469AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:01:469AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:470AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:01:510OrderSTACKOrderAIClientStateChange#00000114; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:01:510AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:01:510GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:01:510AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:01:510OrderSTACKOrderCancelConstruction#00000115, Ticket: 00000160; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11452
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:01:510Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:01:510AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:01:510DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:01:510DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:01:510DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:08:845OrderSTACKOrderAIClientStateChange#00000116; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:08:845AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:08:845AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:08:846AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:08:846AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:08:846AISTACK[AI] [Event]Remove EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:08:846AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:08:846AISTACK[AI] [Event]keep EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:08:889GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:09:137GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:09:368GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:09:461GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:09:691GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:09:738AISTACK[AI] [Important][MainState] Start decision number 39 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:09:786GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:09:786AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:787AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:787AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:787AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:831AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:831AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:831AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:832AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:926AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:926AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:926AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:926AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:926AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:927AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:927AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:09:927AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:013AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:013AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:013AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:013AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:060AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:060AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:060AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:060AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:195AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:195AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:242AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:242AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:336AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:336AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:379AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:379AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:10:424GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:10:424AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:10:424OrderSTACKOrderQueueConstruction#00000117, Ticket: 00000166; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:10:424Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:10:424AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:10:424DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:10:424DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:10:424DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:12:389AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:12:390AISTACK[AI] [Event]Remove EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:12:390AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:12:390AISTACK[AI] [Event]keep EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:12:436GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:12:663GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:12:940GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:12:986GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:13:214GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:13:258AISTACK[AI] [Important][MainState] Start decision number 40 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:13:301GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:13:301AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:301AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:301AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:302AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:302AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:302AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:302AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:347AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:347AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:348AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:348AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:394AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:394AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:394AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:394AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:438AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:438AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:438AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:439AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:486AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:486AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:486AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:486AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:580AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:580AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:580AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:580AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:716AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:717AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:761AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:761AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:850AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:850AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:894AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:13:894AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:894AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:13:942OrderSTACKOrderAIClientStateChange#00000119; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:13:942AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:13:942GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:13:942AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:13:942OrderSTACKOrderCancelConstruction#0000011A, Ticket: 0000016D; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11454
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:13:942Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:13:942AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:13:943DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:13:943DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:13:943DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:21:987OrderSTACKOrderAIClientStateChange#0000011B; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:21:987AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:21:987AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:21:987AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:21:987AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:21:987AISTACK[AI] [Event]Remove EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:21:987AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:21:987AISTACK[AI] [Event]keep EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:22:027GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:22:280GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:22:516GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:22:607GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:22:840GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:22:884AISTACK[AI] [Important][MainState] Start decision number 41 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:22:928GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:22:974AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:22:974AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:22:974AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:22:974AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:023AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:023AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:023AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:023AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:067AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:067AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:067AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:068AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:113AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:113AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:113AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:113AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:159AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:159AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:159AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:159AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:207AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:207AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:207AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:207AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:388AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:388AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:433AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:433AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:482AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:482AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:529AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:529AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:23:573GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
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 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:23:573AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:23:573OrderSTACKOrderQueueConstruction#0000011C, Ticket: 00000173; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:23:573Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:23:573AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:23:573DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:23:573DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:23:573DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:25:520AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:25:520AISTACK[AI] [Event]Remove EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:25:520AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:25:520AISTACK[AI] [Event]keep EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:25:615GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:25:844GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:26:120GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:26:168GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:26:406GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:26:445AISTACK[AI] [Important][MainState] Start decision number 42 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:26:491GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:26:491AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:491AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:492AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:492AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:492AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:492AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:492AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:536AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:536AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:536AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:536AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:588AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:589AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:589AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:589AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:634AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:634AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:634AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:634AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:726AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:726AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:726AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:726AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:771AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:772AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:772AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:772AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:956AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:26:956AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:27:003AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:27:003AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:27:050AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:27:050AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:27:095AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:27:095AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:27:095AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:27:142OrderSTACKOrderAIClientStateChange#0000011E; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:27:142AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:27:142GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:27:142AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:27:142OrderSTACKOrderCancelConstruction#0000011F, Ticket: 0000017A; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11456
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:27:142Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:27:142AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:27:142DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:27:142DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:27:142DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:30:421GUISTACKSame highlight registered several times? NegotiationWindow_MyEmpireTerms
 at CreateHighlights in :line 0
 at TutorialPopupPanel_OnTutorialPageChangedCb in :line 0
 at set_PageIndex in :line 0
 at StepSelector_PageSelected in :line 0
 at OnStepPickedCb in :line 0
 at Next in :line 0
 at OnClickNextPageCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseUp in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:08:30:421OrderSTACKOrderAIClientStateChange#00000120; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:30:421AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:30:421AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:30:421AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:30:421AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:30:421AISTACK[AI] [Event]Remove EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:30:421AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:30:421AISTACK[AI] [Event]keep EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:30:468GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:30:700GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:30:934GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:31:021GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:31:254GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:31:299AISTACK[AI] [Important][MainState] Start decision number 43 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:31:343GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:31:343AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:343AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:344AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:344AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:390AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:390AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:390AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:390AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:436AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:436AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:436AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:436AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:486AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:486AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:486AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:486AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:574AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:574AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:574AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:574AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:621AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:622AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:622AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:622AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:759AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:759AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:806AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:806AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:849AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:894AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:943AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:943AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:31:983GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:31:984AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:31:984OrderSTACKOrderQueueConstruction#00000121, Ticket: 00000180; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:31:984Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:31:984AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:31:984DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:31:984DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:31:984DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:33:953AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:33:953AISTACK[AI] [Event]Remove EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:33:954AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:33:954AISTACK[AI] [Event]keep EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:34:000GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:34:231GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:34:505GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:34:549GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:34:779GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:34:823AISTACK[AI] [Important][MainState] Start decision number 44 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:34:869GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:34:869AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:869AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:869AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:869AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:869AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:869AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:869AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:914AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:914AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:914AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:914AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:962AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:962AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:962AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:34:962AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:005AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:006AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:006AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:006AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:101AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:101AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:101AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:101AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:142AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:142AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:142AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:142AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:280AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:280AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:370AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:370AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:420AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:420AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:459AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:08:35:459AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:459AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:08:35:507OrderSTACKOrderAIClientStateChange#00000123; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:35:507AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:35:507GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:35:507AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:35:507OrderSTACKOrderCancelConstruction#00000124, Ticket: 00000187; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11458
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:35:507Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:35:507AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:35:507DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:35:507DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:35:507DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:08:50:261GUISTACK[PropertyFiltering] EffectDescription +15% [FIDS] per System Level on Devoted was filtered by Empire#0(United Empire)
 at FilterOutEffectDescriptions in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at Bind in :line 0
 at ShowTooltip in :line 0
 at Update in :line 0
20:08:50:261GUISTACK[PropertyFiltering] EffectDescription +10% [FIDS] per System Level on Loyal was filtered by Empire#0(United Empire)
 at FilterOutEffectDescriptions in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at Bind in :line 0
 at ShowTooltip in :line 0
 at Update in :line 0
20:09:04:633OrderSTACKOrderStartContextualDiplomaticExchange#00000125; FirstEmpireIndex:0, SecondEmpireIndex:1, DefinitionName:ContextualColonizationConcurrence, GUID:11460, MoodMessageOverride:, DynamicContexts:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:04:634AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:04:634AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:04:634AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:04:634AISTACK[AI] [Event]Remove EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:04:634AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:04:634AISTACK[AI] [Event]keep EventConstructionCancelled,EventContextualDiplomaticExchangeStarted, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:04:674GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:04:675OrderSTACKOrderAIClientStateChange#00000126; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:04:675AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:05:077OrderSTACKOrderChangeDiplomaticContractState#00000127; ContractGUID:4468, DiplomaticContractNewState:Inactive, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:05:077GameplaySTACKOrderChangeDiplomaticContractState#00000127; ContractGUID:4468, DiplomaticContractNewState:Inactive, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:05:077GameplaySTACKContract 4468 pass from state Negotiation to state Inactive.
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:05:077AudioSTACKAudio bank G_Dialog_UnitedEmpire has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:077AudioSTACKAudio bank G_Dialog_Horatio has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:077AudioSTACKAudio bank G_Dialog_Sophons has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:077AudioSTACKAudio bank G_Dialog_Lumeris has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:078AudioSTACKAudio bank G_Dialog_RiftBorn has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:078GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:078GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:078GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:078GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:078GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:079GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:079GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:079GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:079GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:079GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:079GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:05:114GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:05:219AISTACKGame object 'ContextualDiplomaticExchange' map to AI snapshot 'ContextualDiplomaticExchangeSnapshot'
 at GetOrRegisterContract in :line 0
 at GetOrRegisterContract in :line 0
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:05:490GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:05:586GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:05:818GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:05:867AISTACK[AI] [Important][MainState] Start decision number 45 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:05:914GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:05:959AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:05:959AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:05:959AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:05:959AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:007AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:007AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:007AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:007AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:056AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:056AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:057AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:057AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:105AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:105AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:105AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:105AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:193AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:193AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:193AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:193AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:241AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:241AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:242AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:242AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:431AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:431AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:476AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:476AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:570AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:621AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:621AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:621AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:842OrderSTACKOrderRespondToContextualDiplomaticExchange#00000128, Ticket: 0000018C; GUID:11460, CurrentTermName:ContextualColonizationConcurrence, ChoiceName:ContextualColonizationConcurrenceRefuse, Validate:True, MoodMessageOverride:
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:06:842GameplaySTACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#1'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at ApplyEffect in :line 0
 at ApplyEffects in :line 0
 at IContextualDiplomacyService.RespondToExchange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:06:842GameplaySTACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at ApplyEffect in :line 0
 at ApplyEffects in :line 0
 at IContextualDiplomacyService.RespondToExchange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:06:842AudioSTACKAudio bank G_Dialog_UnitedEmpire has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:842AudioSTACKAudio bank G_Dialog_RiftBorn has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:842AudioSTACKAudio bank G_Dialog_Lumeris has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:842AudioSTACKAudio bank G_Dialog_Sophons has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:843AudioSTACKAudio bank G_Dialog_Horatio has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:843GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:843GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:843GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:843GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:843GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:843GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:843GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:843GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:843GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:843GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:843GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:06:884GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:06:884AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:06:884OrderSTACKOrderQueueConstruction#00000129, Ticket: 0000018E; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:06:884Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:06:884AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:06:884DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:06:884DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:06:884AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:884AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:06:914DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:08:632AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:08:632AISTACK[AI] [Event]Remove EventConstructionCancelled,EventContextualDiplomaticExchangeStarted, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:08:632AISTACK[AI] [Event]keep 5 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:08:632AISTACK[AI] [Event]keep EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:08:702GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:09:048GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:09:465AISTACK[AI] [Important][MainState] Start decision number 46 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:09:533GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:09:533AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:09:533AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:09:533AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:09:533AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:09:533AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:09:533AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:09:533AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:09:533AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:09:533AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:09:533AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:09:533AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:09:601AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:09:601AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
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20:09:09:601AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:09:09:601AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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20:09:09:672AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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20:09:09:672AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:09:09:673AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
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20:09:09:673AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
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20:09:09:743AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
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20:09:09:743AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
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20:09:09:743AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
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20:09:09:743AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
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20:09:09:812AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
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20:09:09:812AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
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20:09:09:813AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
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20:09:09:813AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
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20:09:09:947AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
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20:09:09:947AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
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20:09:10:022AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
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20:09:10:022AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
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20:09:10:090AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
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20:09:10:090AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
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20:09:10:157AISTACKStart 6 order messages treatment (delayed over 0ms).
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20:09:10:157AISTACKEnd order messages treatement.
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20:09:10:228GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
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20:09:10:229AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
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20:09:10:229OrderSTACKOrderCancelConstruction#0000012B, Ticket: 00000195; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11461
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20:09:10:229Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
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20:09:10:229AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
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20:09:10:229DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
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20:09:10:229DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
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20:09:10:229DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
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20:09:12:171AISTACK[AI] [Event]Remove 5 events [AI0]
 at BeforeSynchronization in :line 0
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20:09:12:171AISTACK[AI] [Event]Remove EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated,EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
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20:09:12:171AISTACK[AI] [Event]keep 1 events [AI0]
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20:09:12:171AISTACK[AI] [Event]keep EventConstructionCancelled, [AI0]
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20:09:12:242GameServerSTACKGameServerState_Turn_AI_PrepareSync
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20:09:12:590GameServerSTACKGameServerState_Turn_AI_Sync
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20:09:12:933GameServerSTACKGameServerState_Turn_Main
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20:09:12:998GameServerSTACKGameServerState_Turn_AI_PrepareSync
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20:09:13:342GameServerSTACKGameServerState_Turn_AI_Sync
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20:09:13:409AISTACK[AI] [Important][MainState] Start decision number 47 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
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20:09:13:481GameServerSTACKGameServerState_Turn_Main
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20:09:13:481AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:09:13:481AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
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20:09:13:481AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
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20:09:13:481AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:481AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:13:481AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:481AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:09:13:482AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:552AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:09:13:552AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:552AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:552AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:620AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:13:620AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:620AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:620AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:689AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:689AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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20:09:13:689AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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20:09:13:689AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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20:09:13:689AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:689AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:689AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:690AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:903AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:13:903AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:968AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at GetParents in :line 0
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 at GetContexts in :line 0
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 at WorkerThreadRun in :line 0
20:09:13:968AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:14:040AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:14:103AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:14:103AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:14:103AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:14:179GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:14:180AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:14:180OrderSTACKOrderQueueConstruction#0000012C, Ticket: 0000019B; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:14:180Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:14:180AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:14:180DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:14:180DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:14:180DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:16:121AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:16:121AISTACK[AI] [Event]Remove EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:16:121AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:16:121AISTACK[AI] [Event]keep EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:16:191GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:16:533GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:16:957GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:17:039GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:17:374GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:17:446AISTACK[AI] [Important][MainState] Start decision number 48 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:17:516GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:17:516OrderSTACKOrderRespondToContextualDiplomaticExchange#0000012D, Ticket: 000001A0; GUID:11460, CurrentTermName:ContextualColonizationConcurrenceRefused, ChoiceName:ContextualColonizationConcurrenceRefusedLeverage, Validate:False, MoodMessageOverride:
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:17:516AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:516AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:516AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:516AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:516AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:516AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:517AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:517AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:517AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:517AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:517AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:582AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:582AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:582AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:583AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:656AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:656AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:656AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:656AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:724AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:724AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:724AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:724AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:724AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:724AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:724AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:724AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:932AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:932AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:932AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:17:932AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:18:000AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:18:076AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:18:076AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:18:076AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:18:141GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:18:141AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:18:141OrderSTACKOrderCancelConstruction#0000012F, Ticket: 000001A3; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11463
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:18:141Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:18:141AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:18:141DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:18:141DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:18:141DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:20:229OrderSTACKOrderRespondToContextualDiplomaticExchange#00000130, Ticket: 000001A8; GUID:11460, CurrentTermName:ContextualColonizationConcurrenceRefused, ChoiceName:ContextualColonizationConcurrenceRefusedLeverage, Validate:True, MoodMessageOverride:
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:20:229GameplaySTACK[Pressure] Added 'PressureIncreaseSymmetricalEffect' on 'DiplomaticEmpire#0'.
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at ApplyEffect in :line 0
 at ApplyEffects in :line 0
 at IContextualDiplomacyService.RespondToExchange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:20:229GameplaySTACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Started.
 at ChangeState in :line 0
 at Start in :line 0
 at ApplyDiplomaticPressureEffect in :line 0
 at ApplyEffect in :line 0
 at ApplyEffects in :line 0
 at IContextualDiplomacyService.RespondToExchange in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:20:229AudioSTACKAudio bank G_Dialog_UnitedEmpire has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:229AudioSTACKAudio bank G_Dialog_RiftBorn has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:229AudioSTACKAudio bank G_Dialog_Sophons has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:229AudioSTACKAudio bank G_Dialog_Horatio has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:229AudioSTACKAudio bank G_Dialog_Lumeris has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230GUISTACKCannot find the ExtendedGuiElement 'PressureTrend'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at GenerateEffectDescriptionFromSummary in :line 0
 at ParseSimulationPropertyModifiers in :line 0
 at GetReasonsFromPressure in :line 0
 at RefreshPressureReasons in :line 0
 at Bind in :line 0
 at RefreshLeaderCard in :line 0
 at RefreshChildrenIList in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:20:230AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:20:230AISTACK[AI] [Event]Remove EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:20:230AISTACK[AI] [Event]keep 3 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:20:230AISTACK[AI] [Event]keep EventConstructionCancelled,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:20:267GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:20:456GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:20:674GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:20:773GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:20:988GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:21:032AISTACK[AI] [Important][MainState] Start decision number 49 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:21:077GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:21:129AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:129AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:129AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:129AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:167AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:167AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:168AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:168AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:207AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:207AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:207AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:207AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:254AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:254AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:254AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:254AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:298AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:298AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:298AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:298AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:386AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:386AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:386AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:386AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:522AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:522AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:602AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:602AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:647AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:693AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:734AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:734AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:21:784GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:21:784AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:21:784OrderSTACKOrderQueueConstruction#00000131, Ticket: 000001AA; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:21:784Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:21:784AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:21:785DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:21:785DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:21:785DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:23:739AISTACK[AI] [Event]Remove 3 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:23:740AISTACK[AI] [Event]Remove EventConstructionCancelled,EventTriggerPopulationEvent,EventContextualDiplomaticExchangeUpdated, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:23:740AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:23:740AISTACK[AI] [Event]keep EventConstructionQueued,EventHackingOperationLeftUnassigned, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:23:800GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:24:111GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:24:480AISTACK[AI] [Important][MainState] Start decision number 50 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:24:540GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:24:540AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:540AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:540AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:541AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:541AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:541AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:541AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:603AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:603AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:603AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:603AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:674AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:674AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:674AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:674AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:730AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:731AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:731AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:731AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:788AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:788AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:788AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:788AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:788AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:788AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:788AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:24:788AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:25:035AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:25:035AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:25:098AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:25:098AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:25:159AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:25:159AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:25:225AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:25:225AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:25:225AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:25:282OrderSTACKOrderAIClientStateChange#00000133; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:25:282AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:25:282GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:25:283AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:25:283OrderSTACKOrderCancelConstruction#00000134, Ticket: 000001B1; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11465
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:25:283Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:25:283AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:25:283DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:25:283DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:25:283DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:30:492AudioSTACKAudio bank G_Dialog_UnitedEmpire has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at OnEndHide in :line 0
 at SpecificUpdate in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:30:492AudioSTACKAudio bank G_Dialog_RiftBorn has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at OnEndHide in :line 0
 at SpecificUpdate in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:30:492AudioSTACKAudio bank G_Dialog_Horatio has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at OnEndHide in :line 0
 at SpecificUpdate in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:30:492AudioSTACKAudio bank G_Dialog_Cravers has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at OnEndHide in :line 0
 at SpecificUpdate in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:30:492AudioSTACKAudio bank G_Dialog_Lumeris has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at OnEndHide in :line 0
 at SpecificUpdate in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:30:492AudioSTACKAudio bank G_Dialog_Sophons has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at UnbindPortrait in :line 0
 at Unbind in :line 0
 at UnbindLeaderCards in :line 0
 at OnEndHide in :line 0
 at SpecificUpdate in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:30:492AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:30:492AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:30:492AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:30:492AISTACK[AI] [Event]Remove EventConstructionQueued,EventHackingOperationLeftUnassigned, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:30:492AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:30:492AISTACK[AI] [Event]keep EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:30:565OrderSTACKOrderAIClientStateChange#00000135; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:30:565AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:30:657GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:30:998GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:31:337GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:31:409GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:31:750GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:31:814AISTACK[AI] [Important][MainState] Start decision number 51 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:31:880GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:31:880AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:31:880AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:31:880AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:31:880AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:31:880AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:31:880AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:31:880AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:31:880AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:31:948AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:31:949AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:31:949AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:31:949AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:020AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:020AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:020AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:020AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:020AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:020AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:020AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:020AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:133ViewSTACK[HackingOperationRenderer] Alloc Line to render
 at InitLineToRender in :line 0
 at Init in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at ViewService_ScanViewSwitched in :line 0
 at ForceScanViewStatus in :line 0
 at OnScanViewToggle in :line 0
 at ToggleScanView in :line 0
 at OnTitleScanCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseUp in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:09:32:133ViewSTACK[HackingOperationRenderer] Alloc Hacking segment
 at HackingRouteSegmentsGetSegmentToUse in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at ViewService_ScanViewSwitched in :line 0
 at ForceScanViewStatus in :line 0
 at OnScanViewToggle in :line 0
 at ToggleScanView in :line 0
 at OnTitleScanCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseUp in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:09:32:133ViewSTACK[HackingOperationRenderer] Alloc Line to render
 at InitLineToRender in :line 0
 at Init in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at ViewService_ScanViewSwitched in :line 0
 at ForceScanViewStatus in :line 0
 at OnScanViewToggle in :line 0
 at ToggleScanView in :line 0
 at OnTitleScanCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseUp in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:09:32:133ViewSTACK[HackingOperationRenderer] Alloc Line to render
 at InitLineToRender in :line 0
 at Init in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at ViewService_ScanViewSwitched in :line 0
 at ForceScanViewStatus in :line 0
 at OnScanViewToggle in :line 0
 at ToggleScanView in :line 0
 at OnTitleScanCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseUp in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:09:32:133ViewSTACK[HackingOperationRenderer] Alloc Line to render
 at InitLineToRender in :line 0
 at Init in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at ViewService_ScanViewSwitched in :line 0
 at ForceScanViewStatus in :line 0
 at OnScanViewToggle in :line 0
 at ToggleScanView in :line 0
 at OnTitleScanCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseUp in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:09:32:133ViewSTACK[HackingOperationRenderer] Alloc Hacking segment
 at HackingRouteSegmentsGetSegmentToUse in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at ViewService_ScanViewSwitched in :line 0
 at ForceScanViewStatus in :line 0
 at OnScanViewToggle in :line 0
 at ToggleScanView in :line 0
 at OnTitleScanCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseUp in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:09:32:133ViewSTACK[HackingOperationRenderer] Alloc Line to render
 at InitLineToRender in :line 0
 at Init in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at ViewService_ScanViewSwitched in :line 0
 at ForceScanViewStatus in :line 0
 at OnScanViewToggle in :line 0
 at ToggleScanView in :line 0
 at OnTitleScanCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseUp in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:09:32:133ViewSTACK[HackingOperationRenderer] Alloc Hacking segment
 at HackingRouteSegmentsGetSegmentToUse in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at ViewService_ScanViewSwitched in :line 0
 at ForceScanViewStatus in :line 0
 at OnScanViewToggle in :line 0
 at ToggleScanView in :line 0
 at OnTitleScanCb in :line 0
 at SendMessage in :line 0
 at HandleMouseUpOrDown in :line 0
 at MouseUp in :line 0
 at SendMessage in :line 0
 at SendMessage in :line 0
 at UpdateInteractivity in :line 0
 at LateUpdate in :line 0
20:09:32:133AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:134AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:134AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:134AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:365AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:365AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:434AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:434AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:522AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:564AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:633AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:633AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:32:694GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:32:694AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:32:694OrderSTACKOrderQueueConstruction#00000136, Ticket: 000001B7; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:32:694Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:32:694AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:32:694DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:32:694DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:32:694DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:34:628AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:34:628AISTACK[AI] [Event]Remove EventConstructionCancelled,EventTutorialPageOpened, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:34:628AISTACK[AI] [Event]keep 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:34:628AISTACK[AI] [Event]keep EventTutorial_DisplayedTutorialChanged,EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:34:697GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:35:041GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:35:137GUISTACK[SystemDebug] Refresh (9/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:35:137GUISTACK[SystemDebug] Refresh (1/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:35:137GUISTACK[SystemDebug] Refresh (8/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:35:137GUISTACK[SystemDebug] Refresh (0/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:35:274GUISTACK[SystemDebug] Refresh (5/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:35:274GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:35:274GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:35:274GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:35:462AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:462AISTACK[AI] [Important][MainState] Start decision number 52 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:35:537GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:35:537AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:537AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:538AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:538AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:538AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:538AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:538AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:538AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:538AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:538AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:610AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:610AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:610AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:610AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:685AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:685AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:685AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:686AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:759AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:759AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:759AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:759AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:759AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:759AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:759AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:759AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:906AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:906AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:976AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:35:976AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:36:049AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:36:049AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:36:122AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:36:122AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:36:200GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:36:200AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:36:200OrderSTACKOrderCancelConstruction#00000138, Ticket: 000001BE; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11467
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:36:200Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:36:200AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:36:200DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:36:200DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:36:200DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:36:718GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:36:718GUISTACK[SystemDebug] Refresh (2/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:36:718GUISTACK[SystemDebug] Refresh (3/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:36:718GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:09:38:125AISTACK[AI] [Event]Remove 2 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:38:126AISTACK[AI] [Event]Remove EventTutorial_DisplayedTutorialChanged,EventConstructionQueued, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:38:126AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:38:126AISTACK[AI] [Event]keep EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:38:199GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:38:566GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:38:936GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:008GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:377GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:451AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:451AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:451AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:451AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:451AISTACK[AI] [Important][MainState] Start decision number 53 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:39:522GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:522AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:522AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:522AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:522AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:522AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:522AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:522AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:522AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:597AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:597AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:597AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:597AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:597AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:597AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:597AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:597AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:670AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:670AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:670AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:670AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:814AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:814AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:814AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:814AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:889AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:889AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:889AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:09:39:889AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:889AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:09:39:960OrderSTACKOrderAIClientStateChange#00000139; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:960AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:960GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:960AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:960OrderSTACKOrderQueueConstruction#0000013A, Ticket: 000001C4; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:961Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:961AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:961DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:961DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:39:961DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:09:44:319GUISTACKCannot find the ExtendedGuiElement 'FAKEAllowsStartingOperationsFromHere'
 at GetSymbolString in :line 0
 at ComputePropertySymbol in :line 0
 at ParseModifier in :line 0
 at ParseSimulationDescriptor in :line 0
 at ParseSimulationDescriptors in :line 0
 at ParseDescriptorEffectProvider in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at Bind in :line 0
 at ShowTooltip in :line 0
 at Update in :line 0
20:09:44:319GUISTACKThe property HackingSpeedMultiplierFromBackdoor doesn't have an ExtendedGuiElement, it is required for the SimulationEffectParser
 at ParseModifier in :line 0
 at ParseSimulationDescriptor in :line 0
 at ParseSimulationDescriptors in :line 0
 at ParseDescriptorEffectProvider in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at Bind in :line 0
 at ShowTooltip in :line 0
 at Update in :line 0
20:10:13:059GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:13:059GUISTACK[SystemDebug] Refresh (2/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:13:059GUISTACK[SystemDebug] Refresh (3/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:13:059GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:13:132GUISTACK[SystemDebug] Refresh (9/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:13:133GUISTACK[SystemDebug] Refresh (1/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:13:133GUISTACK[SystemDebug] Refresh (8/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:13:133GUISTACK[SystemDebug] Refresh (0/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:33:682OrderSTACKOrderStartHackingOperation#0000013B, Ticket: 000001C9; StartGUID:7249, TargetGUID:10570, NodePositions:2,NodeIndex:12, HackingOperationGUID:11471, TracedOperationGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:10:33:682ViewSTACK[HackingOperationRenderer] Reuse line (type : Default)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:10:33:683ViewSTACK[HackingOperationRenderer] Reuse line (type : Pending, NextTurn)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:10:33:683ViewSTACK[HackingOperationRenderer] Reuse line (type : Pending)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:10:33:683ViewSTACK[HackingOperationRenderer] Reuse line (type : Pending)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:10:33:683ViewSTACK[HackingOperationRenderer] Reuse line (type : Pending)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:10:33:683ViewSTACK[HackingOperationRenderer] Alloc Line to render
 at InitLineToRender in :line 0
 at Init in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:10:33:683ViewSTACK[HackingOperationRenderer] Alloc Line to render
 at InitLineToRender in :line 0
 at Init in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:10:33:683ViewSTACK[HackingOperationRenderer] Alloc Line to render
 at InitLineToRender in :line 0
 at Init in :line 0
 at AddHackingLine in :line 0
 at AddSuperpositionLines in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:10:44:246GUISTACK[SystemDebug] Refresh (5/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:44:246GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:44:246GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:44:246GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:44:457GUISTACK[SystemDebug] Refresh (9/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:44:457GUISTACK[SystemDebug] Refresh (1/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:44:457GUISTACK[SystemDebug] Refresh (8/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:44:457GUISTACK[SystemDebug] Refresh (0/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:46:037GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:46:037GUISTACK[SystemDebug] Refresh (2/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:46:037GUISTACK[SystemDebug] Refresh (3/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:46:037GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:46:338GUISTACK[SystemDebug] Refresh (8/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:46:338GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:46:338GUISTACK[SystemDebug] Refresh (9/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:46:338GUISTACK[SystemDebug] Refresh (0/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:48:531GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:48:531GUISTACK[SystemDebug] Refresh (2/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:48:531GUISTACK[SystemDebug] Refresh (3/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:10:48:531GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:11:01:916GUISTACKCannot find the GuiElement 'FAKE'
 at GetTitle in :line 0
 at GetScope in :line 0
 at GetScope in :line 0
 at ParseModifier in :line 0
 at ParseSimulationDescriptor in :line 0
 at ParseSimulationDescriptors in :line 0
 at ParseDescriptorEffectProvider in :line 0
 at Bind in :line 0
 at BindSets in :line 0
 at RefreshChildrenArray in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at Bind in :line 0
 at ShowTooltip in :line 0
 at Update in :line 0
20:11:04:024GUISTACKCannot find the GuiElement 'FAKE'
 at GetTitle in :line 0
 at GetScope in :line 0
 at GetScope in :line 0
 at ParseModifier in :line 0
 at ParseSimulationDescriptor in :line 0
 at ParseSimulationDescriptors in :line 0
 at ParseDescriptorEffectProvider in :line 0
 at Bind in :line 0
 at BindSets in :line 0
 at RefreshChildrenArray in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:11:18:786OrderSTACKOrderStartHackingProgram#0000013C, Ticket: 000001CA; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:994, TargetGUID:8329, HackingProgramGUID:11472
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:11:22:831GUISTACK[SystemDebug] Refresh (8/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:11:22:831GUISTACK[SystemDebug] Refresh (6/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:11:22:831GUISTACK[SystemDebug] Refresh (9/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:11:22:831GUISTACK[SystemDebug] Refresh (0/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:11:22:986GUISTACK[SystemDebug] Refresh (3/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:11:22:986GUISTACK[SystemDebug] Refresh (2/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:11:22:986GUISTACK[SystemDebug] Refresh (3/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:11:22:986GUISTACK[SystemDebug] Refresh (0/10)
 at Refresh in :line 0
 at Bind in :line 0
 at Bind in :line 0
 at set_ColonizedStarSystem in :line 0
 at Refresh in :line 0
 at Update in :line 0
 at Update in :line 0
20:11:41:677GUISTACK[PropertyFiltering] EffectDescription -2 #BD4E58#[honor]#REVERT# on Empire was filtered by Empire#0(United Empire)
 at FilterOutEffectDescriptions in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at Bind in :line 0
 at ShowTooltip in :line 0
 at Update in :line 0
20:11:43:728GUISTACK[PropertyFiltering] EffectDescription -2 #BD4E58#[honor]#REVERT# on Empire was filtered by Empire#0(United Empire)
 at FilterOutEffectDescriptions in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:12:03:435AISTACK[AI] [MainState] Send the AI Signal ReturnToRunning [AI0]
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:03:435AISTACKCorrectly received ReturnToRunning signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:03:435AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:03:435AISTACK[AI] [Event]Remove EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:03:435AISTACK[AI] [Event]keep 4 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:03:435AISTACK[AI] [Event]keep EventConstructionQueued,EventHackingOperationStarted,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:03:458OrderSTACKOrderAIClientStateChange#0000013D; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:03:458AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:03:475GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:03:686GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:03:977AISTACK[AI] [Important][MainState] Start decision number 54 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:04:027GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:04:028AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:028AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:028AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:028AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:028AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:028AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:028AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:082AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:082AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:082AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:082AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:082AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:082AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:082AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:082AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:128AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:128AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:129AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:129AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:176AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:177AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:177AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:177AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:224AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:224AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:224AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:224AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:332AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:332AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:387AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:387AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:387AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:441AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:441AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:441AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:04:494GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:04:494AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:04:494OrderSTACKOrderCancelConstruction#0000013F, Ticket: 000001CD; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11469
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:04:494Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:04:494AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:04:494DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:04:494DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:04:494DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:06:478AISTACK[AI] [Event]Remove 4 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:06:478AISTACK[AI] [Event]Remove EventConstructionQueued,EventHackingOperationStarted,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:06:478AISTACK[AI] [Event]keep 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:06:478AISTACK[AI] [Event]keep EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:06:546GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:06:888GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:07:236GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:07:304GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:07:648GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:07:719AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:719AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:719AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:719AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:719AISTACK[AI] [Important][MainState] Start decision number 55 (state: Main, turn: 97) [AI0]
 at Begin in :line 0
 at set_CurrentState in :line 0
 at VerifyCurrentStateValidity in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:07:788GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:07:788AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:788AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:788AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:788AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:788AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:788AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:788AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:788AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:858AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:858AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:858AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:858AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:926AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:927AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:927AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:927AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:927AISTACK[AI] Want make contract GeneratePressure from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:927AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:927AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:07:927AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:08:067AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:08:067AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:08:067AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:08:067AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:08:137AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:08:137AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:08:137AISTACKCorrectly received ReadyToEndTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:12:08:137AISTACKStart 6 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:08:137AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:12:08:208OrderSTACKOrderAIClientStateChange#00000140; AIClientState:Sleeping
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:08:208AISTACKChange AI client state from Playing to Sleeping.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:08:208GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:08:208AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:08:208OrderSTACKOrderQueueConstruction#00000141, Ticket: 000001D3; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:08:208Gameplay, OrderSTACK[Empire 3] OrderRetrofitShips preprocessor failed: Ship#3844 is not available for repair.
 at RetrofitShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:08:208AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfDefense/OrderRetrofitShips [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:08:208DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:08:208DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:08:208DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:54:899OrderSTACKOrderQueuePlanetColonizationConstruction#00000142; EmpireIndex:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:12:59:403OrderSTACKOrderCancelConstruction#00000143; EmpireIndex:0; ContextGUID:7249, ConstructionGameEntityGUID:11475
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:13:00:486OrderSTACKOrderQueuePlanetColonizationConstruction#00000144; EmpireIndex:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:13:32:272OrderSTACKOrderEntityAction#00000145, Ticket: 000001D8; EmpireIndex:0; OutpostActionBoostGrowthWithDust#1263, InitiatorGUID:10918
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:13:32:460PrismSTACKColonize: {"turn":98,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#10918","planetName":"ColonizedPlanet#10920","colonizedStarSystemGUID":"10918","gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.07.04","eventName":"Colonize","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:13:32.225"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:25:689OrderSTACKOrderQueuePlanetColonizationConstruction#00000146; EmpireIndex:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:33:495GameClientSTACKGameClientState_Turn_Finished
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:33:570GameServerSTACKGameServerState_Turn_Finished
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:33:692OrderSTACKOrderEntityAction#00000147, Ticket: 000001D9; EmpireIndex:4; MoveToFleetAction#814, InitiatorGUID:10391, Context:EntityActionContext_Movement, 117->90 (Cost: 9) from 0.601721 to 0.8826514.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:34:907OrderSTACKOrderCompleteMoveToFleetAction#00000148; EmpireIndex:4; EntityActionId: 814
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20:14:34:907OrderSTACKOrderTerminateEntityAction#00000149; EmpireIndex:4; EntityActionId: 814
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20:14:35:024GameServerSTACK[GameServerState_Turn_Finished] GroundBattles are finished.
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20:14:35:024GameServerSTACK[GameServerState_Turn_Finished] GroundBattleOutcomes are selected.
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20:14:35:219GameServerSTACK[GameServerState_Turn_Finished] Encounter Sync Pass#0 finished. aiService.CurrentState: WaitingForEndTurn. aiService.OldState: , Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn, Running, WaitingForEndTurn
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20:14:35:219GameServerSTACK[GameServerState_Turn_Finished] RunAsync coroutine Finished.
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20:14:35:219AISTACKOnGameStateChange switched currentState to WaitingForBeginTurn
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20:14:35:219GameServerSTACKGameServerState_Turn_FinishedAndLocked
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20:14:35:329GameClientSTACKGameClientState_Turn_FinishedAndLocked
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20:14:35:628GameplaySTACKDisposing #11248 ServerGroundBattle
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20:14:35:629GameServerSTACKGameServerState_Turn_Elections
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20:14:35:710GameClientSTACKGameClientState_Turn_Elections
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20:14:35:784GameplaySTACKEmpire#2 is tagged as eliminated. Skipping elections.
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20:14:36:020GameClientSTACKGameClientState_Turn_ElectionsFinished
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20:14:36:100GameServerSTACKGameServerState_Turn_End
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20:14:36:133GameplaySTACKIVisibilityService.AllowSendOrders(False)
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20:14:36:292GameServerSTACKGameServerState_Turn_Bailiff
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20:14:36:341GameClientSTACKGameClientState_Turn_PreResourceCollection
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20:14:36:341GameplaySTACKAdd 9 experience to ship Ship#3626
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20:14:36:341GameplaySTACKAdd 9 experience to ship Ship#3627
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20:14:36:341GameplaySTACKAdd 9 experience to ship Ship#7246
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20:14:36:341GameplaySTACKAdd 9 experience to ship Ship#1104
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#4566
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#5417
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#5416
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#5415
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#8317
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#8314
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#4825
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#5631
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#5632
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#5633
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#5917
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#5916
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#5915
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#5238
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#9246
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#11010
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20:14:36:341GameplaySTACKAdd 1 experience to ship Ship#11220
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20:14:36:341GameplaySTACK[Diplo] DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator -> Ended.
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20:14:36:341GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_Turns/PressureIncreaseOnInitiator...
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20:14:36:341GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext...
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20:14:36:371GameplaySTACKAdd 1 experience to ship Ship#1125
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20:14:36:371GameplaySTACKAdd 1 experience to ship Ship#2111
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20:14:36:371GameplaySTACKAdd 1 experience to ship Ship#4307
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20:14:36:371GameplaySTACKAdd 1 experience to ship Ship#5557
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20:14:36:371GameplaySTACKAdd 1 experience to ship Ship#6767
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20:14:36:371GameplaySTACKAdd 1 experience to ship Ship#4854
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20:14:36:371GameplaySTACKAdd 1 experience to ship Ship#4202
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20:14:36:371GameplaySTACKAdd 1 experience to ship Ship#5283
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20:14:36:372GameplaySTACKAdd 1 experience to ship Ship#7487
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20:14:36:372GameplaySTACKAdd 1 experience to ship Ship#9135
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20:14:36:372GameplaySTACKAdd 1 experience to ship Ship#9129
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20:14:36:372GameplaySTACKAdd 1 experience to ship Ship#9800
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20:14:36:372GameplaySTACKAdd 1 experience to ship Ship#3745
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20:14:36:372GameplaySTACKAdd 1 experience to ship Ship#4916
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20:14:36:372GameplaySTACKAdd 1 experience to ship Ship#7239
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20:14:36:372GameplaySTACKAdd 1 experience to ship Ship#9826
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20:14:36:372GameplaySTACKAdd 1 experience to ship Ship#10195
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20:14:36:372GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureWar...
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20:14:36:372GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#1202
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#4828
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#4829
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#4830
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#8186
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#8205
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#8356
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#8443
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#6010
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#5296
 at AddExperience in :line 0
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#3635
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#3636
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#6522
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#3674
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#4403
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#4532
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#3287
 at AddExperience in :line 0
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#3429
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#3844
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#9485
 at AddExperience in :line 0
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#9486
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#9487
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#9488
 at AddExperience in :line 0
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#9489
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#9490
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#9380
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#9570
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20:14:36:450GameplaySTACKAdd 1 experience to ship Ship#9794
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#9796
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#9605
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#6413
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#8910
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#9071
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#9900
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#9685
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#7535
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#7533
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#7534
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#10359
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#10030
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#7293
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#7030
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#8239
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#9000
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20:14:36:451GameplaySTACKAdd 1 experience to ship Ship#5598
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20:14:36:451GameplaySTACK[Diplo] DiplomaticPressureEffect_Turns/CloseBordersCostReductionWithOtherEmpire -> Ended.
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20:14:36:451GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_Turns/CloseBordersCostReductionWithOtherEmpire...
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20:14:36:451GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext...
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20:14:36:487GameplaySTACKAdd 1 experience to ship Ship#1227
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20:14:36:487GameplaySTACKAdd 1 experience to ship Ship#7137
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20:14:36:487GameplaySTACKAdd 1 experience to ship Ship#8639
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20:14:36:487GameplaySTACKAdd 1 experience to ship Ship#3268
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20:14:36:487GameplaySTACKAdd 1 experience to ship Ship#2958
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20:14:36:487GameplaySTACKAdd 1 experience to ship Ship#3351
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20:14:36:487GameplaySTACKAdd 1 experience to ship Ship#6246
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20:14:36:487GameplaySTACKAdd 1 experience to ship Ship#3080
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20:14:36:487GameplaySTACKAdd 1 experience to ship Ship#6251
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20:14:36:487GameplaySTACKAdd 1 experience to ship Ship#5872
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20:14:36:488GameplaySTACKAdd 1 experience to ship Ship#9323
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20:14:36:488GameplaySTACKAdd 1 experience to ship Ship#9753
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20:14:36:488GameplaySTACKAdd 1 experience to ship Ship#8489
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20:14:36:488GameplaySTACKAdd 1 experience to ship Ship#8783
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20:14:36:488GameplaySTACKAdd 1 experience to ship Ship#9655
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20:14:36:488GameplaySTACKAdd 1 experience to ship Ship#8780
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20:14:36:488GameplaySTACKAdd 1 experience to ship Ship#9910
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20:14:36:488GameplaySTACKAdd 1 experience to ship Ship#10725
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20:14:36:488GameplaySTACKAdd 1 experience to ship Ship#9814
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20:14:36:488GameplaySTACKAdd 1 experience to ship Ship#10598
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20:14:36:488GameplaySTACKAdd 1 experience to ship Ship#10632
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20:14:36:488GameplaySTACKAdd 1 experience to ship Ship#8365
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20:14:36:488GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:14:36:488GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#1258
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#1261
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#4015
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#5641
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#8790
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#9413
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#2121
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#2828
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#3273
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#5166
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#6424
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#9916
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#10125
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#10641
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#11243
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#4226
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20:14:36:533GameplaySTACKAdd 1 experience to ship Ship#10638
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20:14:36:567GameplaySTACKAdd 1 experience to ship Ship#5314
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#4646
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#5317
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#5587
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#4976
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#6540
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#6948
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#3120
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#3438
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#2695
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#2696
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#2901
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#2902
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#4435
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20:14:36:567GameplaySTACKAdd 9 experience to ship Ship#5584
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20:14:36:567GameplaySTACKAdd 1 experience to ship Ship#6806
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20:14:36:567GameplaySTACKAdd 1 experience to ship Ship#5875
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20:14:36:567GameplaySTACKAdd 1 experience to ship Ship#6547
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20:14:36:567GameplaySTACKAdd 1 experience to ship Ship#3007
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20:14:36:568GameplaySTACKAdd 1 experience to ship Ship#4649
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20:14:36:568GameplaySTACKAdd 1 experience to ship Ship#4850
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20:14:36:568GameplaySTACKAdd 1 experience to ship Ship#5956
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20:14:36:568GameplaySTACKAdd 1 experience to ship Ship#3948
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20:14:36:568GameplaySTACKAdd 2 experience to ship Ship#7811
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20:14:36:568GameplaySTACKAdd 2 experience to ship Ship#8375
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20:14:36:568GameplaySTACKAdd 1 experience to ship Ship#5959
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20:14:36:568GameplaySTACKAdd 2 experience to ship Ship#8589
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20:14:36:569GameplaySTACKAdd 1 experience to ship Ship#5685
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20:14:36:569GameplaySTACKAdd 1 experience to ship Ship#5450
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20:14:36:569GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureWar...
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20:14:36:569GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:14:36:607GameplaySTACKAdd 1 experience to ship Ship#1321
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20:14:36:607GameplaySTACKAdd 1 experience to ship Ship#10807
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20:14:36:607GameplaySTACKAdd 1 experience to ship Ship#11012
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20:14:36:607GameplaySTACKAdd 1 experience to ship Ship#11014
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20:14:36:607GameplaySTACKAdd 1 experience to ship Ship#11223
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20:14:36:607GameplaySTACKAdd 1 experience to ship Ship#11225
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20:14:36:607GameplaySTACKAdd 1 experience to ship Ship#11227
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20:14:36:607GameplaySTACKAdd 5 experience to ship Ship#9866
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20:14:36:607GameplaySTACKAdd 5 experience to ship Ship#4904
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20:14:36:607GameplaySTACKAdd 5 experience to ship Ship#5880
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20:14:36:607GameplaySTACKAdd 1 experience to ship Ship#4901
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20:14:36:607GameplaySTACKAdd 1 experience to ship Ship#8929
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20:14:36:607GameplaySTACKAdd 1 experience to ship Ship#9676
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20:14:36:607GameplaySTACKAdd 1 experience to ship Ship#9218
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20:14:36:607GameplaySTACK[Diplo] Disposing DiplomaticPressureEffect_DiplomaticRelationState/PressureUnknown...
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20:14:36:607GameplaySTACK[Diplo] Disposing DiplomaticPressureEffectContext_DiplomaticRelationState...
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20:14:37:113GameplaySTACKAdd 1 experience to ship Ship#3252
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20:14:37:113GameplaySTACKAdd 1 experience to ship Ship#3253
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20:14:37:113GameplaySTACKAdd 1 experience to ship Ship#2010
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20:14:37:113GameplaySTACKAdd 1 experience to ship Ship#2011
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20:14:37:113GameplaySTACKAdd 2 experience to ship Ship#7542
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20:14:37:114GameplaySTACKAdd 1 experience to ship Ship#2874
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20:14:37:114GameClientSTACKGameClientState_Turn_PreResourceCollectionEnded
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20:14:37:703GameplaySTACKAdd 20 experience to ship Ship#10702
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20:14:37:703GameplaySTACKCan't find the element 'BuildingStarSystemImprovementUniqueDust1TimeLords1' in database of simulation descriptors.
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20:14:37:703RuntimeSTACK[ChatMessage] RECV: l:/_turn/98 (from 0x1e77aca).
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 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:732OrderSTACKOrderStartHackingOperation#0000014A; StartGUID:4491, TargetGUID:2926, NodePositions:95,NodeIndex:109,NodeIndex:110, HackingOperationGUID:11481, TracedOperationGUID:11076
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:732ViewSTACK[HackingOperationRenderer] Reuse line (type : Default)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:732ViewSTACK[HackingOperationRenderer] Reuse line (type : Pending, NextTurn)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:732ViewSTACK[HackingOperationRenderer] Reuse line (type : Pending)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:732ViewSTACK[HackingOperationRenderer] Reuse line (type : Pending)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:732ViewSTACK[HackingOperationRenderer] Reuse line (type : Pending)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:732ViewSTACK[HackingOperationRenderer] Alloc Line to render
 at InitLineToRender in :line 0
 at Init in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:732ViewSTACK[HackingOperationRenderer] Reuse line (type : Pending, NextTurn)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:732ViewSTACK[HackingOperationRenderer] Reuse line (type : Pending)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddLineToRender in :line 0
 at AddMoveStep in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:732ViewSTACK[HackingOperationRenderer] Reuse line (type : Multiple)
 at CanReuseLine in :line 0
 at GetLineToReuseIndex in :line 0
 at AddHackingLine in :line 0
 at AddSuperpositionLines in :line 0
 at RefreshLines in :line 0
 at HackingService_HackingOperationsCollectionChanged in :line 0
 at StartHackingOperation in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:732OrderSTACKOrderStartHackingOperation#0000014B; StartGUID:4118, TargetGUID:10572, NodePositions:16,NodeIndex:13,NodeIndex:15, HackingOperationGUID:11482, TracedOperationGUID:11229
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:777QuestSTACK[Quests] TestStrategicAcquired didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:777QuestSTACK[Quests] TestStrategicAcquired didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:777OrderSTACKOrderBeginQuest#0000014C, Ticket: 000001DA
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:883QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:883OrderSTACKOrderUpdateQuests#0000014D, Ticket: 000001DB
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:883OrderSTACKOrderCompleteQuest#0000014E, Ticket: 000001DC
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:37:965PrismSTACKConstruction completed: {"turn":98,"constructionName":"StarSystemImprovementApproval2","colonizedStarSystemGUID":"3451","productionCost":1120,"constructionIndex":15,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:37.455"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:37:965QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:172OrderSTACKOrderUpdateDustInflation#0000014F; DustGlobalProduction:4138.319
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:297PrismSTACKProbe Used: {"turn":98,"usage":"curiosity","gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.09.02","eventName":"Probe Used","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:38.092"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:38:347OrderSTACKOrderSendAutomatedShip#00000150; EmpireIndex:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:397OrderSTACKOrderUpdateBestSystem#00000151; EmpireIndex:2; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:397OrderSTACKOrderSendAutomatedShip#00000152; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:397OrderSTACKOrderSendAutomatedShip#00000153; EmpireIndex:7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:434OrderSTACKOrderUpdateBestSystem#00000154; EmpireIndex:8; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:434OrderSTACKOrderUpdateBestSystem#00000155; EmpireIndex:9; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:434OrderSTACKOrderUpdateBestSystem#00000156; EmpireIndex:10; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:434OrderSTACKOrderUpdateBestSystem#00000157; EmpireIndex:11; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:434OrderSTACKOrderUpdateBestSystem#00000158; EmpireIndex:12; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:434OrderSTACKOrderUpdateBestSystem#00000159; EmpireIndex:13; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:434OrderSTACKOrderUpdateBestSystem#0000015A; EmpireIndex:14; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:434OrderSTACKOrderUpdateBestSystem#0000015B; EmpireIndex:15; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:434OrderSTACKOrderUpdateBestSystem#0000015C; EmpireIndex:16; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:434OrderSTACKOrderUpdateBestSystem#0000015D; EmpireIndex:17; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:434OrderSTACKOrderUpdateBestSystem#0000015E; EmpireIndex:18; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:434OrderSTACKOrderUpdateBestSystem#0000015F; EmpireIndex:19; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:435OrderSTACKOrderUpdateVisibility#00000160
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:435OrderSTACKOrderStartAutomatedFleetAction#00000161; EmpireIndex:0; AutomatedDeliveryFleetAction#1264, InitiatorGUID:11484, Context:Path: 93->96->89->86, Path: Path: 93->96->89->86
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:435OrderSTACKOrderStartAutomatedFleetAction#00000162; EmpireIndex:3; AutomatedDeliveryFleetAction#1673, InitiatorGUID:11486, Context:Path: 57->55, Path: Path: 57->55
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:435OrderSTACKOrderStartAutomatedFleetAction#00000163; EmpireIndex:7; AutomatedDeliveryFleetAction#991, InitiatorGUID:11488, Context:Path: 51->49->50->48, Path: Path: 51->49->50->48
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:518GameServerSTACKGameServerState_CheckForGameEndingConditions
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:697PrismSTACKConstruction completed: {"turn":98,"constructionName":"StarSystemImprovementScience3","colonizedStarSystemGUID":"7249","productionCost":1120,"constructionIndex":18,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:38.474"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:38:733GameServerSTACKGameServerState_Turn_Dump
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:822GameClientSTACKGameClientState_Turn_ClearEntityActions
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:822GameClientSTACKGameClientState_Turn_Dump
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:822GameClientSTACKGameClientState_Turn_Dump_Finished
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:822GameClientSTACKOrder history flushed.
 at ClearOrderHistory in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:906NetworkSTACKSynchronization state is 'Synchronized'.
 at ISynchronizationService_SynchronizationStateChanged in :line 0
 at NotifySynchronizationStateChanged in :line 0
 at RefreshSynchronizationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:906GameClientSTACKSynchronizationState = Synchronized
 at Session_LobbyDatachange in :line 0
 at LobbyDataController_LobbyDataChange in :line 0
 at NotifyLobbyDataChange in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at ISynchronizationService_SynchronizationStateChanged in :line 0
 at NotifySynchronizationStateChanged in :line 0
 at RefreshSynchronizationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:906GameClientSTACKPlayerInTransition = False
 at Session_LobbyDatachange in :line 0
 at LobbyDataController_LobbyDataChange in :line 0
 at NotifyLobbyDataChange in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at ISynchronizationService_SynchronizationStateChanged in :line 0
 at NotifySynchronizationStateChanged in :line 0
 at RefreshSynchronizationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:906NetworkSTACKSynchronization state is 'Synchronized'.
 at ISynchronizationService_SynchronizationStateChanged in :line 0
 at NotifySynchronizationStateChanged in :line 0
 at Session_LobbyDatachange in :line 0
 at LobbyDataController_LobbyDataChange in :line 0
 at NotifyLobbyDataChange in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at ISynchronizationService_SynchronizationStateChanged in :line 0
 at NotifySynchronizationStateChanged in :line 0
 at RefreshSynchronizationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:906RuntimeSTACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at ISynchronizationService_SynchronizationStateChanged in :line 0
 at NotifySynchronizationStateChanged in :line 0
 at Session_LobbyDatachange in :line 0
 at LobbyDataController_LobbyDataChange in :line 0
 at NotifyLobbyDataChange in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at ISynchronizationService_SynchronizationStateChanged in :line 0
 at NotifySynchronizationStateChanged in :line 0
 at RefreshSynchronizationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:906RuntimeSTACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at ISynchronizationService_SynchronizationStateChanged in :line 0
 at NotifySynchronizationStateChanged in :line 0
 at RefreshSynchronizationState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:38:906GameServerSTACKGameServerState_Autosave
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:40:927RuntimeSTACK[ChatMessage] RECV: l:/_turn/98 (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at set_Turn in :line 0
 at SerializeElements in :line 0
 at SerializeElement in :line 0
 at SaveGame in :line 0
 at Save in :line 0
 at SaveGame in :line 0
 at AutoSaveGame in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:40:927GameServerSTACKGameServerState_Transition
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:298GameServerSTACKTransition is synced.
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:298GameClientSTACKSynchronizationState = Synchronized
 at Session_LobbyDatachange in :line 0
 at LobbyDataController_LobbyDataChange in :line 0
 at NotifyLobbyDataChange in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:298GameClientSTACKPlayerInTransition = False
 at Session_LobbyDatachange in :line 0
 at LobbyDataController_LobbyDataChange in :line 0
 at NotifyLobbyDataChange in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:298NetworkSTACKSynchronization state is 'Synchronized'.
 at ISynchronizationService_SynchronizationStateChanged in :line 0
 at NotifySynchronizationStateChanged in :line 0
 at Session_LobbyDatachange in :line 0
 at LobbyDataController_LobbyDataChange in :line 0
 at NotifyLobbyDataChange in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:298RuntimeSTACK[ChatMessage] RECV: l:/_gamesyncstate/Synchronized (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at ISynchronizationService_SynchronizationStateChanged in :line 0
 at NotifySynchronizationStateChanged in :line 0
 at Session_LobbyDatachange in :line 0
 at LobbyDataController_LobbyDataChange in :line 0
 at NotifyLobbyDataChange in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:298RuntimeSTACK[ChatMessage] RECV: l:/_playerintransition/False (from 0x1e77aca).
 at Session_LobbyChatMessage in :line 0
 at OnLobbyChatMessage in :line 0
 at SendLobbyChatMessage in :line 0
 at SetLobbyDataInternal in :line 0
 at SetLobbyData in :line 0
 at SetLobbyData in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:298GameServerSTACKGameServerState_Turn_Begin
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:298QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:298QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:298QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:298QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:298QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:299QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300QuestSTACK[Quests] EventJuggernautSpawn didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at GameServer_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at FiniteStateMachine_StateChange in :line 0
 at OnStateChange in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300OrderSTACKOrderUpdateQuests#00000164, Ticket: 000001DD
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300OrderSTACKOrderCompleteQuest#00000165, Ticket: 000001DE
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300OrderSTACKOrderBeginQuest#00000166, Ticket: 000001DF
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300OrderSTACKOrderBeginQuest#00000167, Ticket: 000001E0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300OrderSTACKOrderBeginQuest#00000168, Ticket: 000001E1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300OrderSTACKOrderBeginQuest#00000169, Ticket: 000001E2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300OrderSTACKOrderBeginQuest#0000016A, Ticket: 000001E3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300OrderSTACKOrderBeginQuest#0000016B, Ticket: 000001E4
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300OrderSTACKOrderBeginQuest#0000016C, Ticket: 000001E5
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:300OrderSTACKOrderBeginQuest#0000016D, Ticket: 000001E6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:301OrderSTACKOrderBeginQuest#0000016E, Ticket: 000001E7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:301OrderSTACKOrderBeginQuest#0000016F, Ticket: 000001E8
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:301OrderSTACKOrderBeginQuest#00000170, Ticket: 000001E9
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:301OrderSTACKOrderBeginQuest#00000171, Ticket: 000001EA
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:301OrderSTACKOrderBeginQuest#00000172, Ticket: 000001EB
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:301OrderSTACKOrderBeginQuest#00000173, Ticket: 000001EC
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322PrismSTACKConstruction completed: {"turn":98,"constructionName":"StarSystemImprovementDefense2","colonizedStarSystemGUID":"8329","productionCost":320,"constructionIndex":14,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.12.01","eventName":"Construction completed","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:38.822"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:41:322DefaultSTACKAcademy ship buyout search. Hull: HullLarge01Academy, Cost: 3795.12
 at TryGetCompositionDesignsWithBuyoutCost in :line 0
 at Server_SpawnAffordableFleets in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322DefaultSTACKAcademy ship buyout search. Hull: HullSmall01Academy, Cost: 448.56
 at TryGetCompositionDesignsWithBuyoutCost in :line 0
 at Server_SpawnAffordableFleets in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322DefaultSTACKAcademy ship buyout search. Hull: HullSmall02Academy, Cost: 408.24
 at TryGetCompositionDesignsWithBuyoutCost in :line 0
 at Server_SpawnAffordableFleets in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322DefaultSTACKAcademy ship buyout search. Hull: HullMedium02Academy, Cost: 1144.08
 at TryGetCompositionDesignsWithBuyoutCost in :line 0
 at Server_SpawnAffordableFleets in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#00000174; EmpireIndex:2; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#00000175; EmpireIndex:8; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#00000176; EmpireIndex:9; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#00000177; EmpireIndex:10; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#00000178; EmpireIndex:11; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#00000179; EmpireIndex:12; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#0000017A; EmpireIndex:13; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#0000017B; EmpireIndex:14; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#0000017C; EmpireIndex:15; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#0000017D; EmpireIndex:16; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#0000017E; EmpireIndex:17; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#0000017F; EmpireIndex:18; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdateBestSystem#00000180; EmpireIndex:19; SystemGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:322OrderSTACKOrderUpdatePiratePhantomGarrison#00000181
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:570GameClientSTACKGameClientState_Turn_BeginEventDispatch
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:570GameClientSTACKGameClientState_Turn_BeginEventDispatched
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:609OrderSTACKOrderUpdateQuests#00000182, Ticket: 000001ED
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:609OrderSTACKOrderRemoveQuestMarkers#00000183
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:609OrderSTACKOrderUpdateQuests#00000184, Ticket: 000001EE
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:609OrderSTACKOrderUpdateQuests#00000185, Ticket: 000001EF
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:609OrderSTACKOrderUpdateQuests#00000186, Ticket: 000001F0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:609OrderSTACKOrderCompleteQuest#00000187, Ticket: 000001F1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:609OrderSTACKOrderCompleteQuest#00000188, Ticket: 000001F2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:609OrderSTACKOrderCompleteQuest#00000189, Ticket: 000001F3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:686PrismSTACKColonize: {"turn":99,"colonizationContext":null,"starSystemName":"ColonizedStarSystem#8446","planetName":"","colonizedStarSystemGUID":"8446","gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.07.04","eventName":"Colonize","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:41.492"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:41:802GameServerSTACKGameServerState_Turn_AI_Begin
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:41:802AISTACK[AI] [Event]Remove 1 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:14:41:802AISTACK[AI] [Event]Remove EventConstructionCancelled, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:14:41:802AISTACK[AI] [Event]keep 184 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:14:41:802AISTACK[AI] [Event]keep EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventOutpostActionStarted,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventStrategicResourceAcquired,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventStrategicResourceAcquired,EventCuriosityDiscovered,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationLost,EventPopulationLost,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventHappinessStatusChanged,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingProgramActivationFailed,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventTutorialPageOpened,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventQuestBegun,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventQuestBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:14:42:048PrismSTACKJuggernaut: {"turn":98,"maximumJuggernauts":1.0,"juggernauts":0.0,"obliterators":0.0,"battleships":0.0,"citadels":0.0,"lostJuggernauts":0.0,"miningModules":0.0,"systemSupportModules":0.0,"researchModules":0.0,"specialNodeModules":0.0,"terraformationModules":0.0,"restorationModules":0.0,"anomalyModules":0.0,"exoticModules":0.0,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.21.01","eventName":"Juggernaut","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:41.845"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:42:453PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_StrategicResources01","category":"Tutorial","subcategory":"Advanced","questid":11483,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:42.252"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:44:022PrismSTACKevent batch: [{"turn":98,"turnDuration":737,"dustperturn":765.4916,"influenceperturn":14.0499878,"scienceperturn":1567.98181,"honorperturn":-2.0,"empirefood":794.621,"empireindustry":2159.3457,"empiremanpower":4625.0,"empirepopulation":121.0,"totaltradingincomedust":262.8084,"totaltradingincomescience":28.9318066,"ownedsystems":10.0,"ownedarks":0.0,"starsystemsdiscovered":0.0,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.05.04","eventName":"Turn end","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:42.615"},{"turn":98,"screenName":"DiplomacyScreen","gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:42.777"},{"turn":98,"screenName":"NegotiationModalWindow","gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.14.01","eventName":"Screen opened","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:42.936"}]
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:44:476PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_WarStatus00","category":"Test","subcategory":"","questid":11491,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:44.231"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:44:837PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_WarStatus00","category":"Test","subcategory":"","questid":11492,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:44.637"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:45:230PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_WarStatus00","category":"Test","subcategory":"","questid":11493,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:45.006"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:45:596PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_WarStatus00","category":"Test","subcategory":"","questid":11494,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:45.391"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:45:944PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_WarStatus00","category":"Test","subcategory":"","questid":11495,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:45.723"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:46:303PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_WarStatus00","category":"Test","subcategory":"","questid":11496,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:46.095"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:46:640PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_WarStatus00","category":"Test","subcategory":"","questid":11497,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:46.427"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:46:929AISTACKCorrectly received ReadyToBeginTheTurn signal from AI
 at UpdateAIState in :line 0
 at ProcessAISignalMessage in :line 0
 at MessageReceived in :line 0
 at Amplitude.AI.Common.IO.IGameProxy.PostToGame in :line 0
 at InternalPostMessage in :line 0
 at PostMessage in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:14:46:972PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_WarStatus00","category":"Test","subcategory":"","questid":11498,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:46.765"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:46:972DefaultSTACKEnd of AI begin turn: Running
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:037GameClientSTACKGameClientState_Turn_Begin
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:124QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:124QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:124QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:124QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:166QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:166QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:166QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:232QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:232QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:232QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:232QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:232QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:259QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:259QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:259QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:259QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:259QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:286QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:286QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:325PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_WarStatus00","category":"Test","subcategory":"","questid":11499,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:47.166"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:47:325QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:325QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:325QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:325QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:325QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:361QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:361QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:361QuestSTACK[Quests] TestPopulationBoost didn't trigger because its random check failed
 at CheckRandom in :line 0
 at IQuestManagementService.TryTriggerQuest in :line 0
 at IQuestManagementService.TryTriggerQuests in :line 0
 at TryTriggerQuestsFromGameEvent in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:47:435AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at Execute in :line 0
 at CreateActuatorFromTask in :line 0
 at ExecuteDecisionsFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:47:685PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_WarStatus00","category":"Test","subcategory":"","questid":11500,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:47.478"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:48:251GameplaySTACK[Tribute] Refresh 'DiplomaticTribute: 215.18 EmpireMoney from Empire#1 to Empire#6 for 14 turns.'
 at NotifyActiveDiplomaticTributeCollectionChange in :line 0
 at UpdateDiplomaticTributes in :line 0
 at IDiplomacyControl.OnClientBeginTurn in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:252GameClientSTACKGameClientState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:310GameplaySTACKIVisibilityService.AllowSendOrders(True)
 at IVisibilityService.AllowSendOrders in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:311GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:311OrderSTACKOrderAIClientStateChange#0000018A; AIClientState:Playing
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:311AISTACKChange AI client state from Sleeping to Playing.
 at ChangeAIClientState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:311OrderSTACKOrderFinishDockingFleet#0000018B, Ticket: 000001F4; EmpireIndex:0; FleetGUID:11484
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:311OrderSTACKOrderFinishDockingFleet#0000018C, Ticket: 000001F5; EmpireIndex:3; FleetGUID:11486
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:311AISTACKStart 5 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:48:311AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:48:356PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_ShipDesign03","category":"Tutorial","subcategory":"ADVANCED","questid":11501,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:47.852"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:48:356GameplaySTACKServerGroundBattle#11352 Entering ServerGroundBattleState_Setup
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at UpdateGroundBattles in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:357OrderSTACKOrderFinishDockingFleet#0000018D, Ticket: 000001F6; EmpireIndex:7; FleetGUID:11488
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:455OrderSTACKOrderEntityAction#0000018E, Ticket: 000001F7; EmpireIndex:20; GoToFleetAction#600, InitiatorGUID:8070, Context:Path: 19, Path: Path: 19
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:455OrderSTACKOrderEntityAction#0000018F, Ticket: 000001F8; EmpireIndex:20; GoToFleetAction#601, InitiatorGUID:3251, Context:Path: 16, Path: Path: 16
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:455OrderSTACKOrderEntityAction#00000190, Ticket: 000001F9; EmpireIndex:20; GoToFleetAction#602, InitiatorGUID:5107, Context:Path: 14, Path: Path: 14
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:455OrderSTACKOrderEntityAction#00000191, Ticket: 000001FA; EmpireIndex:20; GoToFleetAction#603, InitiatorGUID:9038, Context:Path: 92->12, Path: Path: 92->12
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:455OrderSTACKOrderEntityAction#00000193, Ticket: 000001FC; EmpireIndex:0; MoveToFleetAction#1265, InitiatorGUID:11484, Context:EntityActionContext_Movement, 93->96 (Cost: 5) from 0 to 0.454158.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:455OrderSTACKOrderEntityAction#00000194, Ticket: 000001FD; EmpireIndex:0; MoveToFleetAction#1266, InitiatorGUID:11219, Context:EntityActionContext_Movement, 93->96 (Cost: 1.009383) from 0.9083161 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:455OrderSTACKOrderEntityAction#00000195, Ticket: 000001FE; EmpireIndex:0; MoveToFleetAction#1267, InitiatorGUID:11009, Context:EntityActionContext_Movement, 96->89 (Cost: 4.338125) from 0.6745285 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:455OrderSTACKOrderEntityAction#00000196, Ticket: 000001FF; EmpireIndex:3; MoveToFleetAction#1674, InitiatorGUID:11486, Context:EntityActionContext_Movement, 57->55 (Cost: 5) from 0 to 0.535076.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:455OrderSTACKOrderEntityAction#00000197, Ticket: 00000200; EmpireIndex:7; MoveToFleetAction#992, InitiatorGUID:11226, Context:EntityActionContext_Movement, 47->17 (Cost: 4) from 0.1514597 to 0.2845154.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:512OrderSTACKOrderEntityAction#00000198, Ticket: 00000201; EmpireIndex:7; MoveToFleetAction#993, InitiatorGUID:11224, Context:EntityActionContext_Movement, 49->50 (Cost: 4) from 0.1098132 to 0.6249943.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:512OrderSTACKOrderEntityAction#00000199, Ticket: 00000202; EmpireIndex:7; MoveToFleetAction#994, InitiatorGUID:11222, Context:EntityActionContext_Movement, 52->51 (Cost: 2.118751) from 0.7906114 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:512OrderSTACKOrderEntityAction#0000019A, Ticket: 00000203; EmpireIndex:7; MoveToFleetAction#995, InitiatorGUID:11013, Context:EntityActionContext_Movement, 17->47 (Cost: 4) from 0.5322229 to 0.6652786.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:512OrderSTACKOrderEntityAction#0000019B, Ticket: 00000204; EmpireIndex:7; MoveToFleetAction#996, InitiatorGUID:11011, Context:EntityActionContext_Movement, 47->17 (Cost: 4) from 0.4175712 to 0.5506269.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:512OrderSTACKOrderEntityAction#0000019C, Ticket: 00000205; EmpireIndex:7; MoveToFleetAction#997, InitiatorGUID:10806, Context:EntityActionContext_Movement, 17->47 (Cost: 4) from 0.7983344 to 0.9313901.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:512OrderSTACKOrderEntityAction#0000019D, Ticket: 00000206; EmpireIndex:7; MoveToFleetAction#998, InitiatorGUID:10574, Context:EntityActionContext_Movement, 47->48 (Cost: 1.509319) from 0.5621009 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:512OrderSTACKOrderUpdateGroundBattleReplayEmpire#0000019E, Ticket: 00000207
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:512OrderSTACKOrderGroundBattleSetup#0000019F, Ticket: 00000208
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:512OrderSTACKOrderEntityAction#000001A0, Ticket: 00000209; EmpireIndex:7; MoveToFleetAction#999, InitiatorGUID:11488, Context:EntityActionContext_Movement, 51->49 (Cost: 4) from 0 to 0.5596455.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:513OrderSTACKOrderEntityAction#000001A1, Ticket: 0000020A; EmpireIndex:20; MoveToFleetAction#604, InitiatorGUID:9038, Context:EntityActionContext_Movement, 92->12 (Cost: 4) from 0 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:513OrderSTACKOrderEntityAction#000001A2, Ticket: 0000020B; EmpireIndex:20; MoveToFleetAction#605, InitiatorGUID:5107, Context:EntityActionContext_Movement, 13->14 (Cost: 2.819638) from 0.3298703 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:567GameplaySTACKServerGroundBattle#11352 Entering ServerGroundBattleState_WaitForStrategies
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at UpdateGroundBattles in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:567OrderSTACKOrderEntityAction#000001A3, Ticket: 0000020C; EmpireIndex:20; MoveToFleetAction#606, InitiatorGUID:3251, Context:EntityActionContext_Movement, 17->16 (Cost: 4.299345) from 0.3378163 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:567OrderSTACKOrderEntityAction#000001A4, Ticket: 0000020D; EmpireIndex:20; MoveToFleetAction#607, InitiatorGUID:8070, Context:EntityActionContext_Movement, 21->19 (Cost: 2.351797) from 0.7485192 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:621OrderSTACKOrderUpdateVisibility#000001A5
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:621OrderSTACKOrderCompleteMoveToFleetAction#000001A6; EmpireIndex:7; EntityActionId: 998
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:621OrderSTACKOrderUpdateVisibility#000001A7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:621OrderSTACKOrderTerminateEntityAction#000001A8; EmpireIndex:7; EntityActionId: 998
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:679OrderSTACKOrderEntityAction#000001A9, Ticket: 0000020E; EmpireIndex:7; MoveToFleetAction#1000, InitiatorGUID:10574, Context:EntityActionContext_Movement, 48->50 (Cost: 2.490681) from 0 to 0.2691509.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:746OrderSTACKOrderCompleteMoveToFleetAction#000001AA; EmpireIndex:0; EntityActionId: 1266
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:746OrderSTACKOrderUpdateVisibility#000001AB
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:746OrderSTACKOrderTerminateEntityAction#000001AC; EmpireIndex:0; EntityActionId: 1266
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:798PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_StepBackThroughMenusSystemView","category":"Tutorial","subcategory":"Advanced","questid":11502,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:48.513"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:48:798OrderSTACKOrderEntityAction#000001AD, Ticket: 0000020F; EmpireIndex:0; MoveToFleetAction#1268, InitiatorGUID:11219, Context:EntityActionContext_Movement, 96->89 (Cost: 3.990617) from 0 to 0.2993993.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:919OrderSTACKOrderCompleteMoveToFleetAction#000001AE; EmpireIndex:7; EntityActionId: 997
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:919OrderSTACKOrderCompleteMoveToFleetAction#000001AF; EmpireIndex:7; EntityActionId: 996
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:919OrderSTACKOrderCompleteMoveToFleetAction#000001B0; EmpireIndex:7; EntityActionId: 995
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:919OrderSTACKOrderCompleteMoveToFleetAction#000001B1; EmpireIndex:7; EntityActionId: 992
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:919OrderSTACKOrderUpdateVisibility#000001B2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:981OrderSTACKOrderTerminateEntityAction#000001B3; EmpireIndex:7; EntityActionId: 997
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:981OrderSTACKOrderTerminateEntityAction#000001B4; EmpireIndex:7; EntityActionId: 996
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:981OrderSTACKOrderUpdateVisibility#000001B5
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:981OrderSTACKOrderTerminateEntityAction#000001B6; EmpireIndex:7; EntityActionId: 995
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:48:981OrderSTACKOrderTerminateEntityAction#000001B7; EmpireIndex:7; EntityActionId: 992
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:095OrderSTACKOrderCompleteMoveToFleetAction#000001B8; EmpireIndex:7; EntityActionId: 994
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:095OrderSTACKOrderTerminateEntityAction#000001B9; EmpireIndex:7; EntityActionId: 994
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:148OrderSTACKOrderEntityAction#000001BA, Ticket: 00000210; EmpireIndex:7; MoveToFleetAction#1001, InitiatorGUID:11222, Context:EntityActionContext_Movement, 51->49 (Cost: 1.881249) from 0 to 0.2632082.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:148OrderSTACKOrderCompleteMoveToFleetAction#000001BB; EmpireIndex:20; EntityActionId: 605
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:148OrderSTACKOrderUpdateVisibility#000001BC
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:148OrderSTACKOrderTerminateEntityAction#000001BD; EmpireIndex:20; EntityActionId: 605
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:196PrismSTACKQuest Started: {"turn":98,"technologyCount":34,"questName":"Tutorial_StepBackThroughMenus","category":"Tutorial","subcategory":"Advanced","questid":11503,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.17.03","eventName":"Quest Started","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:48.919"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:49:196OrderSTACKOrderTerminateEntityAction#000001BE; EmpireIndex:20; EntityActionId: 602
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:236OrderSTACKOrderCompleteMoveToFleetAction#000001BF; EmpireIndex:20; EntityActionId: 607
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:236OrderSTACKOrderUpdateVisibility#000001C0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:236OrderSTACKOrderTerminateEntityAction#000001C1; EmpireIndex:20; EntityActionId: 607
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:585PrismSTACKQuest Finished: {"turn":98,"questName":"Tutorial_Hook-Approval","category":"Tutorial","subcategory":"Advanced","state":"Completed","questid":11391,"choiceIndex":-1,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:49.365"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:49:585OrderSTACKOrderCompleteMoveToFleetAction#000001C2; EmpireIndex:7; EntityActionId: 993
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:585OrderSTACKOrderUpdateVisibility#000001C3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:585OrderSTACKOrderTerminateEntityAction#000001C4; EmpireIndex:7; EntityActionId: 993
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:707OrderSTACKOrderCompleteMoveToFleetAction#000001C5; EmpireIndex:20; EntityActionId: 606
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:707OrderSTACKOrderUpdateVisibility#000001C6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:707OrderSTACKOrderTerminateEntityAction#000001C7; EmpireIndex:20; EntityActionId: 606
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:750OrderSTACKOrderTerminateEntityAction#000001C8; EmpireIndex:20; EntityActionId: 601
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:834OrderSTACKOrderCompleteMoveToFleetAction#000001C9; EmpireIndex:0; EntityActionId: 1267
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:834OrderSTACKOrderUpdateVisibility#000001CA
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:834OrderSTACKOrderTerminateEntityAction#000001CB; EmpireIndex:0; EntityActionId: 1267
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:878OrderSTACKOrderEntityAction#000001CC, Ticket: 00000211; EmpireIndex:0; MoveToFleetAction#1269, InitiatorGUID:11009, Context:EntityActionContext_Movement, 89->86 (Cost: 0.6618748) from 0 to 0.1725264.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:49:957PrismSTACKQuest Finished: {"turn":98,"questName":"Tutorial_StudyingCuriosities","category":"Tutorial","subcategory":"Advanced","state":"Completed","questid":11420,"choiceIndex":-1,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:49.750"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:50:295PrismSTACKQuest Finished: {"turn":98,"questName":"Tutorial_Negotiations01","category":"Tutorial","subcategory":"Advanced","state":"Completed","questid":11445,"choiceIndex":-1,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:50.081"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:50:377OrderSTACKOrderUpdateVisibility#000001CD
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:50:459OrderSTACKOrderUpdateQuests#000001CE, Ticket: 00000212
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:50:459OrderSTACKOrderUpdateQuests#000001CF, Ticket: 00000213
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:50:459OrderSTACKOrderCompleteQuest#000001D0, Ticket: 00000214
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:50:459OrderSTACKOrderCompleteQuest#000001D1, Ticket: 00000215
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:50:625PrismSTACKQuest Finished: {"turn":98,"questName":"Tutorial_StepBackThroughMenusSystemView","category":"Tutorial","subcategory":"Advanced","state":"Completed","questid":11502,"choiceIndex":-1,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:50.430"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:50:837AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:837AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:837AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:837AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:837AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:904AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:904AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:904AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:904AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:904AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:904AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:904AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:904AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:904AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:904AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:969AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:969AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:969AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:969AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:50:969AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:035AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:035AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:035AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:035AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:035AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:035AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:035AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:035AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:035AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:035AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:104PrismSTACKQuest Finished: {"turn":98,"questName":"Tutorial_StepBackThroughMenus","category":"Tutorial","subcategory":"Advanced","state":"Completed","questid":11503,"choiceIndex":-1,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.18.03","eventName":"Quest Finished","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:50.774"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:51:104AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:104AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:104AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:104AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:104AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:164AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:164AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:164AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:164AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:164AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:233OrderSTACKOrderUpdateVisibility#000001D2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:233OrderSTACKOrderCompleteMoveToFleetAction#000001D3; EmpireIndex:20; EntityActionId: 604
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:233OrderSTACKOrderUpdateVisibility#000001D4
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:233OrderSTACKOrderTerminateEntityAction#000001D5; EmpireIndex:20; EntityActionId: 604
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:301OrderSTACKOrderTerminateEntityAction#000001D6; EmpireIndex:20; EntityActionId: 603
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:301AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:301AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:301AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:367AISTACK[AI] Unassign fleet 11406/0 from TF [AI0]
 at Unassign in :line 0
 at UnassignInstance in :line 0
 at ValidateInstanceAssignation in :line 0
 at ValidateInstanceAssignation in :line 0
 at AllocateResources in :line 0
 at AllocateResources in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:367AISTACK[AI] Unassign fleet 7066/0 from TF [AI0]
 at Unassign in :line 0
 at UnassignInstance in :line 0
 at ValidateInstanceAssignation in :line 0
 at ValidateInstanceAssignation in :line 0
 at AllocateResources in :line 0
 at AllocateResources in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:367AISTACK[AI] Unassign fleet 7066/0 from TF [AI0]
 at Unassign in :line 0
 at UnassignInstance in :line 0
 at ValidateInstanceAssignation in :line 0
 at ValidateInstanceAssignation in :line 0
 at AllocateResources in :line 0
 at AllocateResources in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:367AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:367AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:367AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:435AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:435AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:436AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:436AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:436AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:436AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:504AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:504AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 10 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:504AISTACKStart 68 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:572OrderSTACKOrderCreateDiplomaticContract#000001D7, Ticket: 00000217; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:7, ContractGUID:11504.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:572DefaultSTACKOrderCreateDiplomaticContract#000001D7, Ticket: 00000217; EmpireWhichInitiatedIndex:3, EmpireWhichReceivesIndex:7, ContractGUID:11504.
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:572DefaultSTACKRegister new contract DiplomaticContract#11504.
 at Register in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:572OrderSTACKOrderGroundBattleSelectDefenderStrategy#000001D8, Ticket: 00000218; GroundBattleGUID:11352, DefenderStrategyName:GroundBattleDefenderStrategy1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:572OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001D9, Ticket: 00000219
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:572OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001DA, Ticket: 0000021A
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:572OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001DB, Ticket: 0000021B
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:572OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001DC, Ticket: 0000021C
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:572OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001DD, Ticket: 0000021D
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:572OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001DE, Ticket: 0000021E
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:573OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001DF, Ticket: 0000021F
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:573GameplaySTACKOrderAssignHero preprocessing failed: the assignation '2nd Burning Horde (7068)' is not available for assignment, failureflags=FleetNotInOrbit.
 at AssignHeroPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:573AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for DepartmentOfEducation/OrderAssignHero [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:573OrderSTACKOrderCancelHackingProgram#000001E0, Ticket: 00000221; ProgramGUID:11342, Force:False
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:573AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:573AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 10 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:573AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:573AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 10 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:573AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:51:640OrderSTACKOrderCancelHackingProgram#000001E1, Ticket: 00000222; ProgramGUID:11343, Force:False
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:640OrderSTACKOrderCancelHackingProgram#000001E2, Ticket: 00000223; ProgramGUID:11344, Force:False
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:640OrderSTACKOrderCancelHackingProgram#000001E3, Ticket: 00000224; ProgramGUID:11345, Force:False
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:700PrismSTACKAIPerformanceEvent: {"turn":98,"maxBlackboardMessageCount":614,"maxDecisionCount":55,"maxSyncronizationTime":5127,"maxAnaysisTime":1263,"maxStrategicTime":5759,"maxDecisionTime":1263,"maxActuatorTime":1231,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.20.02","eventName":"AIPerformanceEvent","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:14:51.367"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:14:51:700OrderSTACKOrderEntityAction#000001E4, Ticket: 00000225; EmpireIndex:1; GoToFleetAction#1875, InitiatorGUID:7068, Context:Path: 24, Path: Path: 24
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:700OrderSTACKOrderEntityAction#000001E5, Ticket: 00000226; EmpireIndex:1; GoToFleetAction#1876, InitiatorGUID:6766, Context:Path: 59, Path: Path: 59
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:700GameplaySTACK[Empire 3] OrderDisbandShips preprocessor failed because there is no ships to disband.
 at DisbandShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:700OrderSTACKOrderBuyoutTradingCompanyImprovement#000001E6, Ticket: 00000228; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:700OrderSTACKOrderBuyoutTradingCompanyImprovement#000001E7, Ticket: 00000229; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:700OrderSTACKOrderQueueResearch#000001E8, Ticket: 0000022A; EmpireIndex:3; ConstructibleElementName:TechnologyDefinitionEmpireDevelopment4, ConstructionGameEntityGUID:11505, ResourceStocks:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:700OrderSTACKOrderBuyoutConstruction#000001E9, Ticket: 0000022B; EmpireIndex:3; ContextGUID:6906, ConstructionGameEntityGUID:11261, ResourceName:EmpireMoney, BuyoutCost:132.4156
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:700DefaultSTACKThe construction 11261 is already at the index 0.
 at Move in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:789OrderSTACKOrderGroundBattleSelectAttackerStrategy#000001EA, Ticket: 0000022C; GroundBattleGUID:11352, AttackerStrategyName:GroundBattleAttackerStrategy2
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:789OrderSTACKOrderCancelConstruction#000001EB, Ticket: 0000022D; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11473
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:789OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001EC, Ticket: 0000022E
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:789OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001ED, Ticket: 0000022F
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:789OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001EE, Ticket: 00000230
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:789OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001EF, Ticket: 00000231
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:789OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001F0, Ticket: 00000232
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:789OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001F1, Ticket: 00000233
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:789OrderSTACKOrderUpdateAIDiplomacyTermFeedback#000001F2, Ticket: 00000234
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:789OrderSTACKOrderMoodMessage#000001F3, Ticket: 00000235; EmpireIndex:3; MoodMessageID:NeutralManagedToCloseBordersForProtection, TargetEmpireIndex:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:841GameplaySTACKServerGroundBattle#11352 Entering ServerGroundBattleState_Report
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at UpdateGroundBattles in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:841OrderSTACKOrderUpdateAttitude#000001F4, Ticket: 00000236; EmpireIndex:3; AttitudeName:Worried, TargetEmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:841OrderSTACKOrderCancelHackingProgram#000001F5, Ticket: 00000237; ProgramGUID:11346, Force:False
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:841OrderSTACKOrderCancelHackingProgram#000001F6, Ticket: 00000238; ProgramGUID:11348, Force:False
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:841OrderSTACKOrderCancelHackingProgram#000001F7, Ticket: 00000239; ProgramGUID:11349, Force:False
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:841OrderSTACKOrderCancelHackingProgram#000001F8, Ticket: 0000023A; ProgramGUID:11350, Force:False
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:841GameplaySTACKOrderCreateAndApplyShipDesign preprocessor failed: Impossible to retrofit Ship#3891: 'CannotAffordRetrofit'
 at CreateAndApplyShipDesignPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:841AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:842OrderSTACKOrderStartHackingOperation#000001F9, Ticket: 0000023C; StartGUID:7768, TargetGUID:1021, NodePositions:59,NodeIndex:44,NodeIndex:21,NodeIndex:19,NodeIndex:25, HackingOperationGUID:11507, TracedOperationGUID:0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderEntityAction#000001FA, Ticket: 0000023D; EmpireIndex:3; GoToFleetAction#1675, InitiatorGUID:9871, Context:Path: 59, Path: Path: 59
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderEntityAction#000001FB, Ticket: 0000023E; EmpireIndex:3; GoToFleetAction#1676, InitiatorGUID:10984, Context:Path: 17, Path: Path: 17
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderEntityAction#000001FC, Ticket: 0000023F; EmpireIndex:3; GoToFleetAction#1677, InitiatorGUID:10032, Context:Path: 27, Path: Path: 27
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderEntityAction#000001FD, Ticket: 00000240; EmpireIndex:3; GoToFleetAction#1678, InitiatorGUID:1200, Context:Path: 64, Path: Path: 64
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderEntityAction#000001FE, Ticket: 00000241; EmpireIndex:3; GoToFleetAction#1679, InitiatorGUID:9127, Context:Path: 13, Path: Path: 13
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderEntityAction#000001FF, Ticket: 00000242; EmpireIndex:3; GoToFleetAction#1680, InitiatorGUID:9614, Context:Path: 81->79, Path: Path: 81->79
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderEntityAction#00000200, Ticket: 00000243; EmpireIndex:3; GoToFleetAction#1681, InitiatorGUID:9509, Context:Path: 47->48->22->23->21, Path: Path: 47->48->22->23->21
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderSelloutTradableResource#00000201, Ticket: 00000244; EmpireIndex:4
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000202, Ticket: 00000245
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000203, Ticket: 00000246
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000204, Ticket: 00000247
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000205, Ticket: 00000248
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000206, Ticket: 00000249
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:906OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000207, Ticket: 0000024A
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:907OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000208, Ticket: 0000024B
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:907OrderSTACKOrderCancelHackingProgram#00000209, Ticket: 0000024C; ProgramGUID:11362, Force:False
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:907OrderSTACKOrderCancelHackingProgram#0000020A, Ticket: 0000024D; ProgramGUID:11386, Force:False
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:907OrderSTACKOrderCreateShipDesign#0000020B, Ticket: 0000024E; EmpireIndex:4
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:907GameplaySTACK[Optim] Disposed 1 obsolete ship designs:
 at DisposeObsoleteUnusedShipDesignsIFN in :line 0
 at Register in :line 0
 at RegisterShipDesign in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderEntityAction#0000020C, Ticket: 0000024F; EmpireIndex:4; GoToFleetAction#815, InitiatorGUID:9520, Context:Path: 79, Path: Path: 79
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderEntityAction#0000020D, Ticket: 00000250; EmpireIndex:4; GoToFleetAction#816, InitiatorGUID:11275, Context:Path: 116, Path: Path: 116
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderEntityAction#0000020E, Ticket: 00000251; EmpireIndex:4; GoToFleetAction#817, InitiatorGUID:10931, Context:Path: 90, Path: Path: 90
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000020F, Ticket: 00000252
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000210, Ticket: 00000253
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000211, Ticket: 00000254
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000212, Ticket: 00000255
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000213, Ticket: 00000256
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000214, Ticket: 00000257
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000215, Ticket: 00000258
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderCreateShipDesign#00000216, Ticket: 00000259; EmpireIndex:5
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976GameplaySTACK[Optim] Disposed 1 obsolete ship designs:
 at DisposeObsoleteUnusedShipDesignsIFN in :line 0
 at Register in :line 0
 at RegisterShipDesign in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderCancelLaw#00000217, Ticket: 0000025A; EmpireIndex:5
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:51:976OrderSTACKOrderEntityAction#00000218, Ticket: 0000025B; EmpireIndex:5; GoToFleetAction#206, InitiatorGUID:11245, Context:Path: 122, Path: Path: 122
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:057OrderSTACKOrderChangeDiplomaticContractState#00000219; ContractGUID:11504, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:057GameplaySTACKOrderChangeDiplomaticContractState#00000219; ContractGUID:11504, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:057GameplaySTACKContract 11504 pass from state Inactive to state Negotiation.
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:057OrderSTACKOrderEntityAction#0000021A, Ticket: 0000025C; EmpireIndex:1; MoveToFleetAction#1877, InitiatorGUID:6766, Context:EntityActionContext_Movement, 21->59 (Cost: 6) from 0.743831 to 0.9145356.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:057OrderSTACKOrderEntityAction#0000021B, Ticket: 0000025D; EmpireIndex:1; MoveToFleetAction#1878, InitiatorGUID:7068, Context:EntityActionContext_Movement, 19->24 (Cost: 1.246971) from 0.9352121 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:057OrderSTACKOrderGroundBattleReport#0000021C, Ticket: 0000025E
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:058OrderSTACKOrderEntityAction#0000021D, Ticket: 0000025F; EmpireIndex:3; MoveToFleetAction#1682, InitiatorGUID:9509, Context:EntityActionContext_Movement, 47->48 (Cost: 3.446728) from 0 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:058AISTACKStart 30 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:52:058AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:52:128GameplaySTACKServerGroundBattle#11352 Entering ServerGroundBattleState_WaitForNextTurn
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at UpdateGroundBattles in :line 0
 at Run in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:128OrderSTACKOrderEntityAction#0000021E, Ticket: 00000260; EmpireIndex:3; MoveToFleetAction#1683, InitiatorGUID:9614, Context:EntityActionContext_Movement, 29->81 (Cost: 8) from 0.03521837 to 0.4671084.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:128OrderSTACKOrderEntityAction#0000021F, Ticket: 00000261; EmpireIndex:3; MoveToFleetAction#1684, InitiatorGUID:9127, Context:EntityActionContext_Movement, 16->13 (Cost: 2.412842) from 0.6081138 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:128OrderSTACKOrderEntityAction#00000220, Ticket: 00000262; EmpireIndex:3; MoveToFleetAction#1685, InitiatorGUID:1200, Context:EntityActionContext_Movement, 61->64 (Cost: 4.154568) from 0.4570667 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:128OrderSTACKOrderEntityAction#00000221, Ticket: 00000263; EmpireIndex:3; MoveToFleetAction#1686, InitiatorGUID:10032, Context:EntityActionContext_Movement, 61->27 (Cost: 5) from 0.1827415 to 0.2971297.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:128OrderSTACKOrderEntityAction#00000222, Ticket: 00000264; EmpireIndex:3; MoveToFleetAction#1687, InitiatorGUID:10984, Context:EntityActionContext_Movement, 47->17 (Cost: 7.947574) from 0.006553296 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:128OrderSTACKOrderEntityAction#00000223, Ticket: 00000265; EmpireIndex:3; MoveToFleetAction#1688, InitiatorGUID:9871, Context:EntityActionContext_Movement, 21->59 (Cost: 5) from 0.8007325 to 0.9429864.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:128OrderSTACKOrderCompleteMoveToFleetAction#00000224; EmpireIndex:7; EntityActionId: 1000
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:128OrderSTACKOrderEntityAction#00000225, Ticket: 00000266; EmpireIndex:4; MoveToFleetAction#818, InitiatorGUID:10931, Context:EntityActionContext_Movement, 117->90 (Cost: 5.151113) from 0.8392106 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:128OrderSTACKOrderEntityAction#00000226, Ticket: 00000267; EmpireIndex:4; MoveToFleetAction#819, InitiatorGUID:11275, Context:EntityActionContext_Movement, 112->116 (Cost: 8) from 0.08117391 to 0.9896557.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:128OrderSTACKOrderEntityAction#00000227, Ticket: 00000268; EmpireIndex:4; MoveToFleetAction#820, InitiatorGUID:9520, Context:EntityActionContext_Movement, 81->79 (Cost: 2.782541) from 0.7419401 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:128OrderSTACKOrderEntityAction#00000228, Ticket: 00000269; EmpireIndex:5; MoveToFleetAction#207, InitiatorGUID:11245, Context:EntityActionContext_Movement, 121->122 (Cost: 1.269775) from 0.7037495 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:129OrderSTACKOrderCreateDiplomaticContract#00000229, Ticket: 0000026B; EmpireWhichInitiatedIndex:6, EmpireWhichReceivesIndex:7, ContractGUID:11510.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:129DefaultSTACKOrderCreateDiplomaticContract#00000229, Ticket: 0000026B; EmpireWhichInitiatedIndex:6, EmpireWhichReceivesIndex:7, ContractGUID:11510.
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:129DefaultSTACKRegister new contract DiplomaticContract#11510.
 at Register in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:129DefaultSTACKCan't create a new contract between Empire 6 and Empire 7 because an active contract already exist.
 at CreateDiplomaticContractPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:129AISTACK[AI] The creation of the contract between empire 6 and empire 7 has failed. [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnDiplomaticContractReadyForNegotiation in :line 0
 at Fail in :line 0
 at OnContractCreated in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessMessage in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:129OrderSTACKOrderBuyoutTradable#0000022A, Ticket: 0000026E; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:207OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000022B, Ticket: 0000026F
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:207OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000022C, Ticket: 00000270
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:207OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000022D, Ticket: 00000271
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:207OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000022E, Ticket: 00000272
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:207OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000022F, Ticket: 00000273
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:207OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000230, Ticket: 00000274
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:207OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000231, Ticket: 00000275
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:207OrderSTACKOrderCreateShipDesign#00000232, Ticket: 00000276; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:207GameplaySTACK[Optim] Disposed 1 obsolete ship designs:
 at DisposeObsoleteUnusedShipDesignsIFN in :line 0
 at Register in :line 0
 at RegisterShipDesign in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:207OrderSTACKOrderCreateShipDesign#00000233, Ticket: 00000277; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:208GameplaySTACK[Optim] Disposed 1 obsolete ship designs:
 at DisposeObsoleteUnusedShipDesignsIFN in :line 0
 at Register in :line 0
 at RegisterShipDesign in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:208OrderSTACKOrderCreateShipDesign#00000234, Ticket: 00000278; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:208OrderSTACKOrderCreateShipDesign#00000235, Ticket: 00000279; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:208GameplaySTACK[Optim] Disposed 1 obsolete ship designs:
 at DisposeObsoleteUnusedShipDesignsIFN in :line 0
 at Register in :line 0
 at RegisterShipDesign in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:291OrderSTACKOrderCreateShipDesign#00000236, Ticket: 0000027A; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:292GameplaySTACK[Optim] Disposed 1 obsolete ship designs:
 at DisposeObsoleteUnusedShipDesignsIFN in :line 0
 at Register in :line 0
 at RegisterShipDesign in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:292OrderSTACKOrderCancelLaw#00000237, Ticket: 0000027B; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:292OrderSTACKOrderEntityAction#00000238, Ticket: 0000027C; EmpireIndex:6; GoToFleetAction#974, InitiatorGUID:6804, Context:Path: 17, Path: Path: 17
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:372OrderSTACKOrderEntityAction#00000239, Ticket: 0000027D; EmpireIndex:6; GoToFleetAction#975, InitiatorGUID:10658, Context:Path: 83, Path: Path: 83
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:372OrderSTACKOrderQueueResearch#0000023A, Ticket: 0000027E; EmpireIndex:7; ConstructibleElementName:TechnologyDefinitionScienceAndExploration5, ConstructionGameEntityGUID:11516, ResourceStocks:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:372OrderSTACKOrderEntityAction#0000023B, Ticket: 0000027F; EmpireIndex:7; GoToFleetAction#1002, InitiatorGUID:9624, Context:Path: 47, Path: Path: 47
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:372OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000023C, Ticket: 00000280
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:372OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000023D, Ticket: 00000281
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:372OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000023E, Ticket: 00000282
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:372OrderSTACKOrderUpdateAIDiplomacyTermFeedback#0000023F, Ticket: 00000283
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:372OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000240, Ticket: 00000284
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:373OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000241, Ticket: 00000285
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:373OrderSTACKOrderUpdateAIDiplomacyTermFeedback#00000242, Ticket: 00000286
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:373OrderSTACKOrderCancelHackingProgram#00000243, Ticket: 00000287; ProgramGUID:11377, Force:False
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:373OrderSTACKOrderCancelLaw#00000244, Ticket: 00000288; EmpireIndex:7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:373OrderSTACKOrderUpdateVisibility#00000245
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:373OrderSTACKOrderEntityAction#00000246, Ticket: 00000289; EmpireIndex:7; GoToFleetAction#1003, InitiatorGUID:11401, Context:Path: 50->49->51->52, Path: Path: 50->49->51->52
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:373OrderSTACKOrderEntityAction#00000247, Ticket: 0000028A; EmpireIndex:7; GoToFleetAction#1004, InitiatorGUID:2498, Context:Path: 4, Path: Path: 4
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:373OrderSTACKOrderEntityAction#00000248, Ticket: 0000028B; EmpireIndex:7; GoToFleetAction#1005, InitiatorGUID:11335, Context:Path: 52->68, Path: Path: 52->68
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:373OrderSTACKOrderCompleteMoveToFleetAction#00000249; EmpireIndex:1; EntityActionId: 1878
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:373OrderSTACKOrderCompleteMoveToFleetAction#0000024A; EmpireIndex:7; EntityActionId: 999
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:456OrderSTACKOrderUpdateVisibility#0000024B
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:456OrderSTACKOrderTerminateEntityAction#0000024C; EmpireIndex:7; EntityActionId: 1000
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:456OrderSTACKOrderChangeDiplomaticContractState#0000024D; ContractGUID:11510, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:456GameplaySTACKOrderChangeDiplomaticContractState#0000024D; ContractGUID:11510, DiplomaticContractNewState:Negotiation, EmpireWhichProposesEmpirePointCost:0, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:456GameplaySTACKContract 11510 pass from state Inactive to state Negotiation.
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:456OrderSTACKOrderCompleteMoveToFleetAction#0000024E; EmpireIndex:3; EntityActionId: 1687
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:456OrderSTACKOrderCompleteMoveToFleetAction#0000024F; EmpireIndex:7; EntityActionId: 1001
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:542OrderSTACKOrderEntityAction#00000250, Ticket: 0000028C; EmpireIndex:6; MoveToFleetAction#976, InitiatorGUID:6804, Context:EntityActionContext_Movement, 23->17 (Cost: 5) from 0.4012555 to 0.4989686.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:542OrderSTACKOrderUpdateVisibility#00000251
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:542OrderSTACKOrderTerminateEntityAction#00000252; EmpireIndex:1; EntityActionId: 1878
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:624OrderSTACKOrderTerminateEntityAction#00000253; EmpireIndex:7; EntityActionId: 999
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:624OrderSTACKOrderEntityAction#00000254, Ticket: 0000028D; EmpireIndex:6; MoveToFleetAction#977, InitiatorGUID:10658, Context:EntityActionContext_Movement, 80->83 (Cost: 4.625564) from 0.3374796 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:624OrderSTACKOrderEntityAction#00000255, Ticket: 0000028E; EmpireIndex:7; MoveToFleetAction#1006, InitiatorGUID:11335, Context:EntityActionContext_Movement, 51->52 (Cost: 5) from 0.4941322 to 0.9882643.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:624OrderSTACKOrderEntityAction#00000256, Ticket: 0000028F; EmpireIndex:7; MoveToFleetAction#1007, InitiatorGUID:2498, Context:EntityActionContext_Movement, 3->4 (Cost: 7) from 0.2694547 to 0.9031929.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:624OrderSTACKOrderEntityAction#00000257, Ticket: 00000290; EmpireIndex:7; MoveToFleetAction#1008, InitiatorGUID:11401, Context:EntityActionContext_Movement, 48->50 (Cost: 3.253848) from 0.6483789 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:624OrderSTACKOrderEntityAction#00000258, Ticket: 00000291; EmpireIndex:7; MoveToFleetAction#1009, InitiatorGUID:9624, Context:EntityActionContext_Movement, 17->47 (Cost: 7) from 0.3492713 to 0.6985425.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:624OrderSTACKOrderTerminateEntityAction#00000259; EmpireIndex:3; EntityActionId: 1687
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:625OrderSTACKOrderUpdateVisibility#0000025A
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:707OrderSTACKOrderTerminateEntityAction#0000025B; EmpireIndex:7; EntityActionId: 1001
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:707OrderSTACKOrderCompleteMoveToFleetAction#0000025C; EmpireIndex:0; EntityActionId: 1265
 at Log in :line 0
 at MoveNext in :line 0
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20:14:52:707OrderSTACKOrderCompleteMoveToFleetAction#0000025D; EmpireIndex:3; EntityActionId: 1674
 at Log in :line 0
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20:14:52:707OrderSTACKOrderCompleteMoveToFleetAction#0000025E; EmpireIndex:0; EntityActionId: 1269
 at Log in :line 0
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20:14:52:707OrderSTACKOrderCompleteMoveToFleetAction#0000025F; EmpireIndex:1; EntityActionId: 1877
 at Log in :line 0
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20:14:52:707OrderSTACKOrderTerminateEntityAction#00000260; EmpireIndex:1; EntityActionId: 1875
 at Log in :line 0
 at MoveNext in :line 0
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 at Update in :line 0
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20:14:52:792OrderSTACKOrderCompleteMoveToFleetAction#00000261; EmpireIndex:0; EntityActionId: 1268
 at Log in :line 0
 at MoveNext in :line 0
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 at Update in :line 0
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20:14:52:792OrderSTACKOrderCompleteMoveToFleetAction#00000262; EmpireIndex:3; EntityActionId: 1688
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
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 at Update in :line 0
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20:14:52:792OrderSTACKOrderCompleteMoveToFleetAction#00000263; EmpireIndex:3; EntityActionId: 1686
 at Log in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:792OrderSTACKOrderCompleteMoveToFleetAction#00000264; EmpireIndex:3; EntityActionId: 1684
 at Log in :line 0
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 at LateUpdate in :line 0
20:14:52:792OrderSTACKOrderTerminateEntityAction#00000265; EmpireIndex:3; EntityActionId: 1676
 at Log in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
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20:14:52:876OrderSTACKOrderEntityAction#00000266; EmpireIndex:7; SiegeStarSystemAction#1010, InitiatorGUID:8662
 at Log in :line 0
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 at Run in :line 0
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 at LateUpdate in :line 0
20:14:52:876OrderSTACKOrderUpdateVisibility#00000267
 at Log in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
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20:14:52:876OrderSTACKOrderTerminateEntityAction#00000268; EmpireIndex:0; EntityActionId: 1265
 at Log in :line 0
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20:14:52:876OrderSTACKOrderTerminateEntityAction#00000269; EmpireIndex:3; EntityActionId: 1674
 at Log in :line 0
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 at Update in :line 0
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20:14:52:876OrderSTACKOrderTerminateEntityAction#0000026A; EmpireIndex:0; EntityActionId: 1269
 at Log in :line 0
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 at Update in :line 0
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20:14:52:876OrderSTACKOrderTerminateEntityAction#0000026B; EmpireIndex:1; EntityActionId: 1877
 at Log in :line 0
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 at Update in :line 0
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20:14:52:876OrderSTACKOrderCompleteMoveToFleetAction#0000026C; EmpireIndex:4; EntityActionId: 818
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:876OrderSTACKOrderUpdateVisibility#0000026D
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:959OrderSTACKOrderTerminateEntityAction#0000026E; EmpireIndex:0; EntityActionId: 1268
 at Log in :line 0
 at MoveNext in :line 0
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 at ProcessOrders in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:959OrderSTACKOrderTerminateEntityAction#0000026F; EmpireIndex:3; EntityActionId: 1688
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:52:959OrderSTACKOrderTerminateEntityAction#00000270; EmpireIndex:3; EntityActionId: 1686
 at Log in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
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20:14:52:959OrderSTACKOrderTerminateEntityAction#00000271; EmpireIndex:3; EntityActionId: 1684
 at Log in :line 0
 at MoveNext in :line 0
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 at ProcessOrders in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
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20:14:52:959OrderSTACKOrderCompleteMoveToFleetAction#00000272; EmpireIndex:5; EntityActionId: 207
 at Log in :line 0
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20:14:52:959OrderSTACKOrderUpdateVisibility#00000273
 at Log in :line 0
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20:14:52:959OrderSTACKOrderTerminateEntityAction#00000274; EmpireIndex:4; EntityActionId: 818
 at Log in :line 0
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 at Update in :line 0
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20:14:52:959OrderSTACKOrderCompleteMoveToFleetAction#00000275; EmpireIndex:3; EntityActionId: 1683
 at Log in :line 0
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 at Update in :line 0
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20:14:53:042OrderSTACKOrderTerminateEntityAction#00000276; EmpireIndex:5; EntityActionId: 207
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:53:043OrderSTACKOrderUpdateVisibility#00000277
 at Log in :line 0
 at MoveNext in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:53:043OrderSTACKOrderTerminateEntityAction#00000278; EmpireIndex:3; EntityActionId: 1683
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
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20:14:53:043OrderSTACKOrderTerminateEntityAction#00000279; EmpireIndex:3; EntityActionId: 1679
 at Log in :line 0
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20:14:53:043OrderSTACKOrderCompleteMoveToFleetAction#0000027A; EmpireIndex:4; EntityActionId: 820
 at Log in :line 0
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 at Run in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
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20:14:53:043OrderSTACKOrderTerminateEntityAction#0000027B; EmpireIndex:4; EntityActionId: 817
 at Log in :line 0
 at MoveNext in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:53:043OrderSTACKOrderEntityAction#0000027C; EmpireIndex:22; SiegeStarSystemAction#1359, InitiatorGUID:2201
 at Log in :line 0
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20:14:53:043OrderSTACKOrderTerminateEntityAction#0000027D; EmpireIndex:4; EntityActionId: 820
 at Log in :line 0
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20:14:53:126OrderSTACKOrderTerminateEntityAction#0000027E; EmpireIndex:5; EntityActionId: 206
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20:14:53:126OrderSTACKOrderCompleteMoveToFleetAction#0000027F; EmpireIndex:6; EntityActionId: 976
 at Log in :line 0
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20:14:53:126OrderSTACKOrderTerminateEntityAction#00000280; EmpireIndex:6; EntityActionId: 976
 at Log in :line 0
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20:14:53:294OrderSTACKOrderCompleteMoveToFleetAction#00000281; EmpireIndex:3; EntityActionId: 1685
 at Log in :line 0
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20:14:53:294OrderSTACKOrderUpdateVisibility#00000282
 at Log in :line 0
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20:14:53:294OrderSTACKOrderTerminateEntityAction#00000283; EmpireIndex:3; EntityActionId: 1685
 at Log in :line 0
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20:14:53:381OrderSTACKOrderTerminateEntityAction#00000284; EmpireIndex:3; EntityActionId: 1678
 at Log in :line 0
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 at Update in :line 0
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20:14:53:545OrderSTACKOrderCompleteMoveToFleetAction#00000285; EmpireIndex:7; EntityActionId: 1008
 at Log in :line 0
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20:14:53:545OrderSTACKOrderTerminateEntityAction#00000286; EmpireIndex:7; EntityActionId: 1008
 at Log in :line 0
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20:14:53:630OrderSTACKOrderEntityAction#00000287, Ticket: 00000292; EmpireIndex:7; MoveToFleetAction#1011, InitiatorGUID:11401, Context:EntityActionContext_Movement, 50->49 (Cost: 2.746152) from 0 to 0.3536914.
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20:14:53:630AISTACK[AI] [Event]Remove 184 events [AI0]
 at BeforeSynchronization in :line 0
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 at Update in :line 0
 at Run in :line 0
20:14:53:630AISTACK[AI] [Event]Remove EventConstructionQueued,EventConstructionQueued,EventConstructionCancelled,EventConstructionQueued,EventOutpostActionStarted,EventConstructionQueued,EventFleetStartedMoveToFleetAction,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventElectionSurvey,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventBlockadeTick,EventShipLevelup,EventBlockadeTick,EventBlockadeTick,EventStrategicResourceAcquired,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventStrategicResourceAcquired,EventCuriosityDiscovered,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventPopulationGained,EventShipLevelup,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventGarrisonCompositionChanged,EventShipLevelup,EventShipConstructed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventPopulationGained,EventPopulationLost,EventPopulationLost,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventHappinessStatusChanged,EventPopulationGained,EventPopulationGained,EventTemporaryEffectEnded,EventHappinessStatusChanged,EventHappinessStatusChanged,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationLost,EventPopulationGained,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionProgressed,EventConstructionCompleted,EventConstructionProgressed,EventConstructionCompleted,EventHappinessStatusChanged,EventPopulationGained,EventTechnologyUnlocked,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventConstructionProgressed,EventPopulationGained,EventPopulationGained,EventHappinessStatusChanged,EventPopulationGained,EventHackingOperationMoveStepComplete,EventHackingProgramActivationFailed,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationNodeStepComplete,EventHackingOperationMoveStepComplete,EventHackingOperationDetected,EventDefenseHackingProgramEncountered,EventHackingOperationStarted,EventHackingOperationTraceStarted,EventHackingOperationTraceStarted,EventHackingOperationStarted,EventTutorialPageOpened,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventQuestBegun,EventQuestUpdated,EventQuestCompleted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventEmpireSeen,EventGarrisonCompositionChanged,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventQuestUpdated,EventNarrativeEventCompleted,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventQuestBegun,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventQuestBegun,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventQuestCompleted, [AI0]
 at BeforeSynchronization in :line 0
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 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:14:53:630AISTACK[AI] [Event]keep 207 events [AI0]
 at BeforeSynchronization in :line 0
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 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
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20:14:53:630AISTACK[AI] [Event]keep EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventTutorialPageOpened,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventConstructionBuyout,EventConstructionCancelled,EventDiplomaticMoodMessage,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventHackingOperationStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventWarPointsGainedFromGroundBattle,EventWarPointsGainedFromGroundBattle,EventGroundBattleReport,EventGroundBattleReport,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventSystemBesieged,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI0]
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 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:14:53:713GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:130GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:703AISTACK[AI] Unassign fleet 7066/0 from TF [AI0]
 at Unassign in :line 0
 at ManageFront in :line 0
 at Compute in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:703AISTACK[AI] Unassign fleet 7066/0 from TF [AI0]
 at Unassign in :line 0
 at ManageFront in :line 0
 at Compute in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:703AISTACK[AI] Cancel task 23630 : can find context 11345 : for empire 1 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:703AISTACK[AI] Cancel task 23629 : can find context 11344 : for empire 1 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:703AISTACK[AI] Cancel task 23628 : can find context 11343 : for empire 1 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:703AISTACK[AI] Cancel task 23627 : can find context 11342 : for empire 1 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:703AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:703AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:703AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:703AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:703AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:791GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:791OrderSTACKOrderUpdateVisibility#00000288
 at Log in :line 0
 at MoveNext in :line 0
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 at LateUpdate in :line 0
20:14:54:791OrderSTACKOrderUpdateVisibility#00000289
 at Log in :line 0
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 at Run in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:791QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at ExecuteObjectives in :line 0
 at ExecuteStep in :line 0
 at Execute in :line 0
 at ExecuteQuests in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at NotifyDiscovery in :line 0
 at Exploration_OnStateChanged in :line 0
 at Exploration_OnStateChanged in :line 0
 at SetState in :line 0
 at GalaxyNodeVisibility_OnLayerChanged in :line 0
 at SetLayer in :line 0
 at SetLayer in :line 0
 at MoveNext in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:791AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:791AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
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 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:791AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:791AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
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 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:792AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:792AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:792AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:792AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:792AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:792AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:792AISTACK[AI] Cancel task 18643 : can find context 11350 : for empire 3 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:792AISTACK[AI] Cancel task 18642 : can find context 11349 : for empire 3 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:792AISTACK[AI] Cancel task 18641 : can find context 11348 : for empire 3 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:792AISTACK[AI] Cancel task 18640 : can find context 11346 : for empire 3 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:792AISTACK[AI] Cancel task 17992 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:871OrderSTACKOrderCompleteMoveToFleetAction#0000028A; EmpireIndex:4; EntityActionId: 819
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:871OrderSTACKOrderCompleteMoveToFleetAction#0000028B; EmpireIndex:6; EntityActionId: 977
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:871OrderSTACKOrderCompleteMoveToFleetAction#0000028C; EmpireIndex:7; EntityActionId: 1009
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:871OrderSTACKOrderCompleteMoveToFleetAction#0000028D; EmpireIndex:7; EntityActionId: 1007
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:871OrderSTACKOrderCompleteMoveToFleetAction#0000028E; EmpireIndex:7; EntityActionId: 1006
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:871AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:871AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:871AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:871AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:871AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:871AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:871AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:871AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:871AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:872AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:952OrderSTACKOrderTerminateEntityAction#0000028F; EmpireIndex:4; EntityActionId: 819
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:952OrderSTACKOrderTerminateEntityAction#00000290; EmpireIndex:6; EntityActionId: 977
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:952OrderSTACKOrderTerminateEntityAction#00000291; EmpireIndex:7; EntityActionId: 1009
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:952OrderSTACKOrderTerminateEntityAction#00000292; EmpireIndex:7; EntityActionId: 1007
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:952OrderSTACKOrderTerminateEntityAction#00000293; EmpireIndex:7; EntityActionId: 1006
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:54:952AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:952AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:952AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:952AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:952AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:952AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:952AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:952AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:952AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:952AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:952AISTACK[AI] Cancel task 15679 : can find context 11386 : for empire 4 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:54:952AISTACK[AI] Cancel task 15678 : can find context 11362 : for empire 4 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:036OrderSTACKOrderTerminateEntityAction#00000294; EmpireIndex:6; EntityActionId: 975
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:120OrderSTACKOrderCompleteMoveToFleetAction#00000295; EmpireIndex:3; EntityActionId: 1682
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:120OrderSTACKOrderUpdateVisibility#00000296
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:120OrderSTACKOrderTerminateEntityAction#00000297; EmpireIndex:3; EntityActionId: 1682
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:120AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:120AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:120AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:120AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:120AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:120AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:202OrderSTACKOrderEntityAction#00000298, Ticket: 00000293; EmpireIndex:3; MoveToFleetAction#1689, InitiatorGUID:9509, Context:EntityActionContext_Movement, 48->22 (Cost: 4.553272) from 0 to 0.3111311.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:202GameplaySTACK[Empire 7] OrderEntityAction(SiegeStarSystemAction) preprocessing failed with flags.
 at EntityActionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:202AISTACK[AI] Cancel task 6330 : can find context 11377 : for empire 7 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:202AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:202AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 10 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:202AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:202AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 10 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:202AISTACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (2 actuator(s) remaining). [AI0]
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:202AISTACK[AI] [Important]Stop empire 6 actuators execution after 9 iterations (1 actuator(s) remaining). [AI0]
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:202AISTACK[AI] [Important]Stop empire 7 actuators execution after 9 iterations (2 actuator(s) remaining). [AI0]
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:203AISTACKStart 27 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:203AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:285OrderSTACKOrderQueueConstruction#00000299, Ticket: 00000294; EmpireIndex:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:285OrderSTACKOrderQueueConstruction#0000029A, Ticket: 00000295; EmpireIndex:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:285OrderSTACKOrderSelloutTradableResource#0000029B, Ticket: 00000296; EmpireIndex:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:285OrderSTACKOrderAssignHero#0000029C, Ticket: 00000297; EmpireIndex:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:285OrderSTACKOrderStartHackingProgram#0000029D, Ticket: 00000298; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:995, TargetGUID:9227, HackingProgramGUID:11521
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:364OrderSTACKOrderStartHackingProgram#0000029E, Ticket: 00000299; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:995, TargetGUID:2164, HackingProgramGUID:11522
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:365OrderSTACKOrderStartHackingProgram#0000029F, Ticket: 0000029A; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:995, TargetGUID:2509, HackingProgramGUID:11523
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:365OrderSTACKOrderStartHackingProgram#000002A0, Ticket: 0000029B; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:995, TargetGUID:3088, HackingProgramGUID:11524
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:365OrderSTACKOrderQueueConstruction#000002A1, Ticket: 0000029C; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:365OrderSTACKOrderQueuePlanetColonizationConstruction#000002A2, Ticket: 0000029D; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:365GameplaySTACK[Empire 3] OrderDisbandShips preprocessor failed because there is no ships to disband.
 at DisbandShipsPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:365OrderSTACKOrderQueueConstruction#000002A3, Ticket: 0000029F; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:365GameplaySTACKOrderCreateAndApplyShipDesign preprocessor failed: Impossible to retrofit Ship#3891: 'CannotAffordRetrofit'
 at CreateAndApplyShipDesignPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:365AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:365OrderSTACKOrderStartHackingProgram#000002A4, Ticket: 000002A1; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:997, TargetGUID:1027, HackingProgramGUID:11533
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:365OrderSTACKOrderStartHackingProgram#000002A5, Ticket: 000002A2; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:997, TargetGUID:6906, HackingProgramGUID:11534
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:449OrderSTACKOrderStartHackingProgram#000002A6, Ticket: 000002A3; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:997, TargetGUID:2440, HackingProgramGUID:11535
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:449OrderSTACKOrderQueueConstruction#000002A7, Ticket: 000002A4; EmpireIndex:4
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:449OrderSTACKOrderStartHackingProgram#000002A8, Ticket: 000002A5; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:998, TargetGUID:4493, HackingProgramGUID:11538
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:449OrderSTACKOrderStartHackingProgram#000002A9, Ticket: 000002A6; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:998, TargetGUID:4491, HackingProgramGUID:11539
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:449OrderSTACKOrderActivateLaw#000002AA, Ticket: 000002A7; EmpireIndex:5; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:11540
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:449OrderSTACKOrderQueueConstruction#000002AB, Ticket: 000002A8; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:530OrderSTACKOrderQueueConstruction#000002AC, Ticket: 000002A9; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:531OrderSTACKOrderQueueConstruction#000002AD, Ticket: 000002AA; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:531OrderSTACKOrderQueueConstruction#000002AE, Ticket: 000002AB; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:531OrderSTACKOrderEntityAction#000002AF, Ticket: 000002AC; EmpireIndex:6; GoToFleetAction#978, InitiatorGUID:11406, Context:Path: 85, Path: Path: 85
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:531OrderSTACKOrderSelloutTradableResource#000002B0, Ticket: 000002AD; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:531OrderSTACKOrderStartHackingProgram#000002B1, Ticket: 000002AE; DefinitionName:SpeedupHackingOffenseHackingProgramV2, InitiatorGUID:1000, TargetGUID:1021, HackingProgramGUID:11550
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:531AISTACKStart 3 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:531AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:55:612OrderSTACKOrderChangeDiplomaticContractTermsCollection#000002B2, Ticket: 000002AF; ContractGUID:11504
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:612GameplaySTACKOrderChangeDiplomaticContractTermsCollection#000002B2, Ticket: 000002AF; ContractGUID:11504
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:612GameplaySTACKPreprocessor failed because term 'AskAlliance' is not valid to be added in contract #4733.
 at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:612AISTACK[AI] The filling of the contract between empire 3 and empire 2 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:612OrderSTACKOrderChangeDiplomaticContractTermsCollection#000002B3, Ticket: 000002B1; ContractGUID:11510
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:612GameplaySTACKOrderChangeDiplomaticContractTermsCollection#000002B3, Ticket: 000002B1; ContractGUID:11510
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:612GameplaySTACKPreprocessor failed because term 'ScienceAgreement' is not valid to be added in contract #11409.
 at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:612AISTACK[AI] The filling of the contract between empire 7 and empire 6 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:612GameplaySTACKPreprocessor failed because term 'ScienceAgreement' is not valid to be added in contract #11409.
 at ChangeDiplomaticContractTermsCollectionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:612AISTACK[AI] The filling of the contract between empire 7 and empire 6 has failed. OrderChangeDiplomaticContractTermsCollection failed to be processed. [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:612OrderSTACKOrderActivateLaw#000002B4, Ticket: 000002B4; EmpireIndex:7; LawDefinitionName:LawP00L07, IsForced:False, LawGUID:11551
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:612OrderSTACKOrderCreateCoordinationRequest#000002B5, Ticket: 000002B5; EmpireIndex:7; RequestType:Defend; GalaxyPosition:GalaxyPosition(-50.80634,28.15965); CoordinationRequestGUID:11552; Message:
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:612OrderSTACKOrderStartHackingProgram#000002B6, Ticket: 000002B6; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:1001, TargetGUID:1039, HackingProgramGUID:11553
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:697OrderSTACKOrderEntityAction#000002B7, Ticket: 000002B7; EmpireIndex:6; MoveToFleetAction#979, InitiatorGUID:11406, Context:EntityActionContext_Movement, 87->85 (Cost: 4.961836) from 0.5019155 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:55:697OrderSTACKOrderUpdateVisibility#000002B8
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:56:685OrderSTACKOrderUpdateVisibility#000002B9
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:57:017OrderSTACKOrderCompleteMoveToFleetAction#000002BA; EmpireIndex:7; EntityActionId: 1011
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:57:017OrderSTACKOrderUpdateVisibility#000002BB
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:57:017QuestSTACK[Quests] in quest UniquePlanetQuest-Chapter0 objective Objective1, a QuestExecutionTreeDecorator_ExploredNode is trying to increment progression, but the progression is not valid!
 at IncrementProgression in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at Execute in :line 0
 at ExecuteObjectives in :line 0
 at ExecuteStep in :line 0
 at Execute in :line 0
 at ExecuteQuests in :line 0
 at HandleEvent in :line 0
 at EventService_EventRaised in :line 0
 at Notify in :line 0
 at NotifyDiscovery in :line 0
 at Exploration_OnStateChanged in :line 0
 at Exploration_OnStateChanged in :line 0
 at SetState in :line 0
 at GalaxyNodeVisibility_OnLayerChanged in :line 0
 at SetLayer in :line 0
 at SetLayer in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:57:017OrderSTACKOrderTerminateEntityAction#000002BC; EmpireIndex:7; EntityActionId: 1011
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:57:266OrderSTACKOrderCompleteMoveToFleetAction#000002BD; EmpireIndex:6; EntityActionId: 979
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:57:266OrderSTACKOrderTerminateEntityAction#000002BE; EmpireIndex:6; EntityActionId: 979
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:57:266AISTACK[AI] [Event]Remove 207 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:14:57:266AISTACK[AI] [Event]Remove EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventPopulationBoostAvailable,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventGroundBattleSetup,EventGroundBattleSetup,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetDocked,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventTutorialPageOpened,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventEmpireSeen,EventQuestUpdated,EventQuestUpdated,EventQuestCompleted,EventQuestCompleted,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventConstructionBuyout,EventConstructionCancelled,EventDiplomaticMoodMessage,EventTutorialPageOpened,EventTutorial_DisplayedTutorialChanged,EventHackingOperationStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventHappinessStatusChanged,EventWarPointsGainedFromGroundBattle,EventWarPointsGainedFromGroundBattle,EventGroundBattleReport,EventGroundBattleReport,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventShipDesignCreated,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventFleetMoveStarted,EventFleetMoveStarted,EventResearchQueued,EventFleetMoveStarted,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawAbrogated,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetMoveStarted,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventFleetDocked,ScoreProviderEvent,EventSystemBesieged,EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetDocked,EventSystemBesieged,EventFleetHasInterceptedAnEnemy,EventFleetGotInterceptedByAnEnemy,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:14:57:266AISTACK[AI] [Event]keep 45 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:14:57:266AISTACK[AI] [Event]keep EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionQueued,EventHeroAssigned,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:14:57:343GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:57:758GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:58:657GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:58:746OrderSTACKOrderCompleteMoveToFleetAction#000002BF; EmpireIndex:3; EntityActionId: 1689
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:58:747OrderSTACKOrderTerminateEntityAction#000002C0; EmpireIndex:6; EntityActionId: 978
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:58:747OrderSTACKOrderEntityAction#000002C1; EmpireIndex:20; SiegeStarSystemAction#608, InitiatorGUID:2734
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:58:747OrderSTACKOrderTerminateEntityAction#000002C2; EmpireIndex:3; EntityActionId: 1689
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:59:487AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:487AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:488AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:488AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:488AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:488AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:488AISTACKStart 4 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:488AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:569GameplaySTACKfleet action with feedback 609 started : ETA 826.669387817383
 at ServerInitialize in :line 0
 at ServerInitialize in :line 0
 at EntityActionPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:59:569OrderSTACKOrderEntityAction#000002C3, Ticket: 000002B8; EmpireIndex:20; ColonizeFleetAction#609, InitiatorGUID:8070, Context:Lesath I(Planet 0) (Planet)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:59:569OrderSTACKOrderEntityAction#000002C4, Ticket: 000002B9; EmpireIndex:20; GoToFleetAction#610, InitiatorGUID:3251, Context:Path: 16->13->14->12->92->1->0, Path: Path: 16->13->14->12->92->1->0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:59:569OrderSTACKOrderEntityAction#000002C5, Ticket: 000002BA; EmpireIndex:20; GoToFleetAction#611, InitiatorGUID:5107, Context:Path: 14->12->92->1->0, Path: Path: 14->12->92->1->0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:59:569AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:569AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:569AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:569AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:569AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:570AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:570AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:570AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:570AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:570AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:654OrderSTACKOrderEntityAction#000002C7, Ticket: 000002BC; EmpireIndex:20; MoveToFleetAction#612, InitiatorGUID:5107, Context:EntityActionContext_Movement, 14->12 (Cost: 1.180362) from 0 to 0.1726275.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:59:654OrderSTACKOrderEntityAction#000002C8, Ticket: 000002BD; EmpireIndex:20; MoveToFleetAction#613, InitiatorGUID:3251, Context:EntityActionContext_Movement, 16->13 (Cost: 2.700655) from 0 to 0.438632.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:59:654AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:654AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:654AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:654AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:654AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:654AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:654AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:655AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:655AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:655AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:736OrderSTACKOrderUpdateVisibility#000002C9
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:14:59:736AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:736AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:736AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:736AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:736AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 6 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:817AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:817AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:817AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:899AISTACK[AI] Unassign fleet 7066/0 from TF [AI0]
 at Unassign in :line 0
 at ValidateInstanceAssignation in :line 0
 at ValidateInstanceAssignation in :line 0
 at AllocateResources in :line 0
 at AllocateResources in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:899AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:899AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:899AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:899AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:899AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:899AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:982AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:982AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 10 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:982AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:982AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 10 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:982AISTACK[AI] [Important]Stop empire 3 actuators execution after 9 iterations (1 actuator(s) remaining). [AI0]
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:982AISTACK[AI] [Important]Stop empire 6 actuators execution after 9 iterations (1 actuator(s) remaining). [AI0]
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:14:59:982AISTACKStart 18 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:00:068OrderSTACKOrderUnlockHeroSkill#000002CA, Ticket: 000002BE; EmpireIndex:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:068GameplaySTACKUpdated representative hero of senator Politics06 to Hero
 at UpdateRepresentativeHero in :line 0
 at NotifyHeroUpdated in :line 0
 at HeroSkillUpdated in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:068OrderSTACKOrderCreateAndApplyShipDesign#000002CB, Ticket: 000002BF; EmpireIndex:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:068OrderSTACKOrderEntityAction#000002CC, Ticket: 000002C0; EmpireIndex:1; GoToFleetAction#1879, InitiatorGUID:7068, Context:Path: 24->25, Path: Path: 24->25
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:068AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:00:150OrderSTACKOrderCancelConstruction#000002CD, Ticket: 000002C1; EmpireIndex:3; ContextGUID:7945, ConstructionGameEntityGUID:11530
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:151GameplaySTACKOrderCreateAndApplyShipDesign preprocessor failed: Impossible to retrofit Ship#3891: 'CannotAffordRetrofit'
 at CreateAndApplyShipDesignPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:151AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:151OrderSTACKOrderEntityAction#000002CE, Ticket: 000002C3; EmpireIndex:3; GoToFleetAction#1690, InitiatorGUID:10984, Context:Path: 17->16->13->14->12, Path: Path: 17->16->13->14->12
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:151OrderSTACKOrderEntityAction#000002CF, Ticket: 000002C4; EmpireIndex:3; InitiateGuardFleetAction#1691, InitiatorGUID:9127, Context:Quyos (119) (StarSystemNode), Path: Quyos (119) (StarSystemNode)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:151OrderSTACKOrderTransferShips#000002D0, Ticket: 000002C5; EmpireIndex:4; ShipGUIDs: [9910, 10725], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:8660
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:151DefaultSTACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:151DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:151OrderSTACKOrderTransferShips#000002D1, Ticket: 000002C8; EmpireIndex:5; ShipGUIDs: [9916], HeroGUID:0, Position:NodeIndex:-1, DestinationGarrisonGUID:4407
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233OrderSTACKOrderEntityAction#000002D2, Ticket: 000002C9; EmpireIndex:6; InvisibilityFleetAction#980, InitiatorGUID:7066
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233OrderSTACKOrderStartHackingProgram#000002D3, Ticket: 000002CA; DefinitionName:SlowDownHackingDefenseHackingProgram, InitiatorGUID:1000, TargetGUID:1036, HackingProgramGUID:11560
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233OrderSTACKOrderEntityAction#000002D4, Ticket: 000002CB; EmpireIndex:6; InitiateGuardFleetAction#981, InitiatorGUID:11406, Context:Naos (570) (StarSystemNode), Path: Naos (570) (StarSystemNode)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233DefaultSTACKOrder preprocessing failed because the law is not cancelable (failureFlags=SameTurn).
 at CancelLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233DefaultSTACKOrder preprocessing failed because the law 'LawP00L01' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233OrderSTACKOrderChangeDiplomaticContractState#000002D5, Ticket: 000002CE; ContractGUID:11504, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:265, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233GameplaySTACKOrderChangeDiplomaticContractState#000002D5, Ticket: 000002CE; ContractGUID:11504, DiplomaticContractNewState:Proposed, EmpireWhichProposesEmpirePointCost:265, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233GameplaySTACKContract 11504 pass from state Negotiation to state Proposed.
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233GameplaySTACKPreprocessor failed because at least one of the involved alliance is locked due to another pending contract.
 at ChangeDiplomaticContractStatePreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233AISTACK[AI] The proposition of the contract between empire 6 and empire 7 has failed. OrderChangeDiplomaticContractState failed to be processed. [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233OrderSTACKOrderEntityAction#000002D6, Ticket: 000002D0; EmpireIndex:1; MoveToFleetAction#1880, InitiatorGUID:7068, Context:EntityActionContext_Movement, 24->25 (Cost: 3.503693) from 0 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233OrderSTACKOrderEntityAction#000002D7; EmpireIndex:3; GuardEmpireLocalAction#1692, InitiatorGUID:997, Context:Quyos (119) (StarSystemNode)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233GameplaySTACKCancelling actions on Quyos (119) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 3
 at ExecuteAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233OrderSTACKOrderEntityAction#000002D8, Ticket: 000002D1; EmpireIndex:3; MoveToFleetAction#1693, InitiatorGUID:10984, Context:EntityActionContext_Movement, 17->16 (Cost: 0.05242634) from 0 to 0.008074687.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233OrderSTACKOrderEntityAction#000002D9; EmpireIndex:6; GuardEmpireLocalAction#982, InitiatorGUID:1000, Context:Naos (570) (StarSystemNode)
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:233GameplaySTACKCancelling actions on Naos (570) for all empires with flag CancelOnAnything CancelOnGuard . Empire initiator = 6
 at ExecuteAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:00:313OrderSTACKOrderUpdateVisibility#000002DA
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:02:000AISTACK[AI] [Event]Remove 45 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:15:02:000AISTACK[AI] [Event]Remove EventEmpireSeen,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent,EventEmpireSeen,EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventConstructionQueued,EventConstructionQueued,EventHeroAssigned,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventConstructionQueued,EventFleetMoveStarted,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventDiplomaticContractTermCollectionChange,EventHappinessStatusChanged,EventHappinessStatusChanged,EventHappinessStatusChanged,EventLawActivated,ScoreProviderEvent,EventFleetStartedMoveToFleetAction,EventEmpireSeen,EventEmpireSeen,EventStarSystemNodeDiscovered,EventStarSystemNodeRevealed,EventFleetDocked,ScoreProviderEvent, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:15:02:000AISTACK[AI] [Event]keep 24 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:15:02:000AISTACK[AI] [Event]keep EventSystemBesieged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipLayoutChanged,EventFleetMoveStarted,EventConstructionCancelled,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetInvisibilityChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetInvisibilityChanged,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventSystemBlockaded,EventFleetStartedMoveToFleetAction,EventSystemBlockaded, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:15:02:081GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:02:416OrderSTACKOrderUpdateVisibility#000002DB
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:02:500GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:083AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:083AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:083AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:083AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:083AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:170GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:170OrderSTACKOrderUpdateVisibility#000002DC
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
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20:15:03:170AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
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20:15:03:170AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
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20:15:03:170AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
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20:15:03:170AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
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20:15:03:170AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
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20:15:03:170AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
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20:15:03:170AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
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20:15:03:170AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
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20:15:03:170AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
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20:15:03:170AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 3 [AI0]
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20:15:03:274GameplaySTACKfleet action with feedback 609 finished : ETA 826.669387817383, Game.Time 828.351943969727, true ETA 827.669387817383
 at ServerUpdate in :line 0
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20:15:03:274OrderSTACKOrderCompleteMoveToFleetAction#000002DD; EmpireIndex:1; EntityActionId: 1880
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20:15:03:275OrderSTACKOrderCompleteMoveToFleetAction#000002DE; EmpireIndex:3; EntityActionId: 1693
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20:15:03:275OrderSTACKOrderCompleteMoveToFleetAction#000002DF; EmpireIndex:20; EntityActionId: 613
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20:15:03:275OrderSTACKOrderCompleteMoveToFleetAction#000002E0; EmpireIndex:20; EntityActionId: 612
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20:15:03:275OrderSTACKOrderTerminateEntityAction#000002E1; EmpireIndex:20; EntityActionId: 609
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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20:15:03:275GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
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20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
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20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
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20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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 at Update in :line 0
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20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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 at Update in :line 0
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20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
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20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanet in :line 0
 at ClientTerminate in :line 0
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 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
 at CreateColonizedStarSystem in :line 0
 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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 at Update in :line 0
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20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at InitializeColonizedStarSystem in :line 0
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 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
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20:15:03:276GUISTACKTrying to unregister a GalaxyHangar which wasn't registered.
 at Unregister in :line 0
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20:15:03:276GameplaySTACK[PopulationEvent] ColonizedStarSystem.AddPopulation() => newPopulationCreated
 at AddPopulation in :line 0
 at CreateStarSystemAndTransferPlanetsAndPopulationsFromModel in :line 0
 at ColonizePlanetAndStarSystem in :line 0
 at ColonizePlanet in :line 0
 at ClientTerminate in :line 0
 at ClientExecute in :line 0
 at DoTerminateAction in :line 0
 at TerminateEntityAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:276AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 9 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:277AISTACK[AI] Want make contract AskAlliance from 3 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:335OrderSTACKOrderTerminateEntityAction#000002E2; EmpireIndex:1; EntityActionId: 1880
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:335OrderSTACKOrderTerminateEntityAction#000002E3; EmpireIndex:3; EntityActionId: 1693
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:335OrderSTACKOrderTerminateEntityAction#000002E4; EmpireIndex:20; EntityActionId: 613
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:335OrderSTACKOrderTerminateEntityAction#000002E5; EmpireIndex:20; EntityActionId: 612
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:335OrderSTACKOrderCancelFleetMission#000002E6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:335OrderSTACKOrderCancelFleetMission#000002E7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:335OrderSTACKOrderCancelFleetMission#000002E8
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:335OrderSTACKOrderCancelFleetMission#000002E9
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:335OrderSTACKOrderCancelFleetMission#000002EA
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:335OrderSTACKOrderUpdateAutoImprovements#000002EB, ColonizedStarSystemGUID:11554, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:335OrderSTACKOrderUpdateAutoImprovements#000002EC, ColonizedStarSystemGUID:11554, StarSystemImprovementsGuidToRemove:GameEntityGUID[], StarSystemImprovementsGuidToAdd:GameEntityGUID[], StarSystemImprovementsToAdd:Amplitude.StaticString[]
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:335AISTACK[AI] Cancel task 15559 : can find context 10931 : for empire 4 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:416OrderSTACKOrderTerminateEntityAction#000002ED; EmpireIndex:1; EntityActionId: 1879
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:416AISTACK[AI] Cancel task 4295 : can find context 11245 : for empire 5 [AI0]
 at ShouldRemoveBlackboardMessage in :line 0
 at RemoveWhere in :line 0
 at CleanBlackboard in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:416AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:416AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:416AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:416AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:416AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:416AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:502AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:502AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:502AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:502AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:502AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:586AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:586AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:586AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:586AISTACK[AI] Want make contract ScienceAgreement from 7 to 6 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:586AISTACKStart 11 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:670OrderSTACKOrderUnlockHeroSkill#000002EE, Ticket: 000002D2; EmpireIndex:1
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:670GameplaySTACKUpdated representative hero of senator Politics06 to Hero
 at UpdateRepresentativeHero in :line 0
 at NotifyHeroUpdated in :line 0
 at HeroSkillUpdated in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:670OrderSTACKOrderQueueConstruction#000002EF, Ticket: 000002D3; EmpireIndex:3
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:670GameplaySTACKOrderCreateAndApplyShipDesign preprocessor failed: Impossible to retrofit Ship#3891: 'CannotAffordRetrofit'
 at CreateAndApplyShipDesignPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:670AISTACK[AI] Failed to process order message with status [PreprocessHasFailed] for [AI0]
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnMessageProcessed in :line 0
 at OnOrderProcessed in :line 0
 at Raise in :line 0
 at OnTicketRaised in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:670DefaultSTACKOrder preprocessing failed because the law 'LawP00L05' is not activable (failureFlags=NoAvailableSlot).
 at ActivateLawPreprocessor in :line 0
 at InternalInvoke in :line 0
 at Invoke in :line 0
 at Invoke in :line 0
 at Preprocess in :line 0
 at PreprocessOrder in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:670OrderSTACKOrderBuyoutTradable#000002F0, Ticket: 000002D6; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:670AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:03:754OrderSTACKOrderBuyoutTradable#000002F1, Ticket: 000002D7; EmpireIndex:6
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:754OrderSTACKOrderEntityAction#000002F2, Ticket: 000002D8; EmpireIndex:6; GoToFleetAction#983, InitiatorGUID:7066, Context:Path: 26->81->79->82->80->83->85, Path: Path: 26->81->79->82->80->83->85
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:754OrderSTACKOrderEntityAction#000002F3, Ticket: 000002D9; EmpireIndex:6; GoToFleetAction#984, InitiatorGUID:10658, Context:Path: 83->85, Path: Path: 83->85
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:754OrderSTACKOrderCancelEntityAction#000002F4, Ticket: 000002DA; EmpireIndex:6; EntityActionId:878, Refund:False CanceledByPlayer:False
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:754OrderSTACKOrderChangeDiplomaticContractState#000002F5, Ticket: 000002DB; ContractGUID:11504, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-265, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:754GameplaySTACKOrderChangeDiplomaticContractState#000002F5, Ticket: 000002DB; ContractGUID:11504, DiplomaticContractNewState:Refused, EmpireWhichProposesEmpirePointCost:-265, EmpireWhichReceivesEmpirePointCost:0, EmpireWhichProposesEmpireHonorCost0, EmpireWhichReceivesEmpireHonorCost0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:754GameplaySTACKContract 11504 pass from state Proposed to state Refused.
 at IDiplomaticContractManagement.SetDiplomaticState in :line 0
 at SetDiplomaticContractState in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:754OrderSTACKOrderRemoveCoordinationRequest#000002F6, Ticket: 000002DC; RequestGUID 11552
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:838OrderSTACKOrderUpdateVisibility#000002F7
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:838OrderSTACKOrderEntityAction#000002F8, Ticket: 000002DD; EmpireIndex:6; MoveToFleetAction#985, InitiatorGUID:10658, Context:EntityActionContext_Movement, 83->85 (Cost: 0.3744359) from 0 to 0.03096422.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:03:839OrderSTACKOrderEntityAction#000002F9, Ticket: 000002DE; EmpireIndex:6; MoveToFleetAction#986, InitiatorGUID:7066, Context:EntityActionContext_Movement, 26->81 (Cost: 2) from 0 to 1.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:05:608AISTACK[AI] [Event]Remove 24 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:15:05:608AISTACK[AI] [Event]Remove EventSystemBesieged,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction,EventShipDesignCreated,EventShipLayoutChanged,EventFleetMoveStarted,EventConstructionCancelled,EventFleetMoveStarted,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetInvisibilityChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventGarrisonCompositionChanged,EventFleetInvisibilityChanged,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,EventFleetStartedMoveToFleetAction,EventSystemBlockaded,EventFleetStartedMoveToFleetAction,EventSystemBlockaded, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:15:05:608AISTACK[AI] [Event]keep 133 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:15:05:608AISTACK[AI] [Event]keep EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemBlockaded,EventSystemBlockaded,EventOutpostCreated,EventOutpostConcurrenced,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetInvisibilityChanged,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:15:05:693GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:06:112GameServerSTACKGameServerState_Turn_AI_Sync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:06:700AISTACK[AI] ATTACK PROBE 10152 [AI0]
 at AttackDetectionProbe in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at Behave in :line 0
 at FleetTick in :line 0
 at Tick in :line 0
 at WaitingForCompletionUpdate in :line 0
 at UpdateActuators in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:700AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:700AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:700AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:700AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:700AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:782GameServerSTACKGameServerState_Turn_Main
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:06:782AISTACK[AI] Want make contract GeneratePressure from 1 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:782AISTACK[AI] Want make contract TruceRelation from 1 to 3 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:782AISTACK[AI] Want make contract TruceRelation from 1 to 6 at decision 7 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:782AISTACK[AI] Want make contract AskAlliance from 1 to 0 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:782AISTACK[AI] Want make contract AskAlliance from 1 to 2 at decision 3 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:782AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:782AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:782AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:782AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:782AISTACKStart 1 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:782AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:863OrderSTACKOrderCompleteMoveToFleetAction#000002FB; EmpireIndex:6; EntityActionId: 986
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:06:863OrderSTACKOrderCompleteMoveToFleetAction#000002FC; EmpireIndex:6; EntityActionId: 985
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:06:863OrderSTACKOrderTerminateEntityAction#000002FD; EmpireIndex:6; EntityActionId: 986
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:06:863OrderSTACKOrderTerminateEntityAction#000002FE; EmpireIndex:6; EntityActionId: 985
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:06:863AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:863AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:863AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:863AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:864AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:864AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:864AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:864AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:947OrderSTACKOrderEntityAction#000002FF, Ticket: 000002E0; EmpireIndex:6; MoveToFleetAction#987, InitiatorGUID:7066, Context:EntityActionContext_Movement, 81->79 (Cost: 2) from 0 to 0.185485.
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:06:947AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:947AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:947AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:947AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:947AISTACK[AI] Want make contract GeneratePressure from 3 to 6 at decision 2 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:947AISTACK[AI] Want make contract TruceRelation from 3 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:947AISTACK[AI] Want make contract TruceRelation from 3 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:06:947AISTACK[AI] Want make contract CloseBorders from 3 to 0 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:111AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:111AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:111AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:111AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:111AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:111AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:194AISTACK[AI] Want make contract TruceRelation from 6 to 3 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:194AISTACK[AI] Want make contract ScienceAgreement from 6 to 7 at decision 4 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:194AISTACK[AI] Want make contract AskAlliance from 6 to 2 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:194AISTACK[AI] Cancel task 6354 because its context is not valid anymore. [AI0]
 at PrepareDecision in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at PrepareDecisionFor in :line 0
 at PrepareDecisionFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:194AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:277AISTACK[AI] Want make contract GeneratePressure from 7 to 1 at decision 0 [AI0]
 at GenerateDecision in :line 0
 at ContinueDecision in :line 0
 at GetParents in :line 0
 at ContinueDecision in :line 0
 at GetContexts in :line 0
 at GenerateFor in :line 0
 at RunDecisionNetworkFor in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:277AISTACKStart 9 order messages treatment (delayed over 0ms).
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:277AISTACKEnd order messages treatement.
 at PretreatMessages in :line 0
 at TreatMessages in :line 0
 at Run in :line 0
 at Run in :line 0
 at WorkerThreadRun in :line 0
20:15:07:364OrderSTACKOrderEntityAction#00000300, Ticket: 000002E1; EmpireIndex:1; OutpostActionStealGrowth2#1881, InitiatorGUID:11379
 at Log in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:07:364DefaultSTACKArgument is out of range. Parameter name: index
 at get_Item in :line 0
 at get_Item in :line 0
 at ClientInitialize in :line 0
 at ClientExecute in :line 0
 at ExecuteAction in :line 0
 at MoveNext in :line 0
 at Run in :line 0
20:15:07:365DefaultSTACKThe order processing has raised an exception. Exception: System.ArgumentOutOfRangeException: Argument is out of range. Parameter name: index at System.Collections.Generic.List`1[ColonizedPlanet].get_Item (Int32 index) [0x00000] in :0 at System.Collections.ObjectModel.ReadOnlyCollection`1[ColonizedPlanet].get_Item (Int32 index) [0x00000] in :0 at OutpostAction.ClientInitialize () [0x00000] in :0 at EntityAction.ClientExecute () [0x00000] in :0 at DepartmentOfLabour.ExecuteAction (.EntityAction action) [0x00000] in :0 at DepartmentOfLabour+c__Iterator4.MoveNext () [0x00000] in :0 at Amplitude.Coroutine.Run () [0x00000] in :0 .
 at ProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at UpdateMessageBoxAndProcessOrders in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:15:07:781PrismSTACKError: {"error message":"Argument is out of range.\r\nParameter name: index","callstack":" at get_Item in :line 0\n at get_Item in :line 0\n at ClientInitialize in :line 0\n at ClientExecute in :line 0\n at ExecuteAction in :line 0\n at MoveNext in :line 0\n at Run in :line 0\n","turn":98,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.19.01","eventName":"Error","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:15:07.365"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:15:08:362PrismSTACKError: {"error message":"The order processing has raised an exception. Exception: System.ArgumentOutOfRangeException: Argument is out of range.\r\nParameter name: index\r\n at System.Collections.Generic.List`1[ColonizedPlanet].get_Item (Int32 index) [0x00000] in :0 \r\n at System.Collections.ObjectModel.ReadOnlyCollection`1[ColonizedPlanet].get_Item (Int32 index) [0x00000] in :0 \r\n at OutpostAction.ClientInitialize () [0x00000] in :0 \r\n at EntityAction.ClientExecute () [0x00000] in :0 \r\n at DepartmentOfLabour.ExecuteAction (.EntityAction action) [0x00000] in :0 \r\n at DepartmentOfLabour+c__Iterator4.MoveNext () [0x00000] in :0 \r\n at Amplitude.Coroutine.Run () [0x00000] in :0 .","callstack":" at ProcessOrders in :line 0\n at UpdateMessageBoxAndProcessOrders in :line 0\n at UpdateMessageBoxAndProcessOrders in :line 0\n at Update in :line 0\n at LateUpdate in :line 0\n","turn":98,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.19.01","eventName":"Error","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:15:07.947"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:15:09:279AISTACK[AI] [Event]Remove 133 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:15:09:279AISTACK[AI] [Event]Remove EventHappinessStatusChanged,EventSystemInfluenceChanged,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemInfluenceChanged,EventSystemInfluenceChanged,EventHappinessStatusChanged,EventNewPopulationInEmpire,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventPopulationStateCatchup,EventSystemBlockaded,EventSystemBlockaded,EventOutpostCreated,EventOutpostConcurrenced,EventShipDestroyed,EventGarrisonCompositionChanged,EventFleetDocked,ScoreProviderEvent,EventConstructionQueued,EventFleetMoveStarted,EventFleetMoveStarted,EventFleetInvisibilityChanged,EventDiplomaticContractStateChange,EventDiplomaticContractStateChange,AIEventDiplomaticContractRefused,EventEmpireSeen,EventEmpireSeen,EventFleetStartedMoveToFleetAction,EventFleetStartedMoveToFleetAction, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:15:09:279AISTACK[AI] [Event]keep 3 events [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:15:09:279AISTACK[AI] [Event]keep EventFleetDocked,ScoreProviderEvent,EventFleetStartedMoveToFleetAction, [AI0]
 at BeforeSynchronization in :line 0
 at SnapshotRepository_OnSynchronizationBegin in :line 0
 at StartSynchronization in :line 0
 at Update in :line 0
 at Update in :line 0
 at Run in :line 0
20:15:11:038AudioSTACKAudio bank G_Dialog_Lumeris has correctly been released.
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at UnloadBank in :line 0
 at OnEventReceived in :line 0
 at SendEventToAudioModules in :line 0
 at set_factionAffinity in :line 0
 at Unbind in :line 0
 at Unbind in :line 0
 at OnEndHide in :line 0
 at SpecificUpdate in :line 0
 at Update in :line 0
 at Update in :line 0
20:16:06:775AISTACKOrder execution timed out (60.06s). Remaining messages: StartEntityActionMessage, TicketNumber: 737, EntityAction: OutpostActionStealGrowth2, InitiatorGuid: 11379, EntityActionGuid: 0 OrderMessage, TicketNumber: 738, Order: DepartmentOfIndustry/OrderCancelConstruction OrderCreateShipDesignMessage, TicketNumber: 739, Order: , TaskId: 18707 OrderWithGuidAnswerMessage, TicketNumber: 740, Order: DepartmentOfDomesticAffairs/OrderActivateLaw, AnswerGuid: 0 StartEntityActionMessage, TicketNumber: 741, EntityAction: SupportPirateAction, InitiatorGuid: 1000, EntityActionGuid: 0 OrderMessage, TicketNumber: 742, Order: DepartmentOfCommerce/OrderBuyoutTradable OrderMessage, TicketNumber: 743, Order: DepartmentOfCommerce/OrderBuyoutTradable StartEntityActionMessage, TicketNumber: 744, EntityAction: GroundBattleStarSystemAction, InitiatorGuid: 2734, EntityActionGuid: 0 OrderMessage, TicketNumber: 745, Order: DepartmentOfCommerce/OrderSelloutTradableResource
 at Update in :line 0
 at Update in :line 0
20:16:06:850GameServerSTACKGameServerState_Turn_AI_PrepareSync
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:16:07:148PrismSTACKError: {"error message":"Order execution timed out (60.06s). Remaining messages:\r\nStartEntityActionMessage, TicketNumber: 737, EntityAction: OutpostActionStealGrowth2, InitiatorGuid: 11379, EntityActionGuid: 0\r\nOrderMessage, TicketNumber: 738, Order: DepartmentOfIndustry/OrderCancelConstruction\r\nOrderCreateShipDesignMessage, TicketNumber: 739, Order: , TaskId: 18707\r\nOrderWithGuidAnswerMessage, TicketNumber: 740, Order: DepartmentOfDomesticAffairs/OrderActivateLaw, AnswerGuid: 0\r\nStartEntityActionMessage, TicketNumber: 741, EntityAction: SupportPirateAction, InitiatorGuid: 1000, EntityActionGuid: 0\r\nOrderMessage, TicketNumber: 742, Order: DepartmentOfCommerce/OrderBuyoutTradable\r\nOrderMessage, TicketNumber: 743, Order: DepartmentOfCommerce/OrderBuyoutTradable\r\nStartEntityActionMessage, TicketNumber: 744, EntityAction: GroundBattleStarSystemAction, InitiatorGuid: 2734, EntityActionGuid: 0\r\nOrderMessage, TicketNumber: 745, Order: DepartmentOfCommerce/OrderSelloutTradableResource\r\n","callstack":" at Update in :line 0\n at Update in :line 0\n","turn":98,"gameID":"ef91ddef-252a-4afb-8fa1-a7d9f1dc899b","eventID":"5.19.01","eventName":"Error","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:16:06.775"}
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:16:20:714DefaultSTACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 0/Pegasus I
 at OnFocusedPlanetChanged in :line 0
 at OnFocusedPlanetIndexChange in :line 0
 at Update in :line 0
20:16:24:619DefaultSTACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : null
 at OnFocusedPlanetChanged in :line 0
 at OnFocusedPlanetIndexChange in :line 0
 at Update in :line 0
20:16:24:646DefaultSTACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 1/Pegasus II
 at OnFocusedPlanetChanged in :line 0
 at OnFocusedPlanetIndexChange in :line 0
 at Update in :line 0
20:16:27:512DefaultSTACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 2/Pegasus III
 at OnFocusedPlanetChanged in :line 0
 at OnFocusedPlanetIndexChange in :line 0
 at Update in :line 0
20:16:31:461DefaultSTACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : null
 at OnFocusedPlanetChanged in :line 0
 at OnFocusedPlanetIndexChange in :line 0
 at Update in :line 0
20:16:31:500DefaultSTACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 3/Pegasus IV
 at OnFocusedPlanetChanged in :line 0
 at OnFocusedPlanetIndexChange in :line 0
 at Update in :line 0
20:17:02:503ViewSTACKUnload material OceanPlanetMat
 at Unload in :line 0
 at OnPostRender in :line 0
 at OnPreCullHook in :line 0
 at OnPreCull in :line 0
20:17:02:503ViewSTACKUnload material AshPlanetMat
 at Unload in :line 0
 at OnPostRender in :line 0
 at OnPreCullHook in :line 0
 at OnPreCull in :line 0
20:17:02:503ViewSTACKUnload material SwampPlanetMat
 at Unload in :line 0
 at OnPostRender in :line 0
 at OnPreCullHook in :line 0
 at OnPreCull in :line 0
20:17:02:503ViewSTACKUnload material VeldtPlanetMat
 at Unload in :line 0
 at OnPostRender in :line 0
 at OnPreCullHook in :line 0
 at OnPreCull in :line 0
20:17:02:503ViewSTACKUnload material Anomaly_MetallicWaters
 at Unload in :line 0
 at OnPostRender in :line 0
 at OnPreCullHook in :line 0
 at OnPreCull in :line 0
20:17:02:919DefaultSTACKGalaxyViewLevel_SystemDiscovery : OnFocusedPlanetChanged : Planet 0/Theia I
 at OnFocusedPlanetChanged in :line 0
 at OnFocusedPlanetIndexChange in :line 0
 at Update in :line 0
20:17:02:987DefaultSTACKFailed resizing atlas [AgeAtlas:softwareRasterAtlas] from 512x512 to 1024x512xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at UpdateTextQuadInfos_BruteForce in :line 0
 at UpdateQuadInfos in :line 0
 at UpdateRenderData in :line 0
 at UpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateRendering in :line 0
 at OnCameraPreCull in :line 0
 at FireOnPreCull in :line 0
20:17:02:988DefaultSTACKResizing atlas [AgeAtlas:softwareRasterAtlas] from 512x512 to 1024x1024xARGBFloat
 at GetOrCreateGlyph in :line 0
 at GetOrCreateInAtlas in :line 0
 at GetCharInfo in :line 0
 at UpdateTextQuadInfos_BruteForce in :line 0
 at UpdateQuadInfos in :line 0
 at UpdateRenderData in :line 0
 at UpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at PrimitiveUpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateGUI in :line 0
 at UpdateRendering in :line 0
 at OnCameraPreCull in :line 0
 at FireOnPreCull in :line 0
20:18:14:786AGESTACKExpandQuadToRenderBuffer
 at ProcessCommandBuffer_Inline in :line 0
 at DoRender in :line 0
 at Render in :line 0
 at RenderWithTechnique in :line 0
 at RenderWithHook in :line 0
 at OnCameraPostRender in :line 0
 at FireOnPostRender in :line 0
20:19:19:092GUISTACK[PropertyFiltering] EffectDescription +25% #52C9E7#[science]#REVERT# on Loyal was filtered by Empire#0(United Empire)
 at FilterOutEffectDescriptions in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at Bind in :line 0
 at ShowTooltip in :line 0
 at Update in :line 0
20:19:21:146GUISTACK[PropertyFiltering] EffectDescription +25% #52C9E7#[science]#REVERT# on Loyal was filtered by Empire#0(United Empire)
 at FilterOutEffectDescriptions in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
20:20:09:774GUISTACK[PropertyFiltering] EffectDescription +25% #52C9E7#[science]#REVERT# on Loyal was filtered by Empire#0(United Empire)
 at FilterOutEffectDescriptions in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at Bind in :line 0
 at ShowTooltip in :line 0
 at Update in :line 0
20:20:19:412GUISTACK[PropertyFiltering] EffectDescription +25% #52C9E7#[science]#REVERT# on Loyal was filtered by Empire#0(United Empire)
 at FilterOutEffectDescriptions in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at Bind in :line 0
 at ShowTooltip in :line 0
 at Update in :line 0
20:20:21:212GUISTACK[PropertyFiltering] EffectDescription +2 [prestigeColored] per [population] on Planets where Devoted was filtered by Empire#0(United Empire)
 at FilterOutEffectDescriptions in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at Bind in :line 0
 at ShowTooltip in :line 0
 at Update in :line 0
20:20:21:212GUISTACK[PropertyFiltering] EffectDescription +1 [prestigeColored] per [population] on Planets where Loyal was filtered by Empire#0(United Empire)
 at FilterOutEffectDescriptions in :line 0
 at Bind in :line 0
 at AddPanelFeature in :line 0
 at AddPanelFeatures in :line 0
 at DoBind in :line 0
 at Bind in :line 0
 at ShowTooltip in :line 0
 at Update in :line 0
20:21:30:278GameClientSTACKGameClientState_Turn_Finished
 at Begin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at Update in :line 0
 at Update in :line 0
 at LateUpdate in :line 0
20:26:44:500AudioSTACKThe Wwise sound engine has been released.
 at ReleaseWwise in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500PrismSTACKApplication End: {"eventID":"5.02.01","eventName":"Application End","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:26:42.045"}
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SendEventSynchrone in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500PrismSTACKSendEventsCoroutine(Application End) took 203ms
 at SendEventSynchrone in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500PrismSTACKGame Session-Close: {"eventID":"1.22.01","eventName":"Game Session-Close","steamID":"76561197992213194","gamecode":"392110","sessionID":"d795591dd89646ccb9b68c0450c49c5f","eventTimestampClient":"2019-09-30T20:26:42.248"}
 at MoveNext in :line 0
 at Run in :line 0
 at RunUntilIsFinished in :line 0
 at SendEventSynchrone in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500PrismSTACKSendEventsCoroutine(Game Session-Close) took 166ms
 at SendEventSynchrone in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500DefaultSTACK[ENABLE_PROFILER || UNITY_EDITOR] Releasing all managers...
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500AISTACKStart AI0 releasing
 at UnloadCurrentAI in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500AudioSTACKReleasing all audio modules...
 at ReleaseAudioModules in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500AudioSTACKWwise: Fail to unload bank Default_SoundBank (567254824)
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at Release in :line 0
 at ReleaseAudioModules in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500AudioSTACKWwise: Fail to unload bank G_GUI (567254824)
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at Release in :line 0
 at ReleaseAudioModules in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500AudioSTACKWwise: Fail to unload bank G_Music (567254824)
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at Release in :line 0
 at ReleaseAudioModules in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500AudioSTACKWwise: Fail to unload bank G_Ambiances (567254824)
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at Release in :line 0
 at ReleaseAudioModules in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500AudioSTACKWwise: Fail to unload bank G_GroundBattle (567254824)
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at Release in :line 0
 at ReleaseAudioModules in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500AudioSTACKWwise: Fail to unload bank Event (567254824)
 at UnloadBank in :line 0
 at UnloadBank in :line 0
 at UnloadBanks in :line 0
 at Release in :line 0
 at ReleaseAudioModules in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500AudioSTACKThe audio manager has been released.
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:500DefaultSTACKSteam achievement manager has been released.
 at Releasing in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:501GUISTACK[ShipDesignRenderer] ReleaseShipView: this=/BackgroundRenderer/MilitaryScreen/MainContainer/ShipDesignOverviewPanel currentViewIndex=-1
 at ReleaseShipView in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:501GUISTACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/ShipDesignModalWindow/MainContainer/ShipDesignEditionPanel currentViewIndex=-1
 at ReleaseShipView in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:501GUISTACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/HeroOverviewPanel/ShipDesignOverview currentViewIndex=-1
 at ReleaseShipView in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:501GUISTACK[ShipDesignRenderer] ReleaseShipView: this=/ModalRenderer/HeroInspectionModalWindow/MainContainer/HubPanels/ShipDesignHolder/ShipDesignEditionPanel currentViewIndex=-1
 at ReleaseShipView in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at OnGameReleasing in :line 0
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:501DefaultSTACKMemoryStreamPool: 9 pooled streams.
 at Releasing in :line 0
 at Release in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:501DefaultSTACK[ENABLE_PROFILER || UNITY_EDITOR] Unloading runtime...
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:501DefaultSTACKFlushing diagnostics before closing streams...
 at CloseDiagnosticsLogFile in :line 0
 at OnApplicationQuit in :line 0
 at OnApplicationQuit in :line 0
20:26:44:501AISTACKRelease AI modules.
 at Release in :line 0
 at Release in :line 0
 at ReleaseAIAsync in :line 0
 at ParameterizedJob in :line 0
20:26:44:501AISTACK[AI] Wait for ai module 'E.N.F.E.R' releasing ... [AI0]
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at ReleaseAIAsync in :line 0
 at ParameterizedJob in :line 0
20:26:44:501AISTACK[AI] AI module 'E.N.F.E.R' released. [AI0]
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at ReleaseAIAsync in :line 0
 at ParameterizedJob in :line 0
20:26:44:501AISTACK[AI] Wait for ai module 'Communication' releasing ... [AI0]
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at ReleaseAIAsync in :line 0
 at ParameterizedJob in :line 0
20:26:44:501AISTACK[AI] AI module 'Communication' released. [AI0]
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at ReleaseAIAsync in :line 0
 at ParameterizedJob in :line 0
20:26:44:501AISTACK[AI] Wait for ai module 'Debug' releasing ... [AI0]
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at ReleaseAIAsync in :line 0
 at ParameterizedJob in :line 0
20:26:44:501AISTACK[AI] AI module 'Debug' released. [AI0]
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at ReleaseAIAsync in :line 0
 at ParameterizedJob in :line 0
20:26:44:501AISTACK[AI] Wait for ai module 'Diagnostics' releasing ... [AI0]
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at ReleaseAIAsync in :line 0
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20:26:44:501AISTACK[AI] AI module 'Diagnostics' released. [AI0]
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20:26:44:501AISTACKAI modules released
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20:26:44:501AISTACKAI modules disposed
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20:26:44:501AISTACKAI app domain unloaded
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20:26:44:501AISTACKAI0 has been correctly released
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20:26:44:501AISTACKAI0 has been released in 1864.6636ms
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